Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Let's read the entire run
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(un)reason" data-source="post: 5942856" data-attributes="member: 27780"><p><strong><u>Dragon Issue 280: February 2001</u></strong></p><p></p><p></p><p>part 6/7</p><p></p><p></p><p>Dragonmirth makes both ancient history and brand new developments look silly. Nodwick gets elemental. Elemental evil! :jazz hands: Just can't get the budget for good jokes these days. </p><p></p><p></p><p>Forum: Julie Ratiff jumps on the statements about gender pronouns in the new edition. The company has become much more progressive in the past 10 years, and this is to be lauded. I guess we haven't seen any sexism wars since they turned the forum into a vehicle for free edition change advice. It's almost refreshing to see this old canard back again. </p><p></p><p>Anonymous writes in, as it sometimes does, to directly contradict the last letter complaining about WotC's politically correct agenda. Looks like these'll be flaring up again now the edition change is mostly over. </p><p></p><p>Allen Cohn is furious at the lack of compatibility with the old edition. It's as if microsoft released a new version of windows that all the old programs were incompatible with. Um, that is still standard with consoles, and I don't see many people complaining about upgrading those. </p><p></p><p>Juan Calle reminds us that most people have substantial neutral tendencies. Whether good or evil, they can have some contradictory traits and get on with people very different than them. Look to both reality and literature for examples. </p><p></p><p></p><p>PC Portraits: Since Sorcerers don't have to spend nearly as much time studying as wizards do, they have more time to work on their fashion accessories. And this lot truly are dungeonpunked up TO THE MAX!!!! The sheer amount of piercings, tattoos, and high maintenance hairstyles is rather amusing, and drives home again that these are not your father's wizards. They might have long beards and wear big hats, but even if they do, they'll do so with more style and verve than most wizards can manage. They're also freer to be lazy, since they don't have to work as hard for their power, as the fat elf demonstrates. This is quite amusing, even if I can't see myself creating a character that looks like these portraits. Ah, dungeonpunk. You did make yourself easy to laugh at. </p><p></p><p></p><p>Role models: Our painting advice this month is pretty familiar. Advice on how to handle your shading better, so it looks like a real thing scaled down? Yeah. we've done that before a few times. The trick of course, is layering and planing ahead. Go for the most significant colour first, then wait for it to dry before moving on to the finer details. Sounds simple enough, doesn't it. The tricky part comes in getting into those little nooks and crannies. In cases like that you may want to add the shading first and layer the colours on top of that, doing the easy bits afterwards. If those two bits of advice seem contradictory, then you have the right idea. You'll have to use your brain to figure out which takes priority in a given situation. Once again I am reminded how tiresome advice aimed at newbies can seem to everyone else. </p><p></p><p></p><p>The play's the thing: Robin does some more amusing and very specific advice, as he talks about naming your weapon. And completely misses the idea of giving it a woman's name. (what? It seems common for ships and guitars.) He does favour short, snappy, easy to remember ones though, which makes sense (especially if you're going to use them in battle cries <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />) He also favors a certain aggressiveness and descriptiveness in his naming, which may not suit warriors with a pretension towards combat as an art form like swashbucklers and samurai. This very straight presentation is punctured by a rather amusing John Kovalic illustration though, which is worth the price of entry. So while this is probably the weakest of his articles this month, it's not actively terrible, just doesn't catch as many tricks as the other ones. Funny that it would be the one in his regular column then. What's with that?</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5942856, member: 27780"] [B][U]Dragon Issue 280: February 2001[/U][/B] part 6/7 Dragonmirth makes both ancient history and brand new developments look silly. Nodwick gets elemental. Elemental evil! :jazz hands: Just can't get the budget for good jokes these days. Forum: Julie Ratiff jumps on the statements about gender pronouns in the new edition. The company has become much more progressive in the past 10 years, and this is to be lauded. I guess we haven't seen any sexism wars since they turned the forum into a vehicle for free edition change advice. It's almost refreshing to see this old canard back again. Anonymous writes in, as it sometimes does, to directly contradict the last letter complaining about WotC's politically correct agenda. Looks like these'll be flaring up again now the edition change is mostly over. Allen Cohn is furious at the lack of compatibility with the old edition. It's as if microsoft released a new version of windows that all the old programs were incompatible with. Um, that is still standard with consoles, and I don't see many people complaining about upgrading those. Juan Calle reminds us that most people have substantial neutral tendencies. Whether good or evil, they can have some contradictory traits and get on with people very different than them. Look to both reality and literature for examples. PC Portraits: Since Sorcerers don't have to spend nearly as much time studying as wizards do, they have more time to work on their fashion accessories. And this lot truly are dungeonpunked up TO THE MAX!!!! The sheer amount of piercings, tattoos, and high maintenance hairstyles is rather amusing, and drives home again that these are not your father's wizards. They might have long beards and wear big hats, but even if they do, they'll do so with more style and verve than most wizards can manage. They're also freer to be lazy, since they don't have to work as hard for their power, as the fat elf demonstrates. This is quite amusing, even if I can't see myself creating a character that looks like these portraits. Ah, dungeonpunk. You did make yourself easy to laugh at. Role models: Our painting advice this month is pretty familiar. Advice on how to handle your shading better, so it looks like a real thing scaled down? Yeah. we've done that before a few times. The trick of course, is layering and planing ahead. Go for the most significant colour first, then wait for it to dry before moving on to the finer details. Sounds simple enough, doesn't it. The tricky part comes in getting into those little nooks and crannies. In cases like that you may want to add the shading first and layer the colours on top of that, doing the easy bits afterwards. If those two bits of advice seem contradictory, then you have the right idea. You'll have to use your brain to figure out which takes priority in a given situation. Once again I am reminded how tiresome advice aimed at newbies can seem to everyone else. The play's the thing: Robin does some more amusing and very specific advice, as he talks about naming your weapon. And completely misses the idea of giving it a woman's name. (what? It seems common for ships and guitars.) He does favour short, snappy, easy to remember ones though, which makes sense (especially if you're going to use them in battle cries :p) He also favors a certain aggressiveness and descriptiveness in his naming, which may not suit warriors with a pretension towards combat as an art form like swashbucklers and samurai. This very straight presentation is punctured by a rather amusing John Kovalic illustration though, which is worth the price of entry. So while this is probably the weakest of his articles this month, it's not actively terrible, just doesn't catch as many tricks as the other ones. Funny that it would be the one in his regular column then. What's with that? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Let's read the entire run
Top