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<blockquote data-quote="(un)reason" data-source="post: 5955742" data-attributes="member: 27780"><p><strong><u>Dragon Issue 282: April 2001</u></strong></p><p></p><p></p><p>part 7/7</p><p></p><p></p><p>Sage advice: Yo dawg. What's the beef on the polymorph errata. (I heard you like errata so I put errors in your corrections so you need errata for your errata. ) </p><p></p><p>Do repeating crosbows need two hands to use ( if you want to reload them, y'know.)</p><p></p><p>Do you get specialization bonuses for shuriken (Only at close quarters)</p><p></p><p>Can you throw three shuriken, or three per attack (three per attack, but only if you have fast reloading powers. You'd better hone your gunslinging skills.)</p><p></p><p>Are characters who are aware but flanked subject to sneak attack (Yes. It's a much more combat oriented power now. ) </p><p></p><p>When do monks get their wisdom bonus to AC (Any time they can move freely. That means no armor. )</p><p></p><p>Can multiclass rogues sneak attack with non rogue weapons (Oh yes)</p><p></p><p>Can you flank with a reach weapon (yes. Skip sees definite synergy possibilities here. )</p><p></p><p>Can you attack through an occupied square with reach weapons (Yes, but they get cover bonuses)</p><p></p><p>How does firing into melee work against enemies with reach. ( Pretty good. If they're not next to your target, there are definite upsides.)</p><p></p><p>Can you make attacks of opportunity while set for a charge (Yes. Fun fun fun. ) </p><p></p><p>How does painful reckoning work (Once they've beaten you down once, you get it every time you meet after that. Vengeance, sweet vengeance.) </p><p></p><p>Shouldn't ghost walkers space manipulation powers be supernatural, not extraordinary (Y'know, you're right. Skip will have to cast Create Official Errata again) </p><p></p><p>What's a stunning attack, and what good is making them nauseated as well. (You can never have too many crippling status effects.)</p><p></p><p>Pain touch has lower prerequisites than stunning fist. What's the point. (Monks get it as a virtual feat. That bypasses this.)</p><p></p><p>How does circle kick work when you have multiple attacks ( You get to go again if you hit. )</p><p></p><p>How does dirty fighting work with multiple attacks. (Not that great. It works best at street level games. ) </p><p></p><p>Can rogues stack dirty fighting and sneak attack (No) </p><p></p><p>How does lightning fist work with multiple attacks ( Man. We give everyone iterative attacks and all they do is whine about interfacing. It's enough to make skip want to take them away again. )</p><p></p><p>When does expert tactician give you your partial action (Your turn. )</p><p></p><p>How often can you use snatch arrows (Only once per round. No deflecting automatic fire around here. )</p><p></p><p>Can you combine snatch arrows and throw anything (no)</p><p></p><p>How often can you use feign weakness ( As often as you like. People may get wise though. )</p><p></p><p>Which feats from sword and fist can fighters have as bonus ones (None of them. Oh what a shame.)</p><p></p><p>Can you get up for free with prone attack if you don't actually attack (If you attack the darkness.)</p><p></p><p>What classes can combine their attack bonuses with their monk BAB ( Red avenger, Weapon master and Drunken Master.)</p><p></p><p>How many 5 foot steps can you take while supreme cleaving (Just the one, Skip is afraid.) </p><p></p><p></p><p>Dragonmirth gives us a retro joke. Man, the cutoff between 2nd & 3rd was way sharper than the one between 1st & 2nd. </p><p></p><p></p><p>Dungeoncraft: Last month we found out what races Ray was going to exclude. Now we see how he's using the ones he has kept. Elves are the most technologically advanced, and the only ones with a written language, which combined with their lifespan makes them the ones with the info. Dwarves are ex-slaves who've withdrawn from the world after getting elven help to break free of their lizard masters. Half-Orcs are reskinned into half-Lizardfolk, while retaining the same stats. (and he really ought to swap out the low-light vision, since reptiles aren't very active during the night. ) The humans are divided between savage tribalists, and slightly more peaceful wanderers. Both are getting secretly manipulated by other forces, which gives you a whole load of plot hooks, and room for conflict between them. So there is a fair chunk of stereotype breaking, and the lack of written language as standard is definitely a big change from the 3e default. He could be even more adventurous, but this is a start. I'm still interested to see how much further he's willing to go. </p><p></p><p></p><p>What's new makes both it's protagonists, and all of the guest stars, suffer. But not the snail. That's just oozing along quietly. </p><p></p><p></p><p>Well, this was more wacky than recent issues, but nowhere near as odd as some of the 80's april ones. They're unable to completely shake the urge to be helpful, with only a couple of articles having no game use at all. Which I suppose from another PoV is a positive thing, as there is lots of stuff that's good for your game here. As much as they'd like to pretend otherwise, they're grown-up sensible professionals now. At least, most of the time. They'd have to pick weird stuff out of the bottom of the slush pile if they truly want to recapture the feel of the old days. And it doesn't look like that's happening anytime soon. Oh well. On we go then.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5955742, member: 27780"] [B][U]Dragon Issue 282: April 2001[/U][/B] part 7/7 Sage advice: Yo dawg. What's the beef on the polymorph errata. (I heard you like errata so I put errors in your corrections so you need errata for your errata. ) Do repeating crosbows need two hands to use ( if you want to reload them, y'know.) Do you get specialization bonuses for shuriken (Only at close quarters) Can you throw three shuriken, or three per attack (three per attack, but only if you have fast reloading powers. You'd better hone your gunslinging skills.) Are characters who are aware but flanked subject to sneak attack (Yes. It's a much more combat oriented power now. ) When do monks get their wisdom bonus to AC (Any time they can move freely. That means no armor. ) Can multiclass rogues sneak attack with non rogue weapons (Oh yes) Can you flank with a reach weapon (yes. Skip sees definite synergy possibilities here. ) Can you attack through an occupied square with reach weapons (Yes, but they get cover bonuses) How does firing into melee work against enemies with reach. ( Pretty good. If they're not next to your target, there are definite upsides.) Can you make attacks of opportunity while set for a charge (Yes. Fun fun fun. ) How does painful reckoning work (Once they've beaten you down once, you get it every time you meet after that. Vengeance, sweet vengeance.) Shouldn't ghost walkers space manipulation powers be supernatural, not extraordinary (Y'know, you're right. Skip will have to cast Create Official Errata again) What's a stunning attack, and what good is making them nauseated as well. (You can never have too many crippling status effects.) Pain touch has lower prerequisites than stunning fist. What's the point. (Monks get it as a virtual feat. That bypasses this.) How does circle kick work when you have multiple attacks ( You get to go again if you hit. ) How does dirty fighting work with multiple attacks. (Not that great. It works best at street level games. ) Can rogues stack dirty fighting and sneak attack (No) How does lightning fist work with multiple attacks ( Man. We give everyone iterative attacks and all they do is whine about interfacing. It's enough to make skip want to take them away again. ) When does expert tactician give you your partial action (Your turn. ) How often can you use snatch arrows (Only once per round. No deflecting automatic fire around here. ) Can you combine snatch arrows and throw anything (no) How often can you use feign weakness ( As often as you like. People may get wise though. ) Which feats from sword and fist can fighters have as bonus ones (None of them. Oh what a shame.) Can you get up for free with prone attack if you don't actually attack (If you attack the darkness.) What classes can combine their attack bonuses with their monk BAB ( Red avenger, Weapon master and Drunken Master.) How many 5 foot steps can you take while supreme cleaving (Just the one, Skip is afraid.) Dragonmirth gives us a retro joke. Man, the cutoff between 2nd & 3rd was way sharper than the one between 1st & 2nd. Dungeoncraft: Last month we found out what races Ray was going to exclude. Now we see how he's using the ones he has kept. Elves are the most technologically advanced, and the only ones with a written language, which combined with their lifespan makes them the ones with the info. Dwarves are ex-slaves who've withdrawn from the world after getting elven help to break free of their lizard masters. Half-Orcs are reskinned into half-Lizardfolk, while retaining the same stats. (and he really ought to swap out the low-light vision, since reptiles aren't very active during the night. ) The humans are divided between savage tribalists, and slightly more peaceful wanderers. Both are getting secretly manipulated by other forces, which gives you a whole load of plot hooks, and room for conflict between them. So there is a fair chunk of stereotype breaking, and the lack of written language as standard is definitely a big change from the 3e default. He could be even more adventurous, but this is a start. I'm still interested to see how much further he's willing to go. What's new makes both it's protagonists, and all of the guest stars, suffer. But not the snail. That's just oozing along quietly. Well, this was more wacky than recent issues, but nowhere near as odd as some of the 80's april ones. They're unable to completely shake the urge to be helpful, with only a couple of articles having no game use at all. Which I suppose from another PoV is a positive thing, as there is lots of stuff that's good for your game here. As much as they'd like to pretend otherwise, they're grown-up sensible professionals now. At least, most of the time. They'd have to pick weird stuff out of the bottom of the slush pile if they truly want to recapture the feel of the old days. And it doesn't look like that's happening anytime soon. Oh well. On we go then. [/QUOTE]
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