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<blockquote data-quote="(un)reason" data-source="post: 6001548" data-attributes="member: 27780"><p><strong><u>Dragon annual 2001</u></strong></p><p></p><p></p><p>part 4/7</p><p></p><p></p><p>Pattern weavers: So what's going to be the big centrepiece of this d20 material? What big names have they go in, to make this annual feel extra special? Wheel of time material with official sanction from Robert Jordan? Well, it's no worse an idea than a Terry Brooks themed issue. So to sell you on the full books, here's 6 pregens that'll let you get a good idea of both the new classes and races, and the kind of characters you're expected to play. Each of them is at level 1, built using the Standard Array, and none of the material is Open Content. There are a few new skills and feats listed, but these stick mostly to the standard ones in the 3e core books. So this gives us a fair chunk of information without actually explaining much, and will remain useful even once you've bought the books, which seems a good way to make people want to find out more. Not a bad idea, really. </p><p></p><p></p><p>Beasts of the wheel of time: The second half of the wheel of time section is strangely mundane really. It's a whole lot of ordinary animals, with talk about the minor ways they vary from earth. Bears with chevrons on their fur. Skinny pigs. Foxes that alternate between black and gray fur depending on time of year. And extra large semi-intelligent rats. Compared to D&D monsters, this is pretty boring really, and I'm surprised he went into so much detail on mundane bits of the setting like this. But then again, this is the guy with the braid-pulling fetish. I can't be too shocked, given the length of the books. Still, reprinting all the statistics from the MM for the sake of a few minor variants seems a bit of a waste of space. I'm left rather nonplussed by this article, and can't see myself getting much out of it. </p><p></p><p></p><p>First look - Dragonstar: What do you get when you combine Spelljammer, Council of Wyrms, Star wars and Shadowrun. Something like this, really. A space opera setting ruled by Dragons who in theory have a power sharing agreement between the chromatics & metallics, (but good luck getting the Reds to hand the reins back when their term is over) and filled with fantastical planets and magitech enhanced aliens/demihumans. That sounds like it allows for a pretty impressive degree of kitchen sink character design while still maintaining an overarching theme to the universe, and'll give players tons of opportunities to flex their optimisation muscles to get maximum enhancement for their buck. How well did this setting do? Looks like it managed to go a few years and get several supplements, and still has an active mailing list. Definitely sounds like the kind of thing I'd like to pick up and have a closer look at, and the new crunch in the article only heightens that feeling. This is exactly the kind of setting I wouldn't mind playing in, while recognising it maybe has too many ideas going on at once for the commercial success WotC would like. I guess this annual is going to be good for the sales of various other companies after all.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6001548, member: 27780"] [B][U]Dragon annual 2001[/U][/B] part 4/7 Pattern weavers: So what's going to be the big centrepiece of this d20 material? What big names have they go in, to make this annual feel extra special? Wheel of time material with official sanction from Robert Jordan? Well, it's no worse an idea than a Terry Brooks themed issue. So to sell you on the full books, here's 6 pregens that'll let you get a good idea of both the new classes and races, and the kind of characters you're expected to play. Each of them is at level 1, built using the Standard Array, and none of the material is Open Content. There are a few new skills and feats listed, but these stick mostly to the standard ones in the 3e core books. So this gives us a fair chunk of information without actually explaining much, and will remain useful even once you've bought the books, which seems a good way to make people want to find out more. Not a bad idea, really. Beasts of the wheel of time: The second half of the wheel of time section is strangely mundane really. It's a whole lot of ordinary animals, with talk about the minor ways they vary from earth. Bears with chevrons on their fur. Skinny pigs. Foxes that alternate between black and gray fur depending on time of year. And extra large semi-intelligent rats. Compared to D&D monsters, this is pretty boring really, and I'm surprised he went into so much detail on mundane bits of the setting like this. But then again, this is the guy with the braid-pulling fetish. I can't be too shocked, given the length of the books. Still, reprinting all the statistics from the MM for the sake of a few minor variants seems a bit of a waste of space. I'm left rather nonplussed by this article, and can't see myself getting much out of it. First look - Dragonstar: What do you get when you combine Spelljammer, Council of Wyrms, Star wars and Shadowrun. Something like this, really. A space opera setting ruled by Dragons who in theory have a power sharing agreement between the chromatics & metallics, (but good luck getting the Reds to hand the reins back when their term is over) and filled with fantastical planets and magitech enhanced aliens/demihumans. That sounds like it allows for a pretty impressive degree of kitchen sink character design while still maintaining an overarching theme to the universe, and'll give players tons of opportunities to flex their optimisation muscles to get maximum enhancement for their buck. How well did this setting do? Looks like it managed to go a few years and get several supplements, and still has an active mailing list. Definitely sounds like the kind of thing I'd like to pick up and have a closer look at, and the new crunch in the article only heightens that feeling. This is exactly the kind of setting I wouldn't mind playing in, while recognising it maybe has too many ideas going on at once for the commercial success WotC would like. I guess this annual is going to be good for the sales of various other companies after all. [/QUOTE]
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