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<blockquote data-quote="(un)reason" data-source="post: 6074693" data-attributes="member: 27780"><p><strong><u>Dragon Issue 305: March 2003</u></strong></p><p></p><p></p><p>part 2/9</p><p></p><p></p><p>Scale Mail: We start off with someone who used to hate playing spellcasters, but was converted by the material in issue 302. Good to see the magazine making a real difference. </p><p></p><p>A request for stats for giant ferrets. Pretty similar to dire weasels really. Not hard to make the adaption. </p><p></p><p>Some pop culture reference geekery. Yes, Weezer played D&D. So did a huge number of other people in the entertainment industries. That kind of creative mindset is encouraged by playing let's pretend when you're younger. </p><p></p><p>A reminder that you can use video games for RPG inspiration, as well as the other way around. Um, we know. They already have a regular column for that. That's a well proven route to getting some more cool crunch and plots in your game. </p><p></p><p>Some fun min-maxing. Regeneration + template that makes you immune to the regeneration's weakness = near impossible to kill characters. Simple and easy. </p><p></p><p>Grognard grumbling from someone who refuses to convert to the new edition. Will the next one win them over, or will it take things ever further from what they view as REAL D&D. </p><p></p><p>And finally, another reminder that gaming can be more fun when played fast and loose. Since they are tying things down even tighter with the revision, that's always worth remembering. </p><p></p><p></p><p>Up on a Soapbox: This month, we get to find out about the first ever D&D Monk, as played by Terry Kuntz. As was often the case, the lawful alignment restriction didn't stop them from being pretty silly at times, ripping off Clint Eastwood, and using their acrobatic powers to paint an entire tower in a night. I got nuthin. That's the kind of thing that can only seem sensible when you were there where following the logical course in a fantastical world causes events to gradually spiral out of control. Still, it's certainly an entertaining little tale, and it demonstrates how rolling with the jokes other people make and then building further on them is a good idea. That's one part of the old school spirit you should never forget. </p><p></p><p></p><p>Zogonia is well and truly in continuity territory. Things can only go downhill from here. </p><p></p><p>Midnight! Even tolkienesque fantasy can be made Grimdark. Not that there's anything wrong with that.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6074693, member: 27780"] [B][U]Dragon Issue 305: March 2003[/U][/B] part 2/9 Scale Mail: We start off with someone who used to hate playing spellcasters, but was converted by the material in issue 302. Good to see the magazine making a real difference. A request for stats for giant ferrets. Pretty similar to dire weasels really. Not hard to make the adaption. Some pop culture reference geekery. Yes, Weezer played D&D. So did a huge number of other people in the entertainment industries. That kind of creative mindset is encouraged by playing let's pretend when you're younger. A reminder that you can use video games for RPG inspiration, as well as the other way around. Um, we know. They already have a regular column for that. That's a well proven route to getting some more cool crunch and plots in your game. Some fun min-maxing. Regeneration + template that makes you immune to the regeneration's weakness = near impossible to kill characters. Simple and easy. Grognard grumbling from someone who refuses to convert to the new edition. Will the next one win them over, or will it take things ever further from what they view as REAL D&D. And finally, another reminder that gaming can be more fun when played fast and loose. Since they are tying things down even tighter with the revision, that's always worth remembering. Up on a Soapbox: This month, we get to find out about the first ever D&D Monk, as played by Terry Kuntz. As was often the case, the lawful alignment restriction didn't stop them from being pretty silly at times, ripping off Clint Eastwood, and using their acrobatic powers to paint an entire tower in a night. I got nuthin. That's the kind of thing that can only seem sensible when you were there where following the logical course in a fantastical world causes events to gradually spiral out of control. Still, it's certainly an entertaining little tale, and it demonstrates how rolling with the jokes other people make and then building further on them is a good idea. That's one part of the old school spirit you should never forget. Zogonia is well and truly in continuity territory. Things can only go downhill from here. Midnight! Even tolkienesque fantasy can be made Grimdark. Not that there's anything wrong with that. [/QUOTE]
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