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<blockquote data-quote="DemonGyro" data-source="post: 6758568" data-attributes="member: 6682211"><p style="text-align: center"><p style="text-align: left">Even though the Spaceship Builder software is in Beta, it still does a great job at aiding with spaceship construction. Here is my first custom spaceship for an AL9 campaign setting. I'm considering upgrading the FTL on this ship to at least FTL 4 so that it doesn't take a year to travel its full operational range, or decreasing the operational range to something a little more in line with FTL 3. Also, I can't seem to find how to calculate fuel usage from efficiency at sub-luminal speeds. Other than that, I'm pretty happy with it.</p> <p style="text-align: left"></p> <p style="text-align: left">Let's see your ships!</p></p> <p style="text-align: center"></p> <p style="text-align: center"> <table style='width: 100%'><tr><td><strong>Gren Class I Courier MK I</strong><br /> [ATTACH]71881[/ATTACH]</td></tr><tr><td><strong>Weight</strong> 3,847 tons; <strong>Cargo Units</strong> 100 (29 available; capacity 1450 tons)<br /> <strong>Hull Class </strong>I (INIT 0)<br /> <strong>Traits</strong> Fast (can go FTL 3), Silent-running (cannot be found with sensors unless actively searched for)</td></tr><tr><td><strong>Crew</strong> 3 (cost 600cr/m); <strong>Troops</strong> 0; Passengers 12 (12 standard, 0 luxury)</td></tr><tr><td>Command & Control Systems</td></tr><tr><td><strong>Computers </strong>1x Highwatch SM-1 Command Computer (CPU cycles: 8; max FTL: 2; checks: +0d6)</td></tr><tr><td><strong>Sensors</strong> Chen-Collins SS-2 (range 4; check +0d6)</td></tr><tr><td>Engine & Propulsion Data</td></tr><tr><td><strong>Sub-luminal</strong> 1x Newline-Silverwide Systems SL-2 Liquid Fuel Rocket (power: 13; SPEED: 12.0; fuel efficiency: 0.5) (includes -1 SPEED from Landing Gear)</td></tr><tr><td><strong>FTL</strong> 1x Shuvinaaljis Warp Technologies FWA-2 Warp Engine (power: 16; FTL: 2.0; fuel efficiency: 1)</td></tr><tr><td><strong>Operational Range</strong> 8.5 parsecs (includes Fuel Bay Alteration)</td></tr><tr><td>Defensive Data</td></tr><tr><td><strong>Superstructure</strong> 5 <strong>DEFENSE <span style="font-size: 10px">20</span> ELECTRONIC DEFENSE 2</strong></td></tr><tr><td><strong>Shields</strong> 1x Parsec Group SSC-2 Civilan Deflector Screen (power 4; SOAK 4)</td></tr><tr><td>Facilities</td></tr><tr><td><strong>Luxury</strong> 117% (Adequate: -)</td></tr><tr><td><strong>Facilities</strong> Cabin, Hotbunk (1), Cabin, Double (6), Escape Pod (15),</td></tr><tr><td>General Systems</td></tr><tr><td><strong>Fueling</strong> Fuel Bay Alteration (7.5 Fuel),</td></tr><tr><td><strong>Electronic Warfare</strong> 1x Carbanti Signal-Augmented Sensor Jammer,</td></tr><tr><td><strong>Other</strong> Landing Gear</td></tr><tr><td>Market Value 64.65 MCr</td></tr></table> </p><p><span style="color: #4D4D4D"><span style="font-family: 'Helvetica Neue'">Also known as a "Hopper" or "Frog". This ship is intended to shuttle people and small portions of cargo between systems. This vessel is popular because it is small, capable of jumping 8 parsecs in a single jump (though it is a year travel), has great sub-light speed for quick getaways, reinforced superstructure, deflector shields, and sensor jamming suite. </span></span></p><p><span style="color: #4D4D4D"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #4D4D4D"><span style="font-family: 'Helvetica Neue'">Not the most luxurious ship, it does come equipped with enough bunks for the crew and 12 passengers, as well as escape pods for every occupant in the case that the Frog gets caught in a net, however unlikely.</span></span></p><p><span style="color: #4D4D4D"><span style="font-family: 'Helvetica Neue'"></span></span></p></blockquote><p></p>
[QUOTE="DemonGyro, post: 6758568, member: 6682211"] [CENTER][LEFT]Even though the Spaceship Builder software is in Beta, it still does a great job at aiding with spaceship construction. Here is my first custom spaceship for an AL9 campaign setting. I'm considering upgrading the FTL on this ship to at least FTL 4 so that it doesn't take a year to travel its full operational range, or decreasing the operational range to something a little more in line with FTL 3. Also, I can't seem to find how to calculate fuel usage from efficiency at sub-luminal speeds. Other than that, I'm pretty happy with it. Let's see your ships![/LEFT] [TABLE="class: centered"][TR][TD="class: ng-binding, colspan: 10, align: center"][B]Gren Class I Courier MK I[/B] [ATTACH=CONFIG]71881._xfImport[/ATTACH][/TD][/TR][TR][TD="class: ng-binding, colspan: 10, align: left"][B]Weight[/B] 3,847 tons; [B]Cargo Units[/B] 100 (29 available; capacity 1450 tons) [B]Hull Class [/B]I (INIT 0) [B]Traits[/B] Fast (can go FTL 3), Silent-running (cannot be found with sensors unless actively searched for)[/TD][/TR][TR][TD="colspan: 10, align: left"][B]Crew[/B] 3 (cost 600cr/m); [B]Troops[/B] 0; Passengers 12 (12 standard, 0 luxury)[/TD][/TR][TR][TD="bgcolor: #dddddd, colspan: 10, align: left"]Command & Control Systems[/TD][/TR][TR][TD="colspan: 10, align: left"][B]Computers [/B]1x Highwatch SM-1 Command Computer (CPU cycles: 8; max FTL: 2; checks: +0d6)[/TD][/TR][TR][TD="colspan: 10, align: left"][B]Sensors[/B] Chen-Collins SS-2 (range 4; check +0d6)[/TD][/TR][TR][TD="bgcolor: #dddddd, colspan: 10, align: left"]Engine & Propulsion Data[/TD][/TR][TR][TD="colspan: 10, align: left"][B]Sub-luminal[/B] 1x Newline-Silverwide Systems SL-2 Liquid Fuel Rocket (power: 13; SPEED: 12.0; fuel efficiency: 0.5) (includes -1 SPEED from Landing Gear)[/TD][/TR][TR][TD="colspan: 10, align: left"][B]FTL[/B] 1x Shuvinaaljis Warp Technologies FWA-2 Warp Engine (power: 16; FTL: 2.0; fuel efficiency: 1)[/TD][/TR][TR][TD="colspan: 10, align: left"][B]Operational Range[/B] 8.5 parsecs (includes Fuel Bay Alteration)[/TD][/TR][TR][TD="bgcolor: #dddddd, colspan: 10, align: left"]Defensive Data[/TD][/TR][TR][TD="colspan: 10, align: left"][B]Superstructure[/B] 5 [B]DEFENSE [SIZE=2]20[/SIZE] ELECTRONIC DEFENSE 2[/B][/TD][/TR][TR][TD="colspan: 10, align: left"][B]Shields[/B] 1x Parsec Group SSC-2 Civilan Deflector Screen (power 4; SOAK 4)[/TD][/TR][TR][TD="bgcolor: #dddddd, colspan: 10, align: left"]Facilities[/TD][/TR][TR][TD="colspan: 10, align: left"][B]Luxury[/B] 117% (Adequate: -)[/TD][/TR][TR][TD="colspan: 11, align: left"][B]Facilities[/B] Cabin, Hotbunk (1), Cabin, Double (6), Escape Pod (15),[/TD][/TR][TR][TD="bgcolor: #dddddd, colspan: 10, align: left"]General Systems[/TD][/TR][TR][TD="colspan: 12, align: left"][B]Fueling[/B] Fuel Bay Alteration (7.5 Fuel),[/TD][/TR][TR][TD="colspan: 12, align: left"][B]Electronic Warfare[/B] 1x Carbanti Signal-Augmented Sensor Jammer,[/TD][/TR][TR][TD="colspan: 12, align: left"][B]Other[/B] Landing Gear[/TD][/TR][TR][TD="bgcolor: #dddddd, colspan: 10, align: left"]Market Value 64.65 MCr[/TD][/TR][/TABLE][/CENTER] [COLOR=#4D4D4D][FONT=Helvetica Neue]Also known as a "Hopper" or "Frog". This ship is intended to shuttle people and small portions of cargo between systems. This vessel is popular because it is small, capable of jumping 8 parsecs in a single jump (though it is a year travel), has great sub-light speed for quick getaways, reinforced superstructure, deflector shields, and sensor jamming suite. Not the most luxurious ship, it does come equipped with enough bunks for the crew and 12 passengers, as well as escape pods for every occupant in the case that the Frog gets caught in a net, however unlikely. [/FONT][/COLOR] [/QUOTE]
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