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<blockquote data-quote="Coroc" data-source="post: 7486666" data-attributes="member: 6895991"><p>I use Greyhawk blue box as a base, but besides some of the historical canon the official stuff is only a rough baseline.</p><p></p><p>Tech level is quite modern like in 30 years war but w/o firearms, but PCs can buy things like watches telescopes and compass.</p><p></p><p>I would have loved to include gunpowder muscets and cannons but one of my players objected, so these are different crossbows and war machines instead. (The players can absolutely buy war machines). Scenario is unstable ceasefire with city of Greyhawk trying to maintain neutrality, but being drawn into the conflict Furyondy vs. Iuz.</p><p></p><p>Old school as I am the race class selection is pretty limited also combos.</p><p></p><p>Players can be human, half-elf, gnome, halforc (grown up in human society) or tiefling (only with lawful heritage means devil ancestor). None of my players chose one of the last two races though.</p><p></p><p>Allowed classes are Fighter champion, battlemaster, eldritch knight (half elf only) </p><p>Several clerics of greyhawk deities, every domain of the standard PHB is represented at least once but racial filtering applies e.g .gnomes (like dwarfs) would be Ulaa clerics</p><p>Druid (moon only) (Obad hai)</p><p>Ranger (hunter only human / halfelf only) (Elonnah)</p><p>Warlock book blade only (humans and tieflings only)</p><p>Rogue thief , swashbuckler both subs human only , assassin (human/ tiefling only) arcane trickster gnome halfelf only</p><p>Wizard all except necromancer and illusionist (human only)</p><p>Enchanter and diviner half elf only</p><p>Illusionist gnome only</p><p>Necromancer (Human and tiefling only)</p><p>Paladin LG human only (Heironeus)</p><p>Bard Lore Valor (human and halfelf only</p><p></p><p>Elves and dwarves do exist but most are remote. Halflings are more common but they are depressed and not available as a PC race.</p><p></p><p>Everything is based on silver, you can buy a wide expanded variety of weapons and armor as well as every available wizard spell on scrolls. The economic system is such that the players need their silver and have a real incentive to do tasks which are rewarded with silver.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7486666, member: 6895991"] I use Greyhawk blue box as a base, but besides some of the historical canon the official stuff is only a rough baseline. Tech level is quite modern like in 30 years war but w/o firearms, but PCs can buy things like watches telescopes and compass. I would have loved to include gunpowder muscets and cannons but one of my players objected, so these are different crossbows and war machines instead. (The players can absolutely buy war machines). Scenario is unstable ceasefire with city of Greyhawk trying to maintain neutrality, but being drawn into the conflict Furyondy vs. Iuz. Old school as I am the race class selection is pretty limited also combos. Players can be human, half-elf, gnome, halforc (grown up in human society) or tiefling (only with lawful heritage means devil ancestor). None of my players chose one of the last two races though. Allowed classes are Fighter champion, battlemaster, eldritch knight (half elf only) Several clerics of greyhawk deities, every domain of the standard PHB is represented at least once but racial filtering applies e.g .gnomes (like dwarfs) would be Ulaa clerics Druid (moon only) (Obad hai) Ranger (hunter only human / halfelf only) (Elonnah) Warlock book blade only (humans and tieflings only) Rogue thief , swashbuckler both subs human only , assassin (human/ tiefling only) arcane trickster gnome halfelf only Wizard all except necromancer and illusionist (human only) Enchanter and diviner half elf only Illusionist gnome only Necromancer (Human and tiefling only) Paladin LG human only (Heironeus) Bard Lore Valor (human and halfelf only Elves and dwarves do exist but most are remote. Halflings are more common but they are depressed and not available as a PC race. Everything is based on silver, you can buy a wide expanded variety of weapons and armor as well as every available wizard spell on scrolls. The economic system is such that the players need their silver and have a real incentive to do tasks which are rewarded with silver. [/QUOTE]
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