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<blockquote data-quote="Lanefan" data-source="post: 5321995" data-attributes="member: 29398"><p>The main reason I went with a 5eA-5eB model is that I honestly don't think you can mash all four editions into a single playable game, no matter how modular you make it*. They are just too different. Were it completely up to me I'd ditch 5eB altogether, but there seems to be lots of demand out there for a 5eB-style game so I might as well be the one producing it...thus, two versions.</p><p></p><p>* - hell, just mashing 3e and 4e together would be challenge enough - I'm certainly not about to try it! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>And for both versions, I'd try to make the writing style a bit more arcane - maybe not quite up to Gygaxian standards, but much less dry than what we're getting of late. </p><p></p><p>One other aspect I forgot to mention: the standard in 5eA would be slow advancement and long campaigns, the standard for 5eB would be fast advancement and short campaigns; and the opposites would be presented as options - perhaps even as examples of how to tinker and what unintended consequences to look for.</p><p></p><p>Lan-"my ENWorld level finally matches my Fighter level"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5321995, member: 29398"] The main reason I went with a 5eA-5eB model is that I honestly don't think you can mash all four editions into a single playable game, no matter how modular you make it*. They are just too different. Were it completely up to me I'd ditch 5eB altogether, but there seems to be lots of demand out there for a 5eB-style game so I might as well be the one producing it...thus, two versions. * - hell, just mashing 3e and 4e together would be challenge enough - I'm certainly not about to try it! :) And for both versions, I'd try to make the writing style a bit more arcane - maybe not quite up to Gygaxian standards, but much less dry than what we're getting of late. One other aspect I forgot to mention: the standard in 5eA would be slow advancement and long campaigns, the standard for 5eB would be fast advancement and short campaigns; and the opposites would be presented as options - perhaps even as examples of how to tinker and what unintended consequences to look for. Lan-"my ENWorld level finally matches my Fighter level"-efan [/QUOTE]
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