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<blockquote data-quote="WheresMyD20" data-source="post: 5323188" data-attributes="member: 60772"><p>"You can have any color you want as long as it's black." - Henry Ford</p><p></p><p>First off, acknowledge the fact that no single edition of D&D will satisfy all customers. Right now, there are three main groups of customers: the old-schoolers, the 3e/Pathfinder players, and the 4e players. </p><p></p><p>They're current business model for D&D can be summed up as: "You can have any edition you want as long as it's fourth." WotC does not make earlier editions, even the fairly recent and wildly popular 3/3.5e, available to its customers. If Paizo can turn a profit on Pathfinder, then WotC is leaving money on the table. If Troll Lord can turn a profit on Castles & Crusades, again WotC is leaving money on the table.</p><p></p><p>WotC should treat old-school, 3e, and 4e as separate product lines. However, in order to avoid consumer confusion the D&D brand should only be applied to one of those product lines, namely 4e.</p><p></p><p>Here's an idea:</p><p></p><p>1. Make an old-school RPG that takes the best of OD&D, AD&D, and BECMI. Tie that RPG directly to the Greyhawk setting. Call it "Greyhawk Roleplaying".</p><p></p><p>2. Make a new, cleaned-up version of 3e/3.5e. Tie it directly to the Forgotten Realms setting and call it "Forgotten Realms Roleplaying".</p><p></p><p>3. Keep 4e more or less as-is. It's the flagship and it keeps the name "Dungeons & Dragons". It stays pretty much setting neutral. Don't make a 5e, just keep periodically patching 4e.</p><p></p><p>There is the issue of the three product lines competing with each other. The fact is, however, that with Pathfinder and Castles & Crusades on the market the competition is already there. There are already separate product lines. Why not own them all? That way, you'll be sure to keep all of your customers, both past and future, loyal to your brands.</p></blockquote><p></p>
[QUOTE="WheresMyD20, post: 5323188, member: 60772"] "You can have any color you want as long as it's black." - Henry Ford First off, acknowledge the fact that no single edition of D&D will satisfy all customers. Right now, there are three main groups of customers: the old-schoolers, the 3e/Pathfinder players, and the 4e players. They're current business model for D&D can be summed up as: "You can have any edition you want as long as it's fourth." WotC does not make earlier editions, even the fairly recent and wildly popular 3/3.5e, available to its customers. If Paizo can turn a profit on Pathfinder, then WotC is leaving money on the table. If Troll Lord can turn a profit on Castles & Crusades, again WotC is leaving money on the table. WotC should treat old-school, 3e, and 4e as separate product lines. However, in order to avoid consumer confusion the D&D brand should only be applied to one of those product lines, namely 4e. Here's an idea: 1. Make an old-school RPG that takes the best of OD&D, AD&D, and BECMI. Tie that RPG directly to the Greyhawk setting. Call it "Greyhawk Roleplaying". 2. Make a new, cleaned-up version of 3e/3.5e. Tie it directly to the Forgotten Realms setting and call it "Forgotten Realms Roleplaying". 3. Keep 4e more or less as-is. It's the flagship and it keeps the name "Dungeons & Dragons". It stays pretty much setting neutral. Don't make a 5e, just keep periodically patching 4e. There is the issue of the three product lines competing with each other. The fact is, however, that with Pathfinder and Castles & Crusades on the market the competition is already there. There are already separate product lines. Why not own them all? That way, you'll be sure to keep all of your customers, both past and future, loyal to your brands. [/QUOTE]
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