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Level 20 Dragon Fight design advice
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<blockquote data-quote="Reynard" data-source="post: 9054503" data-attributes="member: 467"><p>I will give them set number of items of different rarities and let them submit a list that is subject to veto. Note that I am pulling players froma decent sized pool of folks with whom I have played before, some for decades, so I have a sense of what to look out for. I will also be seeking advice here on anything character creation wise that gives me pause.</p><p></p><p>The basic premise is that the PCs are not just general adventurers, but specifically dragon hunters. They will be expected to build their characters as such. However, they will not know before play what type of dragon they are going up against or where/what its lair is. I am likely to use a 3rd party source for a non standard dragon and its minions.</p></blockquote><p></p>
[QUOTE="Reynard, post: 9054503, member: 467"] I will give them set number of items of different rarities and let them submit a list that is subject to veto. Note that I am pulling players froma decent sized pool of folks with whom I have played before, some for decades, so I have a sense of what to look out for. I will also be seeking advice here on anything character creation wise that gives me pause. The basic premise is that the PCs are not just general adventurers, but specifically dragon hunters. They will be expected to build their characters as such. However, they will not know before play what type of dragon they are going up against or where/what its lair is. I am likely to use a 3rd party source for a non standard dragon and its minions. [/QUOTE]
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Level 20 Dragon Fight design advice
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