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<blockquote data-quote="silentspace" data-source="post: 3020240" data-attributes="member: 14316"><p><strong>Oculus, human wizard</strong></p><p></p><p>Oculus stared out from the ship to the river and lands beyond. Once again, his thoughts went back to that fateful day in the sewers... </p><p></p><p>When all hope had seemed lost, when Dai and Solomon had fallen, with Jasper having wisely fled, and Jraq lying headless on the floor, Oculus had fought on against the fell ogre Mok-Mok. A single blow from that terrible beast would have crushed the life from his frail body. It had been a great battle, but with Trolm beside him he managed to prevail, just barely. And with Fharlanghn's aid he had rescued Dai and Solomon from the brink of death. They fled as quickly as they could through the sewers.</p><p></p><p>It had not taken long for Gror and his soldiers to catch up. The situation was desperate, with them trapped below a heavy grate and Gror's men and dogs catching up to them. They were all too weak. Dai, Solomon and Trolm could barely stand, they couldn't have delayed Gror and the others for more than a moment before falling. Jasper had cast his last flaming sphere, but it wasn't slowing down their advance. The only way Oculus could see to save them, to let them escape into the city above, was to sacrifice himself. So he used his wits and his charm, and some magical enchantment for good measure, to buy the time the others needed to escape, without further loss of life.</p><p></p><p>But alone, without spells, escape was a tricky proposition. So Oculus forged on, intent on learning the mysteries behind all the events of the past month. He had Gror lead him to Uder. Gror had taken him deep below the the capital city, to the lair of the Black Panther. The caverns were filled with a demonic energy. And Uder, who had invited Oculus to join him in the library, welcomed him as part of his group.</p><p></p><p>Oculus spent his days helping Uder with his research, and learning about the sea and the lands they would be travelling through with the captain, and mingling with the crew, both Uder's and the Captain's, making as many friends among them as he could. </p><p></p><p>With Uder's blessing, he also started on the interrogations with the Almat prisoners. He arranged for them to be kept in separate cells, where they could not see or hear each other. He started each interrogation with a meeting with Uder, to see what Uder wanted to learn. And then he would charm the prisoner as he started his interrogations.</p><p></p><p></p><p><em>ooc: OK, I'm all caught up. Looks like we lost all of Oculus' adventures underground and on the ship. Any chance you could give us a summary of that? I've forgotten some names and details- the ship's name, the captain's name. Is the demon/devil on board the ship as well? </em></p><p><em></em></p><p><em>During the 5 travel days, Oculus will add jump, magic aura, resist energy, and spectral hand to spellbook (from scrolls), and scribe a scroll of hold portal. If I recall correctly, Uder provided him with materials for scribing, so I think it shouldn't cost anything. If that's not the case, let me know and I'll redo those items on the character sheet.</em></p></blockquote><p></p>
[QUOTE="silentspace, post: 3020240, member: 14316"] [b]Oculus, human wizard[/b] Oculus stared out from the ship to the river and lands beyond. Once again, his thoughts went back to that fateful day in the sewers... When all hope had seemed lost, when Dai and Solomon had fallen, with Jasper having wisely fled, and Jraq lying headless on the floor, Oculus had fought on against the fell ogre Mok-Mok. A single blow from that terrible beast would have crushed the life from his frail body. It had been a great battle, but with Trolm beside him he managed to prevail, just barely. And with Fharlanghn's aid he had rescued Dai and Solomon from the brink of death. They fled as quickly as they could through the sewers. It had not taken long for Gror and his soldiers to catch up. The situation was desperate, with them trapped below a heavy grate and Gror's men and dogs catching up to them. They were all too weak. Dai, Solomon and Trolm could barely stand, they couldn't have delayed Gror and the others for more than a moment before falling. Jasper had cast his last flaming sphere, but it wasn't slowing down their advance. The only way Oculus could see to save them, to let them escape into the city above, was to sacrifice himself. So he used his wits and his charm, and some magical enchantment for good measure, to buy the time the others needed to escape, without further loss of life. But alone, without spells, escape was a tricky proposition. So Oculus forged on, intent on learning the mysteries behind all the events of the past month. He had Gror lead him to Uder. Gror had taken him deep below the the capital city, to the lair of the Black Panther. The caverns were filled with a demonic energy. And Uder, who had invited Oculus to join him in the library, welcomed him as part of his group. Oculus spent his days helping Uder with his research, and learning about the sea and the lands they would be travelling through with the captain, and mingling with the crew, both Uder's and the Captain's, making as many friends among them as he could. With Uder's blessing, he also started on the interrogations with the Almat prisoners. He arranged for them to be kept in separate cells, where they could not see or hear each other. He started each interrogation with a meeting with Uder, to see what Uder wanted to learn. And then he would charm the prisoner as he started his interrogations. [I]ooc: OK, I'm all caught up. Looks like we lost all of Oculus' adventures underground and on the ship. Any chance you could give us a summary of that? I've forgotten some names and details- the ship's name, the captain's name. Is the demon/devil on board the ship as well? During the 5 travel days, Oculus will add jump, magic aura, resist energy, and spectral hand to spellbook (from scrolls), and scribe a scroll of hold portal. If I recall correctly, Uder provided him with materials for scribing, so I think it shouldn't cost anything. If that's not the case, let me know and I'll redo those items on the character sheet.[/I] [/QUOTE]
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