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<blockquote data-quote="Texas in August Studio" data-source="post: 8322472" data-attributes="member: 7025081"><p><em>Liches: Dance Macabre</em> is an RPG supplement. It is about liches – naturally – and is for <em>Pathfinder</em> and <em>5E</em> D&D. I will be launching a Kickstarter for it in a few weeks and would appreciate your support.</p><p></p><p>[MEDIA=youtube]UXKDZZBd8RQ[/MEDIA]</p><p></p><p>Everyone hates liches – the Sorrow Lords – more than vampires, dragons, and demons. They are sentient, free-willed open wounds in reality who corrupt everything they touch. But, a lich that never leaves its crypt is not as frightening as one that goes soul hunting. A lich that never looks up from its magical work is not as useful as one that hunts the player characters.</p><p></p><p>[ATTACH=full]139137[/ATTACH]</p><p></p><p>The purpose of this book is to expose a lich on many levels: its magic, its mind, its goals. In so doing, liches should become a flexible tool for GMs. Also, the player characters may become better prepared to deal with them.</p><p></p><p>[ATTACH=full]139138[/ATTACH]</p><p></p><p>This book offers, with rules for Pathfinder and 5E;</p><ul> <li data-xf-list-type="ul">6 lich archetype templates,</li> <li data-xf-list-type="ul">13 new spells,</li> <li data-xf-list-type="ul">4 new magic items,</li> <li data-xf-list-type="ul">12 new monsters,</li> <li data-xf-list-type="ul">A full detailed lich lair,</li> <li data-xf-list-type="ul">And 6 NPC liches, ready for use in a campaign</li> </ul><p>This book has chapters on, with rules for Pathfinder and 5E;</p><ul> <li data-xf-list-type="ul">The process of becoming a lich, and the physical decay of the body that drives them insane,</li> <li data-xf-list-type="ul">The damage a lich does to the lands around it,</li> <li data-xf-list-type="ul">The anti-vibrant social life of liches,</li> <li data-xf-list-type="ul">How GMs may use the corruption and insanity of liches in a game,</li> <li data-xf-list-type="ul">And how liches steal souls and wage war.</li> </ul><p>[ATTACH=full]139140[/ATTACH]</p><p></p><p>Liches are a staple of many RPGs, and even pop culture. But, they are also a recent creation of RPGs and pop culture. That is to say, they are not rooted in folklore in the same way as vampires, goblins or dragons.</p><p></p><p>[ATTACH=full]139141[/ATTACH]</p><p></p><p><em>Liches: Dance Macabre</em> gives GMs tools for adding lich folklore in a game, to add texture to the campaign.</p><p></p><p>The writing is done, the editing is done, and the layout is done. The art is… not done!</p><p></p><p>So, yeah, this Kickstarter is to generate funds for the art for <em>Liches: Dance Macabre</em>. Thank you.</p></blockquote><p></p>
[QUOTE="Texas in August Studio, post: 8322472, member: 7025081"] [I]Liches: Dance Macabre[/I] is an RPG supplement. It is about liches – naturally – and is for [I]Pathfinder[/I] and [I]5E[/I] D&D. I will be launching a Kickstarter for it in a few weeks and would appreciate your support. [MEDIA=youtube]UXKDZZBd8RQ[/MEDIA] Everyone hates liches – the Sorrow Lords – more than vampires, dragons, and demons. They are sentient, free-willed open wounds in reality who corrupt everything they touch. But, a lich that never leaves its crypt is not as frightening as one that goes soul hunting. A lich that never looks up from its magical work is not as useful as one that hunts the player characters. [ATTACH type="full" width="545px"]139137[/ATTACH] The purpose of this book is to expose a lich on many levels: its magic, its mind, its goals. In so doing, liches should become a flexible tool for GMs. Also, the player characters may become better prepared to deal with them. [ATTACH type="full" width="548px"]139138[/ATTACH] This book offers, with rules for Pathfinder and 5E; [LIST] [*]6 lich archetype templates, [*]13 new spells, [*]4 new magic items, [*]12 new monsters, [*]A full detailed lich lair, [*]And 6 NPC liches, ready for use in a campaign [/LIST] This book has chapters on, with rules for Pathfinder and 5E; [LIST] [*]The process of becoming a lich, and the physical decay of the body that drives them insane, [*]The damage a lich does to the lands around it, [*]The anti-vibrant social life of liches, [*]How GMs may use the corruption and insanity of liches in a game, [*]And how liches steal souls and wage war. [/LIST] [ATTACH type="full" width="545px"]139140[/ATTACH] Liches are a staple of many RPGs, and even pop culture. But, they are also a recent creation of RPGs and pop culture. That is to say, they are not rooted in folklore in the same way as vampires, goblins or dragons. [ATTACH type="full" width="545px"]139141[/ATTACH] [I]Liches: Dance Macabre[/I] gives GMs tools for adding lich folklore in a game, to add texture to the campaign. The writing is done, the editing is done, and the layout is done. The art is… not done! So, yeah, this Kickstarter is to generate funds for the art for [I]Liches: Dance Macabre[/I]. Thank you. [/QUOTE]
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