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<blockquote data-quote="darklight" data-source="post: 139847" data-attributes="member: 2450"><p>Once again, a great thread, mmadsen!</p><p>A whole bunch of great suggestion, that I will certainly steal for my own campaign<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p></p><p> </p><p></p><p>It is not entirely correct that it hasn't been done before. In the old D&D Known World setting (aka. Mystara) that was also the case. Another thing is that there were IMO way too many gods (immortals), AFAIK more than 130, not including the different identities. One thing I do like about this pantheon, is the fact that many of the 'gods' are infact mortals who have ascended to become gods. (I think someone mentioned a similar idea earlier in this thread). This means that it is possible for the PC's to become gods themselves, which might be a cool conclusion of a campaign. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p><p></p><p>In my (otherwise rather standard) campaign, set in Mystara, many of the atrocities thought to have been done by orcs/goblins were in fact done by elves, who deliberately made it look like it was done by orcs. The elves aren't evil just for the sake of it, but are very ruthless and singleminded in their quest to ensure the survival of their race. Their numbers have been dwindling, and they really feel the pressure from the younger, more prolific races (humans and orcs mainly). They are therefore trying to create a mindlink between every elf, essentially creating One Mind, thus giving them an advantage over the other races. The focus of the campaign is discovering this grand scheme of the elves, and eventually the party (specifically the dwarf) will get to decide whether to let the elves succeed, or have them be destroyed by the Shadow Elves, who are an unknown factor. </p><p></p><p>Keep the good stuff coming<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p></p><p>darklight</p></blockquote><p></p>
[QUOTE="darklight, post: 139847, member: 2450"] Once again, a great thread, mmadsen! A whole bunch of great suggestion, that I will certainly steal for my own campaign:) It is not entirely correct that it hasn't been done before. In the old D&D Known World setting (aka. Mystara) that was also the case. Another thing is that there were IMO way too many gods (immortals), AFAIK more than 130, not including the different identities. One thing I do like about this pantheon, is the fact that many of the 'gods' are infact mortals who have ascended to become gods. (I think someone mentioned a similar idea earlier in this thread). This means that it is possible for the PC's to become gods themselves, which might be a cool conclusion of a campaign. :cool: In my (otherwise rather standard) campaign, set in Mystara, many of the atrocities thought to have been done by orcs/goblins were in fact done by elves, who deliberately made it look like it was done by orcs. The elves aren't evil just for the sake of it, but are very ruthless and singleminded in their quest to ensure the survival of their race. Their numbers have been dwindling, and they really feel the pressure from the younger, more prolific races (humans and orcs mainly). They are therefore trying to create a mindlink between every elf, essentially creating One Mind, thus giving them an advantage over the other races. The focus of the campaign is discovering this grand scheme of the elves, and eventually the party (specifically the dwarf) will get to decide whether to let the elves succeed, or have them be destroyed by the Shadow Elves, who are an unknown factor. Keep the good stuff coming:) darklight [/QUOTE]
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