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<blockquote data-quote="covaithe" data-source="post: 4414174" data-attributes="member: 46559"><p>I'm not sure there has to be a built in cooldown period for new content, necessarily. It could work equally well if it were just a convention that the judges would usually be cautious about letting in new material if it wasn't thoroughly discussed for a while. That would give the judges the option of rubber-stamping trivial changes or things that are mostly fluff or whatever. </p><p></p><p>I had a read through the <a href="http://www.enworld.org/forum/showthread.php?t=89385" target="_blank">Guide to LEW</a> and <a href="http://www.enworld.org/forum/showthread.php?t=168658" target="_blank">Guide to LEB</a> the other day. They're fairly similar, and we can probably re-use most of the language ourselves. A few things stood out to me as things to look at more closely. </p><p></p><p>Death and resurrection. In 3.5e, death is a fairly serious penalty, and most characters are unlikely to be able to afford a Raise Dead spell for many levels. The 4e Raise Dead ritual is much cheaper, and the penalty is much lighter, but it still requires a middling-level caster. How do we want to handle death? Will NPCs able to Raise Dead be common? Rare? Or is this something we want to defer to setting proposals?</p><p></p><p>Likewise, retirement. Both LEW and LEB include mechanisms for retiring a character and creating a new one, one level lower than the retired character, with some limits on equipment purchase. The equipment guidelines in the DMG for creating a new character higher than level 1 seem a little off to me at low levels</p><p></p><p>I'm sure there's more, and I hope other people will cast an eye over those posts and see what else we need to consider here.</p></blockquote><p></p>
[QUOTE="covaithe, post: 4414174, member: 46559"] I'm not sure there has to be a built in cooldown period for new content, necessarily. It could work equally well if it were just a convention that the judges would usually be cautious about letting in new material if it wasn't thoroughly discussed for a while. That would give the judges the option of rubber-stamping trivial changes or things that are mostly fluff or whatever. I had a read through the [url=http://www.enworld.org/forum/showthread.php?t=89385]Guide to LEW[/url] and [url=http://www.enworld.org/forum/showthread.php?t=168658]Guide to LEB[/url] the other day. They're fairly similar, and we can probably re-use most of the language ourselves. A few things stood out to me as things to look at more closely. Death and resurrection. In 3.5e, death is a fairly serious penalty, and most characters are unlikely to be able to afford a Raise Dead spell for many levels. The 4e Raise Dead ritual is much cheaper, and the penalty is much lighter, but it still requires a middling-level caster. How do we want to handle death? Will NPCs able to Raise Dead be common? Rare? Or is this something we want to defer to setting proposals? Likewise, retirement. Both LEW and LEB include mechanisms for retiring a character and creating a new one, one level lower than the retired character, with some limits on equipment purchase. The equipment guidelines in the DMG for creating a new character higher than level 1 seem a little off to me at low levels I'm sure there's more, and I hope other people will cast an eye over those posts and see what else we need to consider here. [/QUOTE]
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