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<blockquote data-quote="Bront" data-source="post: 4416729" data-attributes="member: 19696"><p>The 6 month rule was generated for LEB for several reasons.</p><p></p><p>1) It gave players and judges time to acquire and digest the content.</p><p></p><p>2) It gave time to possibly see it used in a game.</p><p></p><p>3) It gave it time to be errataed.</p><p></p><p>Here's problems without a 6 month rule:</p><p>Player A wants something in the new Complete masseuse that came out earlier today. None of the judges have seen the book, so can't approve it, Player A gets upset.</p><p></p><p>Player B wants to use a power in the new Complete Overkill that came out a week ago. Judge A has it, so can vouge for it, and the other judges approve it (having read it or not).</p><p></p><p>GM A has a player in a game who is using a new power from a book that hasn't been released in his area yet, or was sold out and is on backorder.</p><p></p><p>Basicly, the 6 month rule prevents a lot of initial problems, and is mostly a default "Got to wait 6 months rule" to give judges, players, and GMs time to buy, learn, and adapt to new rules. Obviously, the core books you're not nessessarily waiting on (though those may end up being out 6 months before you actualy start).</p><p></p><p>I might suggest using this rule instead:</p><p>Wait 3 Months on Core products (PHBs, DMGs, and MMs). However, content is automatically approved unless otherwise proposed.</p><p></p><p>Wait 6 Months on Complimentary products (Complete books, Power Books, New power sources not introduced via the core books, etc). Products from these books need to be approved specifically</p><p></p><p>This will give you some flexability, keep all the core stuff in the game, and allow a controlled influx of suplimentary stuff. I would also recommend limiting it to WOTC stuff. It removes some potentialy good stuff from inclusion, but it also limits the scope of things.</p><p></p><p>This worked well enough for us in LEB.</p></blockquote><p></p>
[QUOTE="Bront, post: 4416729, member: 19696"] The 6 month rule was generated for LEB for several reasons. 1) It gave players and judges time to acquire and digest the content. 2) It gave time to possibly see it used in a game. 3) It gave it time to be errataed. Here's problems without a 6 month rule: Player A wants something in the new Complete masseuse that came out earlier today. None of the judges have seen the book, so can't approve it, Player A gets upset. Player B wants to use a power in the new Complete Overkill that came out a week ago. Judge A has it, so can vouge for it, and the other judges approve it (having read it or not). GM A has a player in a game who is using a new power from a book that hasn't been released in his area yet, or was sold out and is on backorder. Basicly, the 6 month rule prevents a lot of initial problems, and is mostly a default "Got to wait 6 months rule" to give judges, players, and GMs time to buy, learn, and adapt to new rules. Obviously, the core books you're not nessessarily waiting on (though those may end up being out 6 months before you actualy start). I might suggest using this rule instead: Wait 3 Months on Core products (PHBs, DMGs, and MMs). However, content is automatically approved unless otherwise proposed. Wait 6 Months on Complimentary products (Complete books, Power Books, New power sources not introduced via the core books, etc). Products from these books need to be approved specifically This will give you some flexability, keep all the core stuff in the game, and allow a controlled influx of suplimentary stuff. I would also recommend limiting it to WOTC stuff. It removes some potentialy good stuff from inclusion, but it also limits the scope of things. This worked well enough for us in LEB. [/QUOTE]
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