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<blockquote data-quote="GlassEye" data-source="post: 5448694" data-attributes="member: 40413"><p>It's an unpleasant business all around but the group removes all evidence of the vegepygmies and prepare the senior Lanterna for his funeral rites. During the clean-up Heinrich has the chance to assess the burnt pages of the book and finds that there are a few spells salvageable: Endure Elements, Touch of the Sea, and Elemental Touch. The cover, cracked and burnt from the heat of the fire, doesn't seem worth saving but when Heinrich goes to toss it into the fire again he notices a scrap of paper that was used in binding with some odd characters on it. He can't make it out but Garnet looks at it and recognizes the Lesser Runic character for 'mine' and a few others too faded to make out. Dismantling the cover shows several pieces of old paper used in the binding but none seem to have any relation to the one with the Runic character on it.</p><p></p><p>Giocco tells you the funeral rites will be held in a couple of days after the proper rituals are held and that you can stay if you wish. The funeral itself is simple and the villagers in the nearest village help Giocco build a small raft, place the body on it and set it adrift on the ocean as the tide goes out. Giocco arranges for a fisherman to take you back to Venza on his quicker and more roomy vessel and asks if you will deliver a letter to those in charge of naval issues for him. He tells you the letter asks for specialists to repair the fire still burning with green flames and the broken optics.</p><p></p><p>The journey back to Venza is much quicker than the longboat journey and you have the chance to relax a bit since you don't have to take turns rowing. The fisherman drops you off and takes off with little ceremony. Back on Venza's streets you are able to have the treasure assessed and sell the bits you aren't interested in keeping.</p><p></p><p>[GM]Feel free to keep roleplaying a bit if you want but the adventure officially ends today. I'll answer any questions you might have. I'll get the experience and treasure updated into the first post of the thread as soon as I possibly can. Congratulations to you 1st levels, you'll definitely reach 2nd level. And I would really appreciate it if you have suggestions and comments about the adventure that I could use to make better adventures in the future and/or especially to become a better DM. Thanks, you were all good sports and I enjoyed it. --GE[/GM]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 5448694, member: 40413"] It's an unpleasant business all around but the group removes all evidence of the vegepygmies and prepare the senior Lanterna for his funeral rites. During the clean-up Heinrich has the chance to assess the burnt pages of the book and finds that there are a few spells salvageable: Endure Elements, Touch of the Sea, and Elemental Touch. The cover, cracked and burnt from the heat of the fire, doesn't seem worth saving but when Heinrich goes to toss it into the fire again he notices a scrap of paper that was used in binding with some odd characters on it. He can't make it out but Garnet looks at it and recognizes the Lesser Runic character for 'mine' and a few others too faded to make out. Dismantling the cover shows several pieces of old paper used in the binding but none seem to have any relation to the one with the Runic character on it. Giocco tells you the funeral rites will be held in a couple of days after the proper rituals are held and that you can stay if you wish. The funeral itself is simple and the villagers in the nearest village help Giocco build a small raft, place the body on it and set it adrift on the ocean as the tide goes out. Giocco arranges for a fisherman to take you back to Venza on his quicker and more roomy vessel and asks if you will deliver a letter to those in charge of naval issues for him. He tells you the letter asks for specialists to repair the fire still burning with green flames and the broken optics. The journey back to Venza is much quicker than the longboat journey and you have the chance to relax a bit since you don't have to take turns rowing. The fisherman drops you off and takes off with little ceremony. Back on Venza's streets you are able to have the treasure assessed and sell the bits you aren't interested in keeping. [GM]Feel free to keep roleplaying a bit if you want but the adventure officially ends today. I'll answer any questions you might have. I'll get the experience and treasure updated into the first post of the thread as soon as I possibly can. Congratulations to you 1st levels, you'll definitely reach 2nd level. And I would really appreciate it if you have suggestions and comments about the adventure that I could use to make better adventures in the future and/or especially to become a better DM. Thanks, you were all good sports and I enjoyed it. --GE[/GM] [/QUOTE]
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