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Lobo's AU: Sunless Citadal Game
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<blockquote data-quote="Lobo Lurker" data-source="post: 1923263" data-attributes="member: 25172"><p><span style="font-size: 15px"><u><strong>The Sunless Citadel:</strong></u></span></p><p></p><p><strong>Introduction (from Alfonso's perspective for no particular reason):</strong></p><p> Its been 3 years since you fell through that portal in pursuit of the assassin that killed your father. A very large humanoid (that identified itself as a giant, oddly enough) named Ma-Barak found you wandering the wilderness and took you on a year-long journey to the Giant city of De-Shamoud in the hopes that someone might know how to get you back home. You were amazed at the craftmanship and organization of the Giantish city, though you quickly caught on that not everyone was happy with them in control... not that anyone you talked to seemed inclined to do anything about it. In the end, they decided that they couldn't help you. One of them, a blind seereess named Eo-Lowwen recommended that you stay with Ma-Barak, as your fates seemed similar in her estimation. You had nothing else to do, so you followed Ma-Barak on his journey to defend & discover new and old magics alike.</p><p></p><p> About 7 months ago, you hooked up with a dog man (Sibeccai, Ma-Barak is constantly reminding you) named Yossariad... you're not quite sure he's sane, but Ma-Barak vouched for him and that seems good enough for the moment. You've seen him do things with Ice that defy description. He claims that icewater flows through his veins, but you touched him while he was sleeping off too much wine one night, and he's definately warm blooded.</p><p></p><p> Roughly 4 months ago the three of you came upon a devestated Lithoran village. From the looks of things, everything that hadn't been bolted down or too heavy to carry was taken. Nearly all the Lithorans had been maimed in some way, though none had been killed. One of the survivors joined up with you, a youngster named Yina. She seems rather fervernt in her championing of freedom, but is otherwise quite likeable.</p><p></p><p> The greenbond Strahm was the most recent addition to your group. Another lion-man (Lithoran), he claims to be a servent of The GREEN (and the way he says it, you know it's capitalized). He's displayed the ability to heal with a touch, and seems to know a fair bit about magic. You'd be tempted to call him a cleric or druid, but he seems to follow no god*, and acts like a wizard a great deal of the time. </p><p><em>*Now that you think about it, you haven't seen ANY real clerics around, though gods are clearly worshipped by the locals.</em></p><p></p><p> About a month ago Hurak, one of Yossariad's littermates, hunted your group down and requested that you visit the enclave of Oakhurst in the land of Fallanor. Ma-Barak seemed uncomfortable at this news, but in the end you all traveled to Fallanor (you were happy to finally see a place where Humans were in control, though you feel sorry for all the dark looks and prejudice that Ma-Barak and Yossariad seem to be recieving).</p><p></p><p> You journeyed by boat along a great river that all aboard identified as the Ghost Wash and then later by ocean. Your companion's questioning glances at the coastline of the nation of Zalavat left you intrigued. "That's the Verrik homeland" the sailors said... but you haven't been able to turn up any further information from them. A team of massive horses were waiting for you when you disembarked, along with some humans that Hurak seemed to know.</p><p></p><p> You arrived by horseback in Oakhurst late last night after spending 4 weary days in the saddle (even so, those horses were FAST). Strahm noted that there were lots of freshly planted trees in front of the inn and stables as you were dismounting. He was intrigued as he'd never seen thier like before. You promised him that you'd help him check them out IN THE MORNING as you were bone tired. He agreed. </p><p></p><p> As it was so late, you all stayed in the local inn and plan to meet up with Hurak's family later today. Upon waking in the morning, there is an evelope, embossed with a noble crest on the floor just inside your room. Someone must have slipped it there last night, while you slept.</p><p></p><p>The note is simple (and written on high quality paper with metallic-red ink):</p><p></p><p><span style="color: Red"><em>Welcome to Oakhurst brave adventurers.</em></span></p><p><span style="color: Red"><em>Please see Lady Kerowyn Hucrele at </em></span></p><p><span style="color: Red"><em>your earliest convenience. She has a task</em></span></p><p><span style="color: Red"><em>that you may be uniquely suited to handle.</em></span></p><p><span style="color: Red"><em></em></span></p><p><span style="color: Red"><em>Signed,</em></span></p><p><span style="color: Red"><em></em></span></p><p><span style="color: Red"><em>Unther Saveel IX</em></span></p><p><span style="color: Red"><em>Guild of Scribes</em></span></p><p></p><p> There are 5 platinum coins inside the envelope (one for each of you) bearing a woman's head, some strange words in a language you don't understand, and the name Fallanor inscribed on the back. </p><p></p><p> You hear the light sound of indistict conversation and laughing from the common-room. The smells of cooking bacon, coffee, & fresh bread call to you from below.</p><p></p><p><em>What do you do?</em></p></blockquote><p></p>
[QUOTE="Lobo Lurker, post: 1923263, member: 25172"] [SIZE=4][U][B]The Sunless Citadel:[/B][/U][/SIZE] [b]Introduction (from Alfonso's perspective for no particular reason):[/b] Its been 3 years since you fell through that portal in pursuit of the assassin that killed your father. A very large humanoid (that identified itself as a giant, oddly enough) named Ma-Barak found you wandering the wilderness and took you on a year-long journey to the Giant city of De-Shamoud in the hopes that someone might know how to get you back home. You were amazed at the craftmanship and organization of the Giantish city, though you quickly caught on that not everyone was happy with them in control... not that anyone you talked to seemed inclined to do anything about it. In the end, they decided that they couldn't help you. One of them, a blind seereess named Eo-Lowwen recommended that you stay with Ma-Barak, as your fates seemed similar in her estimation. You had nothing else to do, so you followed Ma-Barak on his journey to defend & discover new and old magics alike. About 7 months ago, you hooked up with a dog man (Sibeccai, Ma-Barak is constantly reminding you) named Yossariad... you're not quite sure he's sane, but Ma-Barak vouched for him and that seems good enough for the moment. You've seen him do things with Ice that defy description. He claims that icewater flows through his veins, but you touched him while he was sleeping off too much wine one night, and he's definately warm blooded. Roughly 4 months ago the three of you came upon a devestated Lithoran village. From the looks of things, everything that hadn't been bolted down or too heavy to carry was taken. Nearly all the Lithorans had been maimed in some way, though none had been killed. One of the survivors joined up with you, a youngster named Yina. She seems rather fervernt in her championing of freedom, but is otherwise quite likeable. The greenbond Strahm was the most recent addition to your group. Another lion-man (Lithoran), he claims to be a servent of The GREEN (and the way he says it, you know it's capitalized). He's displayed the ability to heal with a touch, and seems to know a fair bit about magic. You'd be tempted to call him a cleric or druid, but he seems to follow no god*, and acts like a wizard a great deal of the time. [i]*Now that you think about it, you haven't seen ANY real clerics around, though gods are clearly worshipped by the locals.[/i] About a month ago Hurak, one of Yossariad's littermates, hunted your group down and requested that you visit the enclave of Oakhurst in the land of Fallanor. Ma-Barak seemed uncomfortable at this news, but in the end you all traveled to Fallanor (you were happy to finally see a place where Humans were in control, though you feel sorry for all the dark looks and prejudice that Ma-Barak and Yossariad seem to be recieving). You journeyed by boat along a great river that all aboard identified as the Ghost Wash and then later by ocean. Your companion's questioning glances at the coastline of the nation of Zalavat left you intrigued. "That's the Verrik homeland" the sailors said... but you haven't been able to turn up any further information from them. A team of massive horses were waiting for you when you disembarked, along with some humans that Hurak seemed to know. You arrived by horseback in Oakhurst late last night after spending 4 weary days in the saddle (even so, those horses were FAST). Strahm noted that there were lots of freshly planted trees in front of the inn and stables as you were dismounting. He was intrigued as he'd never seen thier like before. You promised him that you'd help him check them out IN THE MORNING as you were bone tired. He agreed. As it was so late, you all stayed in the local inn and plan to meet up with Hurak's family later today. Upon waking in the morning, there is an evelope, embossed with a noble crest on the floor just inside your room. Someone must have slipped it there last night, while you slept. The note is simple (and written on high quality paper with metallic-red ink): [COLOR=Red][i]Welcome to Oakhurst brave adventurers. Please see Lady Kerowyn Hucrele at your earliest convenience. She has a task that you may be uniquely suited to handle. Signed, Unther Saveel IX Guild of Scribes[/i][/COLOR] There are 5 platinum coins inside the envelope (one for each of you) bearing a woman's head, some strange words in a language you don't understand, and the name Fallanor inscribed on the back. You hear the light sound of indistict conversation and laughing from the common-room. The smells of cooking bacon, coffee, & fresh bread call to you from below. [i]What do you do?[/i] [/QUOTE]
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