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Long distance travel ideas
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<blockquote data-quote="Gilladian" data-source="post: 5803690" data-attributes="member: 2093"><p>What I frequently do for long overland travel is as follows:</p><p>1) generate the route. Note any significant geographical features on the way (or make some up if the trip is boring in that way!). That brings up the first possible activities that may occur on the trip.</p><p>2) generate the weather. This will bring up a second set of possible activities for the PCs.</p><p>3) generate the types of encounters (npc, monster, etc) that could occur on each phase of the trip, and cross-reference all three of the above with each other. This creates a third pool of potentials...</p><p></p><p>4) add PCs. Ask THEM how they're handling the basics of camping, cooking, sleeping in strange places, night watches, etc... and all sorts of things will happen. When they're informed that one part of their trip will entail being carried across a fetid swamp on the backs of giant turtles guided by small black-robe-clad mysterious figures, the action happens all by itself.</p></blockquote><p></p>
[QUOTE="Gilladian, post: 5803690, member: 2093"] What I frequently do for long overland travel is as follows: 1) generate the route. Note any significant geographical features on the way (or make some up if the trip is boring in that way!). That brings up the first possible activities that may occur on the trip. 2) generate the weather. This will bring up a second set of possible activities for the PCs. 3) generate the types of encounters (npc, monster, etc) that could occur on each phase of the trip, and cross-reference all three of the above with each other. This creates a third pool of potentials... 4) add PCs. Ask THEM how they're handling the basics of camping, cooking, sleeping in strange places, night watches, etc... and all sorts of things will happen. When they're informed that one part of their trip will entail being carried across a fetid swamp on the backs of giant turtles guided by small black-robe-clad mysterious figures, the action happens all by itself. [/QUOTE]
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