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Looking for high level Pathfinder intrigue ideas
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<blockquote data-quote="Brandegoris" data-source="post: 6976069" data-attributes="member: 6867337"><p>One end game Idea is to have two different players looking for the same individual unknowingly ( like one PC knows the Mark by ONE name while the 2nd PC knows the mark by a completely different name).</p><p>Each Player secretly works for different patrons that are aligned against each other and wants the mark for completely different reasons...One to help maybe and one to hurt?</p><p>Players both believe they have duped the Other player ( and the group) into helping to fulfill their goals but of course at some point ( maybe even not until the end climax) they realize they both are rival agents and the rest of the pc's are caught in the Middle. What happens now. Do they all kill each other? has enough of a REAL friendship formed that one agent betrays their patron and turns double agent now meaning that his new PC friends have to help protect HIM? </p><p>Its good sh*t <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Brandegoris, post: 6976069, member: 6867337"] One end game Idea is to have two different players looking for the same individual unknowingly ( like one PC knows the Mark by ONE name while the 2nd PC knows the mark by a completely different name). Each Player secretly works for different patrons that are aligned against each other and wants the mark for completely different reasons...One to help maybe and one to hurt? Players both believe they have duped the Other player ( and the group) into helping to fulfill their goals but of course at some point ( maybe even not until the end climax) they realize they both are rival agents and the rest of the pc's are caught in the Middle. What happens now. Do they all kill each other? has enough of a REAL friendship formed that one agent betrays their patron and turns double agent now meaning that his new PC friends have to help protect HIM? Its good sh*t :) [/QUOTE]
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