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Looking for input on a few spells
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<blockquote data-quote="Sejs" data-source="post: 3218413" data-attributes="member: 4910"><p>Thoughts on modifications:</p><p></p><p>Mage Armor - Self only. Make it a natural armor bonus instead of an armor bonus? Idea is to recreate some of the vampire's nat. armor / toughness.</p><p></p><p>Ray of Enfeeblement - Touch range instead of a ray. Along with Touch of Fatigue, this being the first step along recreating the vampire's energy drain via slam.</p><p></p><p>Resist Energy - Self only. Possibly make it only versus Cold and Electricity. Would it be unbalanced to make it restricted to cold/elec, but being useful against both with only a single casting? Recreating the vampire's native cold/elec resist.</p><p></p><p>Gaseous Form - Self only.</p><p></p><p>Haste - Self only. Trying to recreate the vampire's insane reflexes (the dex bonus and most of their bonus feats). Doesn't seem quite right, but sort of a closeish fit.</p><p></p><p>Water Breathing - Self only. Undead don't breathe. Possible conflict with the vampire's normal vulnerability to running water.</p><p></p><p>Enervation - Touch range. The penultimate energy drain slam.</p><p></p><p>Stoneskin - Self only. Change the bypass criteria from /adamantine to /silver and magic?</p><p></p><p>Polymorph - Self only. Probably limit to vampirey forms such as bats, rats, wolves, etc. Would the newer 'polymorph but only into X' spells be more appropriate, or better to go with a restricted form of the base spell instead? Taking into consideration the issue of limited spells known.</p><p></p><p>Summon Monster - recreating Children of the Night, basically. Possibly go with a restricted version of Summon Nature's Ally instead? Gets untemplated wolves with the level 1 spell, for example.</p></blockquote><p></p>
[QUOTE="Sejs, post: 3218413, member: 4910"] Thoughts on modifications: Mage Armor - Self only. Make it a natural armor bonus instead of an armor bonus? Idea is to recreate some of the vampire's nat. armor / toughness. Ray of Enfeeblement - Touch range instead of a ray. Along with Touch of Fatigue, this being the first step along recreating the vampire's energy drain via slam. Resist Energy - Self only. Possibly make it only versus Cold and Electricity. Would it be unbalanced to make it restricted to cold/elec, but being useful against both with only a single casting? Recreating the vampire's native cold/elec resist. Gaseous Form - Self only. Haste - Self only. Trying to recreate the vampire's insane reflexes (the dex bonus and most of their bonus feats). Doesn't seem quite right, but sort of a closeish fit. Water Breathing - Self only. Undead don't breathe. Possible conflict with the vampire's normal vulnerability to running water. Enervation - Touch range. The penultimate energy drain slam. Stoneskin - Self only. Change the bypass criteria from /adamantine to /silver and magic? Polymorph - Self only. Probably limit to vampirey forms such as bats, rats, wolves, etc. Would the newer 'polymorph but only into X' spells be more appropriate, or better to go with a restricted form of the base spell instead? Taking into consideration the issue of limited spells known. Summon Monster - recreating Children of the Night, basically. Possibly go with a restricted version of Summon Nature's Ally instead? Gets untemplated wolves with the level 1 spell, for example. [/QUOTE]
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