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<blockquote data-quote="Olgar Shiverstone" data-source="post: 7096310" data-attributes="member: 5868"><p>So I'm playing the<strong> Arkham Horror LCG</strong> as my primary solo game now. The theme is good and the implementation of the rules, especially for locations, is great to simulte an adventure -- it does much better than the <strong>LotR LCG</strong>, which though I prefer the theme is just very complicated to play with difficult deck-building plus too many effects to keep track of. Lots of multi-player co-op potential here, but I suspect too much complication to interest the spousal unit</p><p></p><p>Still struggling to get games to play with my wife. <strong>Fluxx</strong> survived a few games but was mostly meh. <strong>Exploding Kittens </strong> has had OK success and repeat plays, but would be better with more than two of us.</p><p></p><p>We recently tried <strong>Carcassonne</strong> (actually, the <strong>Carcassonne: Star Wars</strong> version). She mostly got the hang of it through our first game, and beat me. Complexity level and game time was about right, though the theme is pretty light. I appreciated the deeper strategy; she just wants to make quick off-the-cuff decisions. Maybe I'll be able to get her to play a second game, maybe not.</p></blockquote><p></p>
[QUOTE="Olgar Shiverstone, post: 7096310, member: 5868"] So I'm playing the[B] Arkham Horror LCG[/B] as my primary solo game now. The theme is good and the implementation of the rules, especially for locations, is great to simulte an adventure -- it does much better than the [B]LotR LCG[/B], which though I prefer the theme is just very complicated to play with difficult deck-building plus too many effects to keep track of. Lots of multi-player co-op potential here, but I suspect too much complication to interest the spousal unit Still struggling to get games to play with my wife. [B]Fluxx[/B] survived a few games but was mostly meh. [B]Exploding Kittens [/B] has had OK success and repeat plays, but would be better with more than two of us. We recently tried [B]Carcassonne[/B] (actually, the [B]Carcassonne: Star Wars[/B] version). She mostly got the hang of it through our first game, and beat me. Complexity level and game time was about right, though the theme is pretty light. I appreciated the deeper strategy; she just wants to make quick off-the-cuff decisions. Maybe I'll be able to get her to play a second game, maybe not. [/QUOTE]
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