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General Tabletop Discussion
D&D Older Editions
Looking for thoughts on my kitbashed 4E
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<blockquote data-quote="Xeviat" data-source="post: 7234323" data-attributes="member: 57494"><p>I'm strongly considering having the wizard have access to metamagic abilities to represent their intelligence and adaptability. They write the spells, so they can change them. But, I'm not sure that differentiates them from clerics in the way they're playing: a cleric of a fire god may still be similar to a fire obsessed evoker.</p><p></p><p>Another thought that was presented to me was to find a way to make it so the cleric's playstyle made it seem like they were rewarded for acting in accordance to their faith. Their example was how Warlocks get boons when a target of their curse dies, but obviously one would want to make it different. Not malevolent. But, I keep going back to a cleric of a Fire god, if you're rewarded for burning things, how are you playing differently than a fire themed evoker?</p><p></p><p>I may have to accept a strong distinction between Arcane and divine spells to keep the classes unique. </p><p></p><p></p><p>Sent from my iPhone using Tapatalk</p></blockquote><p></p>
[QUOTE="Xeviat, post: 7234323, member: 57494"] I'm strongly considering having the wizard have access to metamagic abilities to represent their intelligence and adaptability. They write the spells, so they can change them. But, I'm not sure that differentiates them from clerics in the way they're playing: a cleric of a fire god may still be similar to a fire obsessed evoker. Another thought that was presented to me was to find a way to make it so the cleric's playstyle made it seem like they were rewarded for acting in accordance to their faith. Their example was how Warlocks get boons when a target of their curse dies, but obviously one would want to make it different. Not malevolent. But, I keep going back to a cleric of a Fire god, if you're rewarded for burning things, how are you playing differently than a fire themed evoker? I may have to accept a strong distinction between Arcane and divine spells to keep the classes unique. Sent from my iPhone using Tapatalk [/QUOTE]
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Looking for thoughts on my kitbashed 4E
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