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Loooong Campaigns...How Do You Do It?
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<blockquote data-quote="Diremede" data-source="post: 3066136" data-attributes="member: 7964"><p>I have ran multiple campaigns the longest one played being a little over 18 months with everyone gathering every Sunday morning at about 9:00 AM and playing until about 9:00 PM, that was back in high school of course and I had few responsiblities or commitments. It was a lot of fun, but after the characters hit the upper teens in levels (this was 2nd edition mind you) the campaign became too cumbersome as far as power levels went and we started something new. From time to time we would break out the old characters for one shot games, but that was about it, basically if they wanted to go dragon hunting or something of that nature.</p><p></p><p>Right now I am currently running an Oriental Adventures campaign (3.5 edition) that we have been running right at 12 months now. We have only been gathering once a month for about 8 - 9 hours per session, but more recently have switched to two times per month for about 4-4.5 hours per session, so its still the same amount of time just split up. Its been a lot of fun and with the large gaps between sessions I have a lot of time to plan things and make the plot a bit mroe intricate than before, its a lot of fun and I enjoy having a lengthy time line to play with. I still do other games in between so it doesn't really get "old".</p></blockquote><p></p>
[QUOTE="Diremede, post: 3066136, member: 7964"] I have ran multiple campaigns the longest one played being a little over 18 months with everyone gathering every Sunday morning at about 9:00 AM and playing until about 9:00 PM, that was back in high school of course and I had few responsiblities or commitments. It was a lot of fun, but after the characters hit the upper teens in levels (this was 2nd edition mind you) the campaign became too cumbersome as far as power levels went and we started something new. From time to time we would break out the old characters for one shot games, but that was about it, basically if they wanted to go dragon hunting or something of that nature. Right now I am currently running an Oriental Adventures campaign (3.5 edition) that we have been running right at 12 months now. We have only been gathering once a month for about 8 - 9 hours per session, but more recently have switched to two times per month for about 4-4.5 hours per session, so its still the same amount of time just split up. Its been a lot of fun and with the large gaps between sessions I have a lot of time to plan things and make the plot a bit mroe intricate than before, its a lot of fun and I enjoy having a lengthy time line to play with. I still do other games in between so it doesn't really get "old". [/QUOTE]
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