Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Loooong Campaigns...How Do You Do It?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nyeshet" data-source="post: 3066511" data-attributes="member: 18363"><p>One thing to consider is that levelling is much much <strong>much</strong> faster in versions 3e and 3.5e. In the older systems it was not uncommon too need <em>millions</em> of xp to reach levels 15-20. So gaining 10-100k xp in a session would barely dent the vast amount need to rise to the next level in a high level game. And most sessions might be lucky to gain as much as 10k, even at higher levels, unless a major quest had just been completed. Thus, playing from first level and presuming a weekly session, it would often take <em>years</em> just to reach mid-high levels. </p><p></p><p>Now, if you are asking how the DM kept the interest (his own and that of the players) running that long, well, that just takes a special DM and special players. I know I haven't been in any that have run over a year - come close to a year a couple times but that is it. The DM would have to really love, understand, <u>know</u> their world, as well as being highly versatile in making sudden minor alterations or not-so-minor expansions as the quests took unexpected turns. The PCs would have to really love, understand, and <u>know</u> their characters - and, to a somewhat lesser degree, the world - to survive that long. One that loves their character will not rush in and take wild chances. Strategy and planning will likely have to take a front seat over blitzkreig'ing the BBEG's base. </p><p></p><p>Also, I imagine that role play will have to take a notable place in the game, as a completely crunch game focused on gaining xps will result in epic or even deific characters within a few years (if not a mere year or two) - especially due to the faster rate of leveling in the 3e and 3.5e versions of the game. I imagine that in such games entire quests might be based mostly on role play, with little xp award beyond whatever ad hoc the DM decides to grant at the end of the quest. </p><p></p><p>Finally, the group must <em>really</em> work well together. They are likely all friends - in character and out - to get along that well after such a long period of time (esp considering the role playing), although I admit a little tension and occational flare up is neither unusual nor to be unexpected in such a long game. Likely months at a time might pass with this character and that character being almost at each other's throats - either in character or out of character. But if they can get past the hurdles they'll likely be the better for it. </p><p></p><p>Lastly, it is possible that such games only meet, say, once a month. That would drag a game on fourfold in time over a group that met weekly. </p><p></p><p></p><p></p><p>If I had to make a guess, I would state that likely all of these contribute in games that run that long.</p></blockquote><p></p>
[QUOTE="Nyeshet, post: 3066511, member: 18363"] One thing to consider is that levelling is much much [b]much[/b] faster in versions 3e and 3.5e. In the older systems it was not uncommon too need [i]millions[/i] of xp to reach levels 15-20. So gaining 10-100k xp in a session would barely dent the vast amount need to rise to the next level in a high level game. And most sessions might be lucky to gain as much as 10k, even at higher levels, unless a major quest had just been completed. Thus, playing from first level and presuming a weekly session, it would often take [i]years[/i] just to reach mid-high levels. Now, if you are asking how the DM kept the interest (his own and that of the players) running that long, well, that just takes a special DM and special players. I know I haven't been in any that have run over a year - come close to a year a couple times but that is it. The DM would have to really love, understand, [u]know[/u] their world, as well as being highly versatile in making sudden minor alterations or not-so-minor expansions as the quests took unexpected turns. The PCs would have to really love, understand, and [u]know[/u] their characters - and, to a somewhat lesser degree, the world - to survive that long. One that loves their character will not rush in and take wild chances. Strategy and planning will likely have to take a front seat over blitzkreig'ing the BBEG's base. Also, I imagine that role play will have to take a notable place in the game, as a completely crunch game focused on gaining xps will result in epic or even deific characters within a few years (if not a mere year or two) - especially due to the faster rate of leveling in the 3e and 3.5e versions of the game. I imagine that in such games entire quests might be based mostly on role play, with little xp award beyond whatever ad hoc the DM decides to grant at the end of the quest. Finally, the group must [i]really[/i] work well together. They are likely all friends - in character and out - to get along that well after such a long period of time (esp considering the role playing), although I admit a little tension and occational flare up is neither unusual nor to be unexpected in such a long game. Likely months at a time might pass with this character and that character being almost at each other's throats - either in character or out of character. But if they can get past the hurdles they'll likely be the better for it. Lastly, it is possible that such games only meet, say, once a month. That would drag a game on fourfold in time over a group that met weekly. If I had to make a guess, I would state that likely all of these contribute in games that run that long. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Loooong Campaigns...How Do You Do It?
Top