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Loot 4 Less vol. 1: Rings & Things
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<blockquote data-quote="John Cooper" data-source="post: 2534109" data-attributes="member: 24255"><p>So, your party of four 3rd level characters just killed a very young red dragon in the larger-than-life, adventure-ending battle that nearly killed them all. Good for them. Now imagine their faces as they dig into the little monster’s wee hoard ... and find nothing but potions, scrolls, and a few masterwork weapons. The disappointment is massive. But what can you do? Even at triple treasure, the poor CR 5 dragon had a total “hoard” of 4,800 gp. If you want the heroes to be able to divide things evenly, you can’t afford permanent magic items for that amount. Better they get one-shots than a single item everyone fights over. Right?</p><p></p><p>Well, now it’s not an issue. With the Loot 4 Less series, a GM can be sure he’ll have interesting, useful and cheap items whenever he needs them. Starting at just 36gp, the items in Loot 4 Less books never cost more than 2,500 gp and are always multi-use or permanent devices that even high-level characters can appreciate. In Loot 4 Less, vol. I: Rings & Things you’ll find weapons, armor and rings all aimed at the smaller budget. For example, within you’ll find:</p><p></p><p> * Tindertwig Ring (36 gp), it only does what a tindertwig does, but it does it as often as you like</p><p> * Ring of Literacy (100 gp), for barbarians who want to check their own contracts</p><p> * Tough Studded Leather (425 gp), takes a licking, and keeps on protecting</p><p> * Footman’s Glaive (808 gp), a hurtful weapon, for extra oomph when you hit</p><p> * Ring of Avoidance +2 (1,350), if you’re only worried about Reflex saves</p><p> * Tombkeeper (1,850), a spellforged, hammerblow, faux flaming greatsword for PCs looking to crush skeletons and scare mummies</p><p> * +1 elusive chain shirt (2,500 gp), the best cheap protection against archers</p><p></p><p>And dozens more!</p><p></p><p>In this book are 30 magic rings (Agility, Alchemist’s, Athletics, Aptitude, Avoidance, Brightmote, Canine Control, Cantrip, Clotting, Determination, Dowsing, Dweomersight, Ease, Harmony, Literacy, Medicinal, North Star, Raiment, Recovery, Scholar’s, Smoke, Stoutness, Sundial, Tanglefoot, Throwing, Thunderstone, Tinder, Undertaker’s, Vigor, Warning) and 8 special properties for magic armor (Elusive, Fleet, Leavened, Remedy, Restful, Spellforged, Tough, Willing) and 12 for weapons (Faux Flaming, Hammerblow, Hurtful, Leavened, Penetrating, Proficient, Sharp, Slicing, Spellforged, Swift Striking, Tough, Willing), with a few specific armor and weapon examples and the rules to make dozens more.</p><p></p><p>Download includes extensive bookmarks, a RTF resource document, and sidebars explaining how every non-standard magic item price was calculated.</p></blockquote><p></p>
[QUOTE="John Cooper, post: 2534109, member: 24255"] So, your party of four 3rd level characters just killed a very young red dragon in the larger-than-life, adventure-ending battle that nearly killed them all. Good for them. Now imagine their faces as they dig into the little monster’s wee hoard ... and find nothing but potions, scrolls, and a few masterwork weapons. The disappointment is massive. But what can you do? Even at triple treasure, the poor CR 5 dragon had a total “hoard” of 4,800 gp. If you want the heroes to be able to divide things evenly, you can’t afford permanent magic items for that amount. Better they get one-shots than a single item everyone fights over. Right? Well, now it’s not an issue. With the Loot 4 Less series, a GM can be sure he’ll have interesting, useful and cheap items whenever he needs them. Starting at just 36gp, the items in Loot 4 Less books never cost more than 2,500 gp and are always multi-use or permanent devices that even high-level characters can appreciate. In Loot 4 Less, vol. I: Rings & Things you’ll find weapons, armor and rings all aimed at the smaller budget. For example, within you’ll find: * Tindertwig Ring (36 gp), it only does what a tindertwig does, but it does it as often as you like * Ring of Literacy (100 gp), for barbarians who want to check their own contracts * Tough Studded Leather (425 gp), takes a licking, and keeps on protecting * Footman’s Glaive (808 gp), a hurtful weapon, for extra oomph when you hit * Ring of Avoidance +2 (1,350), if you’re only worried about Reflex saves * Tombkeeper (1,850), a spellforged, hammerblow, faux flaming greatsword for PCs looking to crush skeletons and scare mummies * +1 elusive chain shirt (2,500 gp), the best cheap protection against archers And dozens more! In this book are 30 magic rings (Agility, Alchemist’s, Athletics, Aptitude, Avoidance, Brightmote, Canine Control, Cantrip, Clotting, Determination, Dowsing, Dweomersight, Ease, Harmony, Literacy, Medicinal, North Star, Raiment, Recovery, Scholar’s, Smoke, Stoutness, Sundial, Tanglefoot, Throwing, Thunderstone, Tinder, Undertaker’s, Vigor, Warning) and 8 special properties for magic armor (Elusive, Fleet, Leavened, Remedy, Restful, Spellforged, Tough, Willing) and 12 for weapons (Faux Flaming, Hammerblow, Hurtful, Leavened, Penetrating, Proficient, Sharp, Slicing, Spellforged, Swift Striking, Tough, Willing), with a few specific armor and weapon examples and the rules to make dozens more. Download includes extensive bookmarks, a RTF resource document, and sidebars explaining how every non-standard magic item price was calculated. [/QUOTE]
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