Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Loot 4 Less vol. 1: Rings & Things
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JoeGKushner" data-source="post: 2705056" data-attributes="member: 1129"><p>LOOT 4 LESS VOL. 1: RINGS & THINGS</p><p>By Owen K.C. Stephens</p><p>ID Adventures product number IDA50011</p><p>12-page PDF, $1.25</p><p></p><p>Owen K.C. Stephens brings his talent to bear on a subject that d20 hasn’t really struck before. That would be low powered, permanent magic items. The concept isn’t new to me, having been covered in Dragon magazine a few times back in the old edition. It’s nice to see someone try to bring that mentality, that it doesn’t have to be high powered to be effective.</p><p></p><p> The book has no art. It uses the standard two-column format. It makes excellent use of bookmarks, having bookmarks for each category, and then individual links to the direct items. It also includes a text file for those who don’t want the PDF formatting, which is designed to be printed with margins on the outer edge on each page, that look a little distracting with no other formatting. At it’s price though, it’s not a big deal. It’s short, it’s artless, and it’s inexpensive. </p><p></p><p>One of the core uses of this book, is the introduction of the one half bonus. Some things aren’t worth a full bonus on a magic weapon or suit or armor, so they get a half bonus. This bonus is calculated out and added to the base bonuses from the DMG so we have weapons from one to ten, with all the half bonuses calculated in there for us. </p><p></p><p>We get three categories here, rings, armor and weapons. For weapons and armor, we have some general properties, as well as examples for specific weapons. For rings, we have all unique items so to speak. Weapons include some properties like swift striking, allowing you to get more attacks of opportunity per round, or tough, increasing the hit points and hardness of the weapon. Armor includes goods like restful for medium or heavy armor where if the user makes a DC 15 Fort save (DC 20 for heavy armor), they can avoid becoming fatigued. </p><p></p><p>The rings vary in utility. Some are very minor, like the ring of alchemy that grants acid resistance one. Others like stoutness, give you a bonus on a saving throw of plus one or plus two. In this case, stoutness gives you a bonus to Fortitude saves. </p><p></p><p>One nice little surprise, was the page of other products. While advertising in and of itself isn’t my favorite thing, the fact that they have previews for counters that stand up as opposed to lay down, is a great thing. </p><p></p><p>If you’re looking for something to add to your low powered campaign, the first volume of Loot 4 Less may be for you.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 2705056, member: 1129"] LOOT 4 LESS VOL. 1: RINGS & THINGS By Owen K.C. Stephens ID Adventures product number IDA50011 12-page PDF, $1.25 Owen K.C. Stephens brings his talent to bear on a subject that d20 hasn’t really struck before. That would be low powered, permanent magic items. The concept isn’t new to me, having been covered in Dragon magazine a few times back in the old edition. It’s nice to see someone try to bring that mentality, that it doesn’t have to be high powered to be effective. The book has no art. It uses the standard two-column format. It makes excellent use of bookmarks, having bookmarks for each category, and then individual links to the direct items. It also includes a text file for those who don’t want the PDF formatting, which is designed to be printed with margins on the outer edge on each page, that look a little distracting with no other formatting. At it’s price though, it’s not a big deal. It’s short, it’s artless, and it’s inexpensive. One of the core uses of this book, is the introduction of the one half bonus. Some things aren’t worth a full bonus on a magic weapon or suit or armor, so they get a half bonus. This bonus is calculated out and added to the base bonuses from the DMG so we have weapons from one to ten, with all the half bonuses calculated in there for us. We get three categories here, rings, armor and weapons. For weapons and armor, we have some general properties, as well as examples for specific weapons. For rings, we have all unique items so to speak. Weapons include some properties like swift striking, allowing you to get more attacks of opportunity per round, or tough, increasing the hit points and hardness of the weapon. Armor includes goods like restful for medium or heavy armor where if the user makes a DC 15 Fort save (DC 20 for heavy armor), they can avoid becoming fatigued. The rings vary in utility. Some are very minor, like the ring of alchemy that grants acid resistance one. Others like stoutness, give you a bonus on a saving throw of plus one or plus two. In this case, stoutness gives you a bonus to Fortitude saves. One nice little surprise, was the page of other products. While advertising in and of itself isn’t my favorite thing, the fact that they have previews for counters that stand up as opposed to lay down, is a great thing. If you’re looking for something to add to your low powered campaign, the first volume of Loot 4 Less may be for you. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Loot 4 Less vol. 1: Rings & Things
Top