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General Tabletop Discussion
Character Builds & Optimization
Loss of Innate Spellcasting (or 'How Dragons Build Lairs')
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<blockquote data-quote="TwinBahamut" data-source="post: 3983905" data-attributes="member: 32536"><p>I just want dragons that can rampage across the countryside, leaving nothing but destruction and terror in their wake. If I want brilliant masterminds, mighty sorcerers, or complex mazes lined with deadly traps, I will turn to humans and humanoids. If I want a flying monster with terrifying breath weapons and incredible strength with claws and teeth, I will use a dragon.</p><p></p><p>The logical conclusion of the 3E dragons were Eberron's dragons of Argonessen, which I consider the big glaring flaw of the whole setting. They are so intellgient, powerful, and organized that they don't even serve as something the PCs can reasonably interact with. The only influence dragons have on the PCs would be through rogue dragons of the Chamber, which is pretty much a fringe group of younger dragons. Argonessen itself might as well be a mythical place, considering how often a PC will actually step foot on it.</p><p></p><p>I think dragons are best suited to playing to their mythical niche, and not trying to be the "ultimate do anything BBEG" monster.</p><p></p><p>Edit: As for lairs... I think it is fine if dragons just find large caves or abandoned (or not quite abandoned) structures to dwell in. If you ask me, it doesn't even make sense that every dragon has a lair. I certainly don't think that every dragon needs an elaborate lair filled with minions and magic traps.</p></blockquote><p></p>
[QUOTE="TwinBahamut, post: 3983905, member: 32536"] I just want dragons that can rampage across the countryside, leaving nothing but destruction and terror in their wake. If I want brilliant masterminds, mighty sorcerers, or complex mazes lined with deadly traps, I will turn to humans and humanoids. If I want a flying monster with terrifying breath weapons and incredible strength with claws and teeth, I will use a dragon. The logical conclusion of the 3E dragons were Eberron's dragons of Argonessen, which I consider the big glaring flaw of the whole setting. They are so intellgient, powerful, and organized that they don't even serve as something the PCs can reasonably interact with. The only influence dragons have on the PCs would be through rogue dragons of the Chamber, which is pretty much a fringe group of younger dragons. Argonessen itself might as well be a mythical place, considering how often a PC will actually step foot on it. I think dragons are best suited to playing to their mythical niche, and not trying to be the "ultimate do anything BBEG" monster. Edit: As for lairs... I think it is fine if dragons just find large caves or abandoned (or not quite abandoned) structures to dwell in. If you ask me, it doesn't even make sense that every dragon has a lair. I certainly don't think that every dragon needs an elaborate lair filled with minions and magic traps. [/QUOTE]
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Loss of Innate Spellcasting (or 'How Dragons Build Lairs')
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