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Lost Eberron 4E Style: Combat over, Level up!
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<blockquote data-quote="EvolutionKB" data-source="post: 4651185" data-attributes="member: 47833"><p>[sblock=ooc]It may be because I have been drinking(I know this affects my dming skills<img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" />), but this is how I think things work: Thormir is grabbed by the stirge. Thormir begins his turn. He takes the ongoing 5 damage from the stirge. Thormir decides to use hellish rebuke(on the stirge), doing so is a ranged attack and provokes an OA which is an immediate interrupt. The stirge hits and damages Thormir, which means nothing happens because Thormir hasn't actually started using hellish rebuke. Once the stirge has done it's damage, Thormir uses hellish rebuke, hurts it and Stellan's marking power takes place, moving the stirge off Thormir. If the stirge attacks Thormir again next round, then yes it will take an extra 9 damage otherwise no. If I am incorrect in my thoughts let me know. This is my first time DMing 4E and I still haven't had the pleasure of playing in a 4E game in RL, so my knowledge of rules may be off because I don't get to play much.[/sblock]</p><p> </p><p>Hesh looks around, trying to find the hidden archer. The only thing he seees is the sand blowing in the wind, and the only things he hears is the rushing of the stream past him. The hobgoblin swings his double flail in a upward motion at the bug attached to Thormir's bicep. Unfortunately, the other end strikes prematurely at the surface of the stream sending a spray of water into his face and sending his blow way wide. The mistake leaves the hobgoblin open to attack from the bug, but the bug hovers in the air, not attacking the confident leader.</p><p> </p><p>Stellan closes the distance, vines writhing in the mud, ready to strike at both the beetle and the bug. He swings his battleaxe in a flurry of strikes. The first bounces off the beetle's carapace. The second connects, cracking the outer shell. Bubbling red goo seeps from the crack.</p><p> </p><p>Lorn half swims half walks through the stream, coming up on the other side. He unleashes another wave of thunder on the insects. The bug flaps it's wings quicky and manages to stay in one place, as it's body vibrates slightly from the sound, sending a weird humming noise throught their area. The beetle though is not so lucky as it is caught in the blast and tumbles through the sand, coming to a stop again on it's feet.</p><p> </p><p>After Lorn's spell is complete, he feels an abrupt pain his shoulder. Turning around he sees a crossbow bolt sticking out and a brief form is seen on top of the nearby ship, before disappearing once again.</p><p> </p><p> </p><p> </p><p>Initiative: Round 3</p><p>Lorn: 24-Acted</p><p>Archer: 22-Acted</p><p>Xandren: 20</p><p>Thormir: 19</p><p>Bugs: 14</p><p>Beetle: 8</p><p>Hesh: 7</p><p>Stellan: 5</p><p> </p><p>Lorn: 9/23, HS: 7/7(5) AP: 0 </p><p>Xandren: 23/30, HS: 11/11(7) AP: 1 </p><p>Thormir: 18/32 , HS: 11/11(8) AP: 1 </p><p>Hesh: 20/26, HS: 7/9(6) AP: 1</p><p>Stellan: 30/30, HS: 10/10(7) AP: 1</p><p>Archer: -23 Hidden? Bloodied, last seen at P12</p><p>B1: -dead</p><p>B2: -19 bloodied</p><p>FB: -10</p></blockquote><p></p>
[QUOTE="EvolutionKB, post: 4651185, member: 47833"] [sblock=ooc]It may be because I have been drinking(I know this affects my dming skills:lol:), but this is how I think things work: Thormir is grabbed by the stirge. Thormir begins his turn. He takes the ongoing 5 damage from the stirge. Thormir decides to use hellish rebuke(on the stirge), doing so is a ranged attack and provokes an OA which is an immediate interrupt. The stirge hits and damages Thormir, which means nothing happens because Thormir hasn't actually started using hellish rebuke. Once the stirge has done it's damage, Thormir uses hellish rebuke, hurts it and Stellan's marking power takes place, moving the stirge off Thormir. If the stirge attacks Thormir again next round, then yes it will take an extra 9 damage otherwise no. If I am incorrect in my thoughts let me know. This is my first time DMing 4E and I still haven't had the pleasure of playing in a 4E game in RL, so my knowledge of rules may be off because I don't get to play much.[/sblock] Hesh looks around, trying to find the hidden archer. The only thing he seees is the sand blowing in the wind, and the only things he hears is the rushing of the stream past him. The hobgoblin swings his double flail in a upward motion at the bug attached to Thormir's bicep. Unfortunately, the other end strikes prematurely at the surface of the stream sending a spray of water into his face and sending his blow way wide. The mistake leaves the hobgoblin open to attack from the bug, but the bug hovers in the air, not attacking the confident leader. Stellan closes the distance, vines writhing in the mud, ready to strike at both the beetle and the bug. He swings his battleaxe in a flurry of strikes. The first bounces off the beetle's carapace. The second connects, cracking the outer shell. Bubbling red goo seeps from the crack. Lorn half swims half walks through the stream, coming up on the other side. He unleashes another wave of thunder on the insects. The bug flaps it's wings quicky and manages to stay in one place, as it's body vibrates slightly from the sound, sending a weird humming noise throught their area. The beetle though is not so lucky as it is caught in the blast and tumbles through the sand, coming to a stop again on it's feet. After Lorn's spell is complete, he feels an abrupt pain his shoulder. Turning around he sees a crossbow bolt sticking out and a brief form is seen on top of the nearby ship, before disappearing once again. Initiative: Round 3 Lorn: 24-Acted Archer: 22-Acted Xandren: 20 Thormir: 19 Bugs: 14 Beetle: 8 Hesh: 7 Stellan: 5 Lorn: 9/23, HS: 7/7(5) AP: 0 Xandren: 23/30, HS: 11/11(7) AP: 1 Thormir: 18/32 , HS: 11/11(8) AP: 1 Hesh: 20/26, HS: 7/9(6) AP: 1 Stellan: 30/30, HS: 10/10(7) AP: 1 Archer: -23 Hidden? Bloodied, last seen at P12 B1: -dead B2: -19 bloodied FB: -10 [/QUOTE]
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