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<blockquote data-quote="Oni" data-source="post: 4654874" data-attributes="member: 380"><p>Clutching at the the bolt that had feathered him Lorn scrambled back toward the water, searching over his shoulder for his attacker. His eyes scanned the top of the ship where the crossbow fire had been coming from. The little bugger might think he was clever but even if Lorn couldn't spot him there was no where to go up there. Muttering an incantation under his breath Lorn swung his staff around as he ran, pointing it toward the wreck unleashing a gout of fire at its apex. </p><p></p><p><span style="color: DarkOliveGreen">Why don't you give this up before someone really gets hurt!</span></p><p></p><p>[sblock=ooc]</p><p></p><p>Move Action: Move to Z13, You said the water was about chest deep on Thormir so hopefully it'll provide a modicum of cover or concealment from return fire. </p><p></p><p>Minor Action: Active perception check to spot archer. </p><p><a href="http://invisiblecastle.com/roller/view/1928581/" target="_blank">Perception (1d20+1=6)</a> </p><p></p><p>Standard Action: Scorching Burst square W13 that should be able to hit any of the squares of the top of the wreck without a penalty for cover or prone or the like. </p><p><a href="http://invisiblecastle.com/roller/view/1928586/" target="_blank">Scorching Burst: Int vs. Ref. (1d20+5=14)</a> </p><p><a href="http://invisiblecastle.com/roller/view/1928587/" target="_blank">Fire Damage (1d6+5=6)</a> </p><p>If that were to hit and do enough damage to drop him I don't want to kill him. </p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Oni, post: 4654874, member: 380"] Clutching at the the bolt that had feathered him Lorn scrambled back toward the water, searching over his shoulder for his attacker. His eyes scanned the top of the ship where the crossbow fire had been coming from. The little bugger might think he was clever but even if Lorn couldn't spot him there was no where to go up there. Muttering an incantation under his breath Lorn swung his staff around as he ran, pointing it toward the wreck unleashing a gout of fire at its apex. [COLOR="DarkOliveGreen"]Why don't you give this up before someone really gets hurt![/COLOR] [sblock=ooc] Move Action: Move to Z13, You said the water was about chest deep on Thormir so hopefully it'll provide a modicum of cover or concealment from return fire. Minor Action: Active perception check to spot archer. [url=http://invisiblecastle.com/roller/view/1928581/]Perception (1d20+1=6)[/url] Standard Action: Scorching Burst square W13 that should be able to hit any of the squares of the top of the wreck without a penalty for cover or prone or the like. [url=http://invisiblecastle.com/roller/view/1928586/]Scorching Burst: Int vs. Ref. (1d20+5=14)[/url] [url=http://invisiblecastle.com/roller/view/1928587/]Fire Damage (1d6+5=6)[/url] If that were to hit and do enough damage to drop him I don't want to kill him. [/sblock] [/QUOTE]
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