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Lost In Translation: Adapting Fictional Characters To Games
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<blockquote data-quote="LuisCarlos17f" data-source="post: 7742500" data-attributes="member: 6802378"><p>In the RPG Gandalf and the fellowers of the ring would ride giant eagles towards Mordor, and Tolkien knew then the story would be too short. And almost all fantasy novels aren't created to be adapted to RPGs. The characters from "Song of Ice and Fire" (Games of Thrones) aren't going to become 20th level warriors to defeat hordes of minions like in a musou videogame. </p><p></p><p>About adaptations from books, comics or movies, I would rather to create a mash-up, a reboot with radical changes, for example mixing Starfinder with Eclipse Phase, Spelljammer, Star Wars, Star Treck, Stargate, Starcraft, Halo, Mass effect and other famous sci-fi franchises. Then the players aren't sure what is going to happen.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7742500, member: 6802378"] In the RPG Gandalf and the fellowers of the ring would ride giant eagles towards Mordor, and Tolkien knew then the story would be too short. And almost all fantasy novels aren't created to be adapted to RPGs. The characters from "Song of Ice and Fire" (Games of Thrones) aren't going to become 20th level warriors to defeat hordes of minions like in a musou videogame. About adaptations from books, comics or movies, I would rather to create a mash-up, a reboot with radical changes, for example mixing Starfinder with Eclipse Phase, Spelljammer, Star Wars, Star Treck, Stargate, Starcraft, Halo, Mass effect and other famous sci-fi franchises. Then the players aren't sure what is going to happen. [/QUOTE]
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Lost In Translation: Adapting Fictional Characters To Games
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