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<blockquote data-quote="tglassy" data-source="post: 7175814" data-attributes="member: 6855204"><p>[ooc]Nope! He gets temp hit points when he brings an enemy to 0 hp equal to his Warlock level + Cha modifier. So, 5 temp hp. He got hit for 10, so he has 3 left![/ooc]</p><p></p><p>Jax feels the deaths of the goblins in his soul, which revels in the destruction. He feels it bolster his body with renewed vitality as he sends their souls to Asmodeous. </p><p></p><p>And then that vitality is cut short as a javelin slams into his shoulder, puncturing through to the other side. He cries in pain, nearly falling unconscious, but thanks to the souls he recently sent to Asmodeous, he was able to stay conscious. </p><p></p><p>He looks up at the goblin who threw the javelin at him, raises his hand and fires a blast of raw energy at the disgusting little creature who would DARE injure him. </p><p></p><p>[ooc]This is for his next turn, feel free to wait to have it do anything until his turn. </p><p></p><p>Eldridge Blast: [roll]1d20+6[/roll] Damage: [roll]1d10[/roll</p><p>Movement: Back to the bridge, flying around a corner if there's enough movement left. [/ooc]</p><p></p><p></p><p>Sent from my iPad using EN World</p></blockquote><p></p>
[QUOTE="tglassy, post: 7175814, member: 6855204"] [ooc]Nope! He gets temp hit points when he brings an enemy to 0 hp equal to his Warlock level + Cha modifier. So, 5 temp hp. He got hit for 10, so he has 3 left![/ooc] Jax feels the deaths of the goblins in his soul, which revels in the destruction. He feels it bolster his body with renewed vitality as he sends their souls to Asmodeous. And then that vitality is cut short as a javelin slams into his shoulder, puncturing through to the other side. He cries in pain, nearly falling unconscious, but thanks to the souls he recently sent to Asmodeous, he was able to stay conscious. He looks up at the goblin who threw the javelin at him, raises his hand and fires a blast of raw energy at the disgusting little creature who would DARE injure him. [ooc]This is for his next turn, feel free to wait to have it do anything until his turn. Eldridge Blast: [roll]1d20+6[/roll] Damage: [roll]1d10[/roll Movement: Back to the bridge, flying around a corner if there's enough movement left. [/ooc] Sent from my iPad using EN World [/QUOTE]
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