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<blockquote data-quote="Neurotic" data-source="post: 6465269" data-attributes="member: 24380"><p>Name: Leonan </p><p>Sex: Male</p><p>Race: Half Elf</p><p>Class/Level: Sorcerer/1</p><p>Alignment: Chaotic Good</p><p>Size: Medium</p><p>Type (Subtype): Humanoid (Human, Elf)</p><p>Init: +3</p><p>Senses: Darkvision (60 ft.)</p><p>Passive Perception: 13</p><p></p><p>DEFENSE </p><p>AC: 13 (+3 dex)</p><p>HP: 14 (1d6 +2 con)</p><p>Saves: Constitution, Charisma</p><p>Special Defenses: Fey Ancestry: advantage on saving throws against being charmed, and magic can't put you to sleep.</p><p></p><p>[sblock=Level ups]</p><p>2nd: 300XP</p><p>- <a href="http://dice-roller.wikidot.com/rolls:560" target="_blank">HP (1d6+2=6)</a></p><p>- 2 sorcery points</p><p>- Sleep spell</p><p>- spell slot lvl 1</p><p></p><p><a href="http://www.enworld.org/forum/showthread.php?358039-LMoP-ooc&p=6813704&viewfull=1#post6813704" target="_blank">80XP for defeating group of Redbrands at the inn</a></p><p>[/sblock]</p><p>OFFENSE</p><p>Speed: 30ft</p><p>Melee: Dagger +5 Attack, 1d4+3 Piercing</p><p>Special Attacks: Spells (level):known/slots - (0):4, (1):2/2 </p><p>Proficiencies: dagger, darts, slings, quarterstaff, light x-bow</p><p></p><p>STATISTICS</p><p>Str 8 (-1), Dex 16 (+3) , Con 14 (+2), Int 10 (+0), Wis 12 (+1), Cha 16 (+3)</p><p>[sblock=Base array] 15-14-13-12-10-8 +2 half elf to charisma, +1 half elf to constitution and dexterity[/sblock]</p><p></p><p>Traits: I know a story for every occasion</p><p>Ideal: Creativity: the world needs more new ideas</p><p>Bond: I idolize a hero of old</p><p>Flaw: I cannot help it, having high nobility in the audience always causes me to make some satyre about nobility.</p><p></p><p>Skills: Arcana (sorc), Deception (sorc), Acrobatics (entertainer), Perform (entertainer), Stealth (half-elf), Perception (half-elf)</p><table style='width: 100%'><tr><td><strong>Skill</strong></td><td><strong>Attrib</strong></td><td><strong>Mod</strong></td><td><strong>Prof</strong></td><td><strong>Total</strong></td></tr><tr><td>Acrobatics</td><td>DEX</td><td>+3</td><td>+2</td><td>+5</td></tr><tr><td>Animal Handling</td><td>WIS</td><td>+1</td><td></td><td>+1</td></tr><tr><td>Arcana</td><td>INT</td><td>0</td><td>+2</td><td>+2</td></tr><tr><td>Athletics</td><td>STR</td><td>-1</td><td>0</td><td>-1</td></tr><tr><td>Deception</td><td>CHA</td><td>+3</td><td>+2</td><td>+5</td></tr><tr><td>History </td><td>INT</td><td>0</td><td></td><td>0</td></tr><tr><td>Insight</td><td>WIS</td><td>+1</td><td></td><td>+1</td></tr><tr><td>Intimidation</td><td>CHA</td><td>+3</td><td></td><td>+3</td></tr><tr><td>Investigation</td><td>INT</td><td>0</td><td></td><td>0</td></tr><tr><td>Medicine</td><td>WIS</td><td>+1</td><td></td><td>+1</td></tr><tr><td>Nature</td><td>INT</td><td>0</td><td></td><td>0</td></tr><tr><td>Perception</td><td>WIS</td><td>+1</td><td>+2</td><td>+3</td></tr><tr><td>Performance</td><td>CHA</td><td>+3</td><td>+2</td><td>+5</td></tr><tr><td>Persuasion</td><td>CHA</td><td>+3</td><td></td><td>+3</td></tr><tr><td>Religion</td><td>INT</td><td>0</td><td></td><td>0</td></tr><tr><td>Sleight of Hand</td><td>DEX</td><td>+3</td><td></td><td>+3</td></tr><tr><td>Stealth</td><td>DEX</td><td>+3</td><td>+2</td><td>+5</td></tr><tr><td>Survival</td><td>WIS</td><td>+1</td><td></td><td>+1</td></tr></table><p></p><p></p><p>Languages: Common, Elven, Goblin (half-elf)</p><p></p><p>Racial Abilities:</p><p>Darkvision: Can see in dim light within 60' as if it were bright light, and in darkness as if it was dim light</p><p>Fey Ancestry: Advantage on saving throws against being charmed, and magic can't put you to sleep</p><p>Skill Versatility: proficient in two skills of your choice</p><p></p><p></p><p>Background Abilities: Entertainer</p><p>instrument of choice (cittern), Disguise kit</p><p></p><p>Class features:</p><p>Tides of Chaos: gain advantage on attack roll, skill check or saving throw.</p><p>Spells: </p><p>Cantrips:</p><p style="margin-left: 20px">Acid splash - target or two adjacent targets take 1d6 acid damage on hit (DX save negates); CT 1 action</p> <p style="margin-left: 20px">Mending - mend broken object if break is less then 1 foot in any dimension; CT 1 minute</p> <p style="margin-left: 20px">Minor Illusion</p><p>- create either sound or image for 1 minute; CT 1 action</p><p style="margin-left: 20px">Shocking grasp - 1d8 touch and no reaction allowed to the target, advantage if it wears metal armor; CT 1 action</p><p>1st level (3/day):</p><p style="margin-left: 20px">Shield - +5 AC and magic missile immunity TSNT; CT 1 reaction</p> <p style="margin-left: 20px">Thunderwave - 2d8 thunder damage and push 10' (CON save halves and no push). Auto pushes unsecured objects; 15' cube; CT 1 action</p> <p style="margin-left: 20px">Sleep - 5d8 hp put to sleep in ascending order; R 90'; D 1min; CT 1 action; no save</p><p></p><p></p><p>Combat Gear:</p><p>2 daggers</p><p>arcane focus</p><p></p><p></p><p>Other Gear:</p><p>Component pouch</p><p>Locket from my sister</p><p>a costume</p><p>15gp</p><p>By popular demand (can perform and gain food and lodging in civilized places)</p><p></p><p>Money: 5gp</p><p></p><p>Description:</p><p>Brooding and dark, Leonal is capable of soft emotions, but he usually doesn't show that side to others. For his performances, he can be all smiles, wit and good will, but left to his own devices, he tends to more serious side. Wild hair he keeps long in strands gives him (he believes) younger and harmless appearance which he finds useful when entertaining tougher crowds in various inns. Otherwise prefering long cloak and blue and green, the rest of his clothes is practical in greens and browns, easily kept clean and providing some cover in natural environment as he often travels alone.</p><p></p><p>[sblock=Image]</p><p>[ATTACH]65618[/ATTACH]</p><p>[/sblock]</p><p></p><p></p><p>History:</p><p>Being born into minor nobility had its definite advantages, Leonal often thought. From having slaves to do your chores to good education and time to enjoy the art. However, it also brought constant fight with finance and dangerous rivals in form of rich merchants or aspiring nobles. Or powerful nobles wanting something for nothing.</p><p></p><p>The slaves, strangely enough were goblins, sons and daughters of a tribe driven away at the time of the first settlement. Quite tame, after couple of generations. Inquisitive Leonal listened to the stories, treated the wretches with gentle firmness and was in general well liked among the population of servants. As his studies progressed he learned family history. From the slaves he learned their language. Things he couldn't stand were history and finance. Hired bards, legends and songs were always much more entertaining and he soaked in everything he heard.</p><p></p><p></p><p>Second son and third child, he was educated to help his brother lead the estates (such as they were). His eldest sibling, Tamaran was noble knight, expert in fighting, savoir faire, somewhat naive in ways of the world and dismissive of his lessers. He was also pure human, being born of de Hewes first wife.</p><p></p><p>Leonals sister, Marianna was exotic beauty, half elven, her fine features taking best of both worlds. She caught the eye of a son of powerful noble family. And the insistence to marry her off to local bore got ever more pointed. Until such time de Hewes couldn't do business in the town. They were harassed by unknown assailants throwing dirt when they were out. Their servants were accosted and threatened. Yet, Marianna wouldn't give herself over and with support of her elven mother which valued such freedom, both brothers supporting and even father only reluctantly considering such a match, things were so bad they considered selling their ancestral home and moving away. Marianna even considered "doing her duty for the good of the family"</p><p></p><p>Finally, one night, there was an attack on the house. It would probably be completely silent, but for the fact that goblins still were nocturnal and some of the daily chores were done at night. The family was awakened by shrill scream and from there things got only worse. Father and Tamaran went for their swords, but were cut down just as Leonal got out of the room. Marianna was already taken, kicking and screaming, pulled down and out of the house. Mother was killed right after and the killers started for stunned Leonal.</p><p></p><p>He stood paralized, pain, shock and unbelief warring within. As first blade whistled toward him he let go. Scream echoed in small hall, somehow the force of it deflecting the blade. Another scream, the air vibrating with its power, staggered the men threatening him. The glass from the lamps all around burst, there was a sound of breaking furniture and whoosh of the flames. As the men around him collapsed, Leonal grabbed his cittern and ran into the night.</p></blockquote><p></p>
[QUOTE="Neurotic, post: 6465269, member: 24380"] Name: Leonan Sex: Male Race: Half Elf Class/Level: Sorcerer/1 Alignment: Chaotic Good Size: Medium Type (Subtype): Humanoid (Human, Elf) Init: +3 Senses: Darkvision (60 ft.) Passive Perception: 13 DEFENSE AC: 13 (+3 dex) HP: 14 (1d6 +2 con) Saves: Constitution, Charisma Special Defenses: Fey Ancestry: advantage on saving throws against being charmed, and magic can't put you to sleep. [sblock=Level ups] 2nd: 300XP - [URL="http://dice-roller.wikidot.com/rolls:560"]HP (1d6+2=6)[/URL] - 2 sorcery points - Sleep spell - spell slot lvl 1 [url="http://www.enworld.org/forum/showthread.php?358039-LMoP-ooc&p=6813704&viewfull=1#post6813704"]80XP for defeating group of Redbrands at the inn[/url] [/sblock] OFFENSE Speed: 30ft Melee: Dagger +5 Attack, 1d4+3 Piercing Special Attacks: Spells (level):known/slots - (0):4, (1):2/2 Proficiencies: dagger, darts, slings, quarterstaff, light x-bow STATISTICS Str 8 (-1), Dex 16 (+3) , Con 14 (+2), Int 10 (+0), Wis 12 (+1), Cha 16 (+3) [sblock=Base array] 15-14-13-12-10-8 +2 half elf to charisma, +1 half elf to constitution and dexterity[/sblock] Traits: I know a story for every occasion Ideal: Creativity: the world needs more new ideas Bond: I idolize a hero of old Flaw: I cannot help it, having high nobility in the audience always causes me to make some satyre about nobility. Skills: Arcana (sorc), Deception (sorc), Acrobatics (entertainer), Perform (entertainer), Stealth (half-elf), Perception (half-elf) [table="width: 500, class: grid"] [tr] [td][B]Skill[/B][/td] [td][B]Attrib[/B][/td] [td][B]Mod[/B][/td] [td][B]Prof[/B][/td] [td][B]Total[/B][/td] [/tr] [tr] [td]Acrobatics[/td] [td]DEX[/td] [td]+3[/td] [td]+2[/td] [td]+5[/td] [/tr] [tr] [td]Animal Handling[/td] [td]WIS[/td] [td]+1[/td] [td][/td] [td]+1[/td] [/tr] [tr] [td]Arcana[/td] [td]INT[/td] [td]0[/td] [td]+2[/td] [td]+2[/td] [/tr] [tr] [td]Athletics[/td] [td]STR[/td] [td]-1[/td] [td]0[/td] [td]-1[/td] [/tr] [tr] [td]Deception[/td] [td]CHA[/td] [td]+3[/td] [td]+2[/td] [td]+5[/td] [/tr] [tr] [td]History [/td] [td]INT[/td] [td]0[/td] [td][/td] [td]0[/td] [/tr] [tr] [td]Insight[/td] [td]WIS[/td] [td]+1[/td] [td][/td] [td]+1[/td] [/tr] [tr] [td]Intimidation[/td] [td]CHA[/td] [td]+3[/td] [td][/td] [td]+3[/td] [/tr] [tr] [td]Investigation[/td] [td]INT[/td] [td]0[/td] [td][/td] [td]0[/td] [/tr] [tr] [td]Medicine[/td] [td]WIS[/td] [td]+1[/td] [td][/td] [td]+1[/td] [/tr] [tr] [td]Nature[/td] [td]INT[/td] [td]0[/td] [td][/td] [td]0[/td] [/tr] [tr] [td]Perception[/td] [td]WIS[/td] [td]+1[/td] [td]+2[/td] [td]+3[/td] [/tr] [tr] [td]Performance[/td] [td]CHA[/td] [td]+3[/td] [td]+2[/td] [td]+5[/td] [/tr] [tr] [td]Persuasion[/td] [td]CHA[/td] [td]+3[/td] [td][/td] [td]+3[/td] [/tr] [tr] [td]Religion[/td] [td]INT[/td] [td]0[/td] [td][/td] [td]0[/td] [/tr] [tr] [td]Sleight of Hand[/td] [td]DEX[/td] [td]+3[/td] [td][/td] [td]+3[/td] [/tr] [tr] [td]Stealth[/td] [td]DEX[/td] [td]+3[/td] [td]+2[/td] [td]+5[/td] [/tr] [tr] [td]Survival[/td] [td]WIS[/td] [td]+1[/td] [td][/td] [td]+1[/td] [/tr] [/table] Languages: Common, Elven, Goblin (half-elf) Racial Abilities: Darkvision: Can see in dim light within 60' as if it were bright light, and in darkness as if it was dim light Fey Ancestry: Advantage on saving throws against being charmed, and magic can't put you to sleep Skill Versatility: proficient in two skills of your choice Background Abilities: Entertainer instrument of choice (cittern), Disguise kit Class features: Tides of Chaos: gain advantage on attack roll, skill check or saving throw. Spells: Cantrips: [INDENT]Acid splash - target or two adjacent targets take 1d6 acid damage on hit (DX save negates); CT 1 action[/INDENT] [INDENT]Mending - mend broken object if break is less then 1 foot in any dimension; CT 1 minute[/INDENT] [INDENT]Minor Illusion[/INDENT] - create either sound or image for 1 minute; CT 1 action [INDENT]Shocking grasp - 1d8 touch and no reaction allowed to the target, advantage if it wears metal armor; CT 1 action[/INDENT] 1st level (3/day): [INDENT]Shield - +5 AC and magic missile immunity TSNT; CT 1 reaction[/INDENT] [INDENT]Thunderwave - 2d8 thunder damage and push 10' (CON save halves and no push). Auto pushes unsecured objects; 15' cube; CT 1 action[/INDENT] [INDENT]Sleep - 5d8 hp put to sleep in ascending order; R 90'; D 1min; CT 1 action; no save[/INDENT] Combat Gear: 2 daggers arcane focus Other Gear: Component pouch Locket from my sister a costume 15gp By popular demand (can perform and gain food and lodging in civilized places) Money: 5gp Description: Brooding and dark, Leonal is capable of soft emotions, but he usually doesn't show that side to others. For his performances, he can be all smiles, wit and good will, but left to his own devices, he tends to more serious side. Wild hair he keeps long in strands gives him (he believes) younger and harmless appearance which he finds useful when entertaining tougher crowds in various inns. Otherwise prefering long cloak and blue and green, the rest of his clothes is practical in greens and browns, easily kept clean and providing some cover in natural environment as he often travels alone. [sblock=Image] [ATTACH=CONFIG]65618._xfImport[/ATTACH] [/sblock] History: Being born into minor nobility had its definite advantages, Leonal often thought. From having slaves to do your chores to good education and time to enjoy the art. However, it also brought constant fight with finance and dangerous rivals in form of rich merchants or aspiring nobles. Or powerful nobles wanting something for nothing. The slaves, strangely enough were goblins, sons and daughters of a tribe driven away at the time of the first settlement. Quite tame, after couple of generations. Inquisitive Leonal listened to the stories, treated the wretches with gentle firmness and was in general well liked among the population of servants. As his studies progressed he learned family history. From the slaves he learned their language. Things he couldn't stand were history and finance. Hired bards, legends and songs were always much more entertaining and he soaked in everything he heard. Second son and third child, he was educated to help his brother lead the estates (such as they were). His eldest sibling, Tamaran was noble knight, expert in fighting, savoir faire, somewhat naive in ways of the world and dismissive of his lessers. He was also pure human, being born of de Hewes first wife. Leonals sister, Marianna was exotic beauty, half elven, her fine features taking best of both worlds. She caught the eye of a son of powerful noble family. And the insistence to marry her off to local bore got ever more pointed. Until such time de Hewes couldn't do business in the town. They were harassed by unknown assailants throwing dirt when they were out. Their servants were accosted and threatened. Yet, Marianna wouldn't give herself over and with support of her elven mother which valued such freedom, both brothers supporting and even father only reluctantly considering such a match, things were so bad they considered selling their ancestral home and moving away. Marianna even considered "doing her duty for the good of the family" Finally, one night, there was an attack on the house. It would probably be completely silent, but for the fact that goblins still were nocturnal and some of the daily chores were done at night. The family was awakened by shrill scream and from there things got only worse. Father and Tamaran went for their swords, but were cut down just as Leonal got out of the room. Marianna was already taken, kicking and screaming, pulled down and out of the house. Mother was killed right after and the killers started for stunned Leonal. He stood paralized, pain, shock and unbelief warring within. As first blade whistled toward him he let go. Scream echoed in small hall, somehow the force of it deflecting the blade. Another scream, the air vibrating with its power, staggered the men threatening him. The glass from the lamps all around burst, there was a sound of breaking furniture and whoosh of the flames. As the men around him collapsed, Leonal grabbed his cittern and ran into the night. [/QUOTE]
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