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Lost Souls Campaign Advice: things that go bump... (Terraism OUT!)
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<blockquote data-quote="Silver Moon" data-source="post: 1422190" data-attributes="member: 8530"><p>Actually, I like what you've got listed so far. If I were you I'd use this early time to set up a half dozen different NPC's, none of which will be very important at this stage but some will be later. You'll also be able to spin one or two combat segments off from this. Try these on for size:</p><p></p><p>Elizabeth Amber Huntingdon - Widow of previous landlord of the building. Her husband died of mysterious circumstances a year ago and she recently sold the building. She comes back to pick up something that she left behind.</p><p></p><p>Carter MacFadden - Local thug. Sells cheap drugs at the nearby corner. Has an odd facial tick, which strikes the PC as odd. Likes to whistle, but stops when the PC approaches.</p><p></p><p>Anila Sharisa - College student. A student origianlly from India currently living in London. She has a cousin who is an actor who has had bit parts in several recent Bollywood productions. She will run into the PC at the local DVD store, where she will try to interest him in seeing her cousin's films. He will think she's flirting with him. </p><p></p><p>Sgt. Jeffrey K. Patriquen - Canadian Soldier. A member of the Royal Canadian Mounted Police, he is currently in England on a special anti-terrorist program available to other British Commonwealth nations. His specialty is munitions. He lives in the PC's building and is under orders to not reveal who he is and why he is there. The PC will bump into him several times in the building, and if played correctly may actually come to suspect that Patriquen is a foreign terrorist. </p><p></p><p>Mary Ayrshire - Teenage girl, originally from Scotland. She attends a local dancing school that may or may not have something to do with Anna. He will run into her when trying to find out more information about Anna. </p><p></p><p>Rashi Handann - Teenage boy of Jamacian descent. Has some superficial knowledge of the occult, but will play that up if he thinks he can get some money out of the PC.</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 1422190, member: 8530"] Actually, I like what you've got listed so far. If I were you I'd use this early time to set up a half dozen different NPC's, none of which will be very important at this stage but some will be later. You'll also be able to spin one or two combat segments off from this. Try these on for size: Elizabeth Amber Huntingdon - Widow of previous landlord of the building. Her husband died of mysterious circumstances a year ago and she recently sold the building. She comes back to pick up something that she left behind. Carter MacFadden - Local thug. Sells cheap drugs at the nearby corner. Has an odd facial tick, which strikes the PC as odd. Likes to whistle, but stops when the PC approaches. Anila Sharisa - College student. A student origianlly from India currently living in London. She has a cousin who is an actor who has had bit parts in several recent Bollywood productions. She will run into the PC at the local DVD store, where she will try to interest him in seeing her cousin's films. He will think she's flirting with him. Sgt. Jeffrey K. Patriquen - Canadian Soldier. A member of the Royal Canadian Mounted Police, he is currently in England on a special anti-terrorist program available to other British Commonwealth nations. His specialty is munitions. He lives in the PC's building and is under orders to not reveal who he is and why he is there. The PC will bump into him several times in the building, and if played correctly may actually come to suspect that Patriquen is a foreign terrorist. Mary Ayrshire - Teenage girl, originally from Scotland. She attends a local dancing school that may or may not have something to do with Anna. He will run into her when trying to find out more information about Anna. Rashi Handann - Teenage boy of Jamacian descent. Has some superficial knowledge of the occult, but will play that up if he thinks he can get some money out of the PC. [/QUOTE]
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