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Low Level Wizards Really Do Suck in 5E
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<blockquote data-quote="SilverfireSage" data-source="post: 6428542" data-attributes="member: 6778313"><p>I agree with the sentiments of others in this thread. Why are you expecting to do as much damage as the fighters when you didn't pick a school designed for damage dealing? The beauty of wizards is that they get to do a whole bunch of stuff, not just do damage, which is essentially all fighters are even good at. In an ambush, why not use Silent Image to lure some of them away, potentially splitting the group you're ambushing in half? Why not use Arcana to find out what Kobold are afraid of, and then use Minor Illusion to make the sound of that creature and scare some of them away? Color Spray can be used to take out a ton of additional creatures, especially at low levels. Fighting a dozen kobold? Blind them all in one fell swoop! If the problem is that you're rolling really badly, why not ask the DM if you can take the average damage for all your spells? Burning hands should have done 13 damage total, 9 to someone who fails, 4 to someone who does. Especially against Kobold, who save less than half the time, and die instantly from Burning Hands. Fog Cloud does something none of the other PCs can do, heavily obscure an area, and potentially allow for some awesome chemistry with a rogue and ambushing. Webs are always good for the difficult terrain and lightly obscuring properties, and weaker creatures will find it nearly impossible to escape if they become restrained. How on earth does Crown of Madness suck? It does exactly what suggestion does, except you can tell the creature to attack its friends! And its a wisdom save, which hardly any low level creatures are good at! That's fantastic. Instead of using Hold Person, why not use Levitate? Raises them up on a constitution save, and they don't come down until you let them. </p><p></p><p>Much of your complaints dont seem to be with the actual spells themselves, but the luck of the roll. I DM'd for a 10th level wizard that did Hold Person on a 13th level barbarian for the full 10 rounds because he sucked with his wisdom save so much. I've also had a room full of ambushing kobold be totally vaporized by a burning hands spell that a 1st level wizard cast. But the truly humorous thing to me is that of all the complaints about wizards on this board, this is the only one I've seen about how much they suck, and not how overpowered they are. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="SilverfireSage, post: 6428542, member: 6778313"] I agree with the sentiments of others in this thread. Why are you expecting to do as much damage as the fighters when you didn't pick a school designed for damage dealing? The beauty of wizards is that they get to do a whole bunch of stuff, not just do damage, which is essentially all fighters are even good at. In an ambush, why not use Silent Image to lure some of them away, potentially splitting the group you're ambushing in half? Why not use Arcana to find out what Kobold are afraid of, and then use Minor Illusion to make the sound of that creature and scare some of them away? Color Spray can be used to take out a ton of additional creatures, especially at low levels. Fighting a dozen kobold? Blind them all in one fell swoop! If the problem is that you're rolling really badly, why not ask the DM if you can take the average damage for all your spells? Burning hands should have done 13 damage total, 9 to someone who fails, 4 to someone who does. Especially against Kobold, who save less than half the time, and die instantly from Burning Hands. Fog Cloud does something none of the other PCs can do, heavily obscure an area, and potentially allow for some awesome chemistry with a rogue and ambushing. Webs are always good for the difficult terrain and lightly obscuring properties, and weaker creatures will find it nearly impossible to escape if they become restrained. How on earth does Crown of Madness suck? It does exactly what suggestion does, except you can tell the creature to attack its friends! And its a wisdom save, which hardly any low level creatures are good at! That's fantastic. Instead of using Hold Person, why not use Levitate? Raises them up on a constitution save, and they don't come down until you let them. Much of your complaints dont seem to be with the actual spells themselves, but the luck of the roll. I DM'd for a 10th level wizard that did Hold Person on a 13th level barbarian for the full 10 rounds because he sucked with his wisdom save so much. I've also had a room full of ambushing kobold be totally vaporized by a burning hands spell that a 1st level wizard cast. But the truly humorous thing to me is that of all the complaints about wizards on this board, this is the only one I've seen about how much they suck, and not how overpowered they are. :P [/QUOTE]
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