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Community
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Low Level Wizards Really Do Suck in 5E
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<blockquote data-quote="Stalker0" data-source="post: 7554059" data-attributes="member: 5889"><p>I noted a selection of things here because they all circle around the same thing. And I think its extremely important to note, because its something 5e embraced.</p><p></p><p>At the end of the day...the Dm controls everything. 3e and 4e in some ways tried to insulate the players from a bad DM...but that plan fails from the start, because the DM is the heart of Dnd. What seperates Dnd from video games or board games or many other games...a living breathing creator of the world and rules as the game goes on.</p><p></p><p>A bad DM can make any class crappy, and any experience miserable. Doesn't matter if your a wizard, fighter, or XYZ...a bad DM can ensure you will have a terrible experience.</p><p></p><p>And the reverse is true. A good DM can make any character concept look cool and special.</p><p></p><p>So when we talk about class balance, we have to recognize that the DM controls a lot of what a player perceives. So the idea of "absolute class balance" simply does not exist. The more important question is....does the system provide enough interesting hooks for a class that the DM and Player have the tools they need to make a concept look cool and special.</p><p></p><p>And when it comes to the low level wizard, may answer is an emphatic YES. There are a wonderful range of hooks for any low level wizard. Of course, a bad DM can throw these out the window and make the class look like garbage...but even a decent DM has plenty of tools they can use to make the class shine.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 7554059, member: 5889"] I noted a selection of things here because they all circle around the same thing. And I think its extremely important to note, because its something 5e embraced. At the end of the day...the Dm controls everything. 3e and 4e in some ways tried to insulate the players from a bad DM...but that plan fails from the start, because the DM is the heart of Dnd. What seperates Dnd from video games or board games or many other games...a living breathing creator of the world and rules as the game goes on. A bad DM can make any class crappy, and any experience miserable. Doesn't matter if your a wizard, fighter, or XYZ...a bad DM can ensure you will have a terrible experience. And the reverse is true. A good DM can make any character concept look cool and special. So when we talk about class balance, we have to recognize that the DM controls a lot of what a player perceives. So the idea of "absolute class balance" simply does not exist. The more important question is....does the system provide enough interesting hooks for a class that the DM and Player have the tools they need to make a concept look cool and special. And when it comes to the low level wizard, may answer is an emphatic YES. There are a wonderful range of hooks for any low level wizard. Of course, a bad DM can throw these out the window and make the class look like garbage...but even a decent DM has plenty of tools they can use to make the class shine. [/QUOTE]
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Low Level Wizards Really Do Suck in 5E
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