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Low Level Wizards Really Do Suck in 5E
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<blockquote data-quote="KarinsDad" data-source="post: 7556137" data-attributes="member: 2011"><p>My last wizard (not the one who started this thread) was a Life Cleric 1 / Wizard X necromancer that walked around in plate mail and shield and would throw out a Shield spell if needed. Got attacked quite a bit because he was often at or near the front, but typically only got hit maybe a half dozen times a day, even though we really didn't have an easy DM. Undead minions mean that a lot of concentration spells weren't needed. If relatively safe from combat, concentration spells could come out. If in the thick of it, that was less of an option (except for Fog Cloud which I liked to cast when seriously outnumbered). Course, our group as a whole did a lot of summoning of creatures and such, so that helps a lot on action economy. My wizard was purposely scary looking (black armor, black helmet, etc.) so that foes would either attack him because he seemed like such a threat, or wouldn't because he seemed too nasty, depending on how the DM decided a given foe would react to him. However, Mirror Image or Blink was sufficient in the big battles. We took on giants and dragons and demons and a vampire and a wide variety of foes, often in decent numbers (I think the DM threw more foes at us because we did have so many minions and summoned allies). Never went unconscious. Rarely went bloodied. He was more effective than my original wizard, mostly because he focused on action economy (and of course his AC helped a lot).</p><p></p><p></p><p></p><p>Yeah, my necromancer wizard didn't need it. Course, I learned a lot about how to not play a wizard in the years since this thread started. Ideas that worked in earlier versions don't necessarily translate to 5E.</p><p></p><p>I would expect that there are more players who play multiclass 1 or 2 class one / wizards than there are players who take War Caster before level 12. It just helps so infrequently when a creative player can use terrain or allies or minor spells to avoid damage.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 7556137, member: 2011"] My last wizard (not the one who started this thread) was a Life Cleric 1 / Wizard X necromancer that walked around in plate mail and shield and would throw out a Shield spell if needed. Got attacked quite a bit because he was often at or near the front, but typically only got hit maybe a half dozen times a day, even though we really didn't have an easy DM. Undead minions mean that a lot of concentration spells weren't needed. If relatively safe from combat, concentration spells could come out. If in the thick of it, that was less of an option (except for Fog Cloud which I liked to cast when seriously outnumbered). Course, our group as a whole did a lot of summoning of creatures and such, so that helps a lot on action economy. My wizard was purposely scary looking (black armor, black helmet, etc.) so that foes would either attack him because he seemed like such a threat, or wouldn't because he seemed too nasty, depending on how the DM decided a given foe would react to him. However, Mirror Image or Blink was sufficient in the big battles. We took on giants and dragons and demons and a vampire and a wide variety of foes, often in decent numbers (I think the DM threw more foes at us because we did have so many minions and summoned allies). Never went unconscious. Rarely went bloodied. He was more effective than my original wizard, mostly because he focused on action economy (and of course his AC helped a lot). Yeah, my necromancer wizard didn't need it. Course, I learned a lot about how to not play a wizard in the years since this thread started. Ideas that worked in earlier versions don't necessarily translate to 5E. I would expect that there are more players who play multiclass 1 or 2 class one / wizards than there are players who take War Caster before level 12. It just helps so infrequently when a creative player can use terrain or allies or minor spells to avoid damage. [/QUOTE]
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