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<blockquote data-quote="Enevhar Aldarion" data-source="post: 7171721" data-attributes="member: 6818233"><p>If you want to limit the amount of magic thrown around by the party, rather than making the world in general low-magic, which can be very hard, use the gritty version of short and long rests, where a short rest is one day and a long rest is one week. If the players of caster classes know they will not get their spell slots back til they have the chance to rest for a full week undisturbed, they are going to hoard their spells like crazy. Even the short rest casters will be more careful, and if everyone tries to play a short-rest caster, limit the number of those classes you will allow. Then you just have to houserule in a limit for cantrips and any other normally unlimited magic-like powers, maybe a max of three or four per day before taking a one-day short rest. This last bit is actually pretty important to reigning in the amount of magic that gets thrown around in a 5E game if you are going for any kind of low-magic game.</p></blockquote><p></p>
[QUOTE="Enevhar Aldarion, post: 7171721, member: 6818233"] If you want to limit the amount of magic thrown around by the party, rather than making the world in general low-magic, which can be very hard, use the gritty version of short and long rests, where a short rest is one day and a long rest is one week. If the players of caster classes know they will not get their spell slots back til they have the chance to rest for a full week undisturbed, they are going to hoard their spells like crazy. Even the short rest casters will be more careful, and if everyone tries to play a short-rest caster, limit the number of those classes you will allow. Then you just have to houserule in a limit for cantrips and any other normally unlimited magic-like powers, maybe a max of three or four per day before taking a one-day short rest. This last bit is actually pretty important to reigning in the amount of magic that gets thrown around in a 5E game if you are going for any kind of low-magic game. [/QUOTE]
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