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[LPF] Dwarven Crusade: Khuldun
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<blockquote data-quote="jkason" data-source="post: 5905759" data-attributes="member: 2710"><p><strong>Nathan Tchanlach, human sorcerer</strong></p><p></p><p>Nathan bites his lip as Syl mentions the grippli family, but says nothing in earshot of Kremmur. </p><p></p><p><span style="color: cyan">"I don't have any rope on me,"</span> Nathan says from his position guarding the held and blinded thug. <span style="color: cyan">"Though between Syl and I we can probably roast this one if he moves,"</span> he says with a conspiratorial wink to the witch. <span style="color: cyan">"Just in case, take a load off, muscles, you look tired."</span></p><p></p><p>The sorcerer sweeps the paralyzed thug's feet out from under him with the help of his sickle, though he cringes a bit as the poor sod thumps to the ground. </p><p></p><p><span style="color: cyan">"If someone did sneak in, he'd have to be pretty svelt, slipping between you and Celebfedhiin,"</span> Nathan offers to Syl. <span style="color: cyan">"There's not anyone coming this way that you can see from there, is there?"</span></p><p></p><p>[sblock=ooc]If he's still held & blinded, should be an easy trip (with a trip weapon, even <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> ) :</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3510206/" target="_blank">Trip vs. Held/Blinded thug (1d20+2=16)</a></p><p></p><p>Then stand ready with AoO / readied attacks if he doesn't stay down when the spells fade until rope and someone with reasonable Combat Maneuver stats is around to tie him up. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> [/sblock]</p><p></p><p>[sblock=mini-stats]<a href="http://livingpf.wikia.com/wiki/Nathan_Tchanlach_(jkason)" target="_blank">Nathan Tchanlach</a> Human Sorcerer 4</p><p><span style="color: cyan"><strong>Initiative:</strong></span> +4 <span style="color: cyan"><strong>Perception:</strong></span> +0</p><p></p><p><span style="color: cyan"><strong>Conditions:</strong></span> Mage Armor (1 hour), Wand dropped at I14, Glitterdust (5/5 rounds)</p><p><span style="color: cyan"><strong>In Hand:</strong></span> Sickle</p><p></p><p><span style="color: cyan"><strong>AC:</strong></span> 15 (19) </p><p>touch: 14 (18) ; flat-footed: 12 (16) </p><p>(value in parenthesis w/ mage armor)</p><p><span style="color: cyan"><strong>HP:</strong></span> 32/32</p><p><span style="color: cyan"><strong>CMB:</strong></span> +2 <span style="color: cyan"><strong>CMD:</strong></span> 16 <span style="color: cyan"><strong>Fort:</strong></span> +3* <span style="color: cyan"><strong>Ref:</strong></span> +4* <span style="color: cyan"><strong>Will:</strong></span> +5*</p><p>* Additional +1 trait bonus vs. divine spells</p><p><span style="color: cyan"><strong>Resistances:</strong></span> Resist 5 Acid and Cold.</p><p></p><p><span style="color: cyan"><strong>Spells:</strong></span> <strong>Cantrips (DC 15):</strong> Dancing Lights, Detect Magic, Drench, Mending, Message, Prestidigitation, Spark</p><p><strong>1st (DC 16):</strong> Bless, Grease (DC 17), Magic Missle, Snapdragon Fireworks, Summon Minor Monster, Vanish. <strong>Remaining:</strong> 6/8</p><p><strong>2nd (DC 17):</strong> Glitterdust (DC 18), Resist Energy, Create Pit (DC 18). <strong>Remaining:</strong> 4/5</p><p></p><p>Wand Charges: 43/47</p><p></p><p>Heavenly Fire: 7/7 remaining[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5905759, member: 2710"] [b]Nathan Tchanlach, human sorcerer[/b] Nathan bites his lip as Syl mentions the grippli family, but says nothing in earshot of Kremmur. [color=cyan]"I don't have any rope on me,"[/color] Nathan says from his position guarding the held and blinded thug. [color=cyan]"Though between Syl and I we can probably roast this one if he moves,"[/color] he says with a conspiratorial wink to the witch. [color=cyan]"Just in case, take a load off, muscles, you look tired."[/color] The sorcerer sweeps the paralyzed thug's feet out from under him with the help of his sickle, though he cringes a bit as the poor sod thumps to the ground. [color=cyan]"If someone did sneak in, he'd have to be pretty svelt, slipping between you and Celebfedhiin,"[/color] Nathan offers to Syl. [color=cyan]"There's not anyone coming this way that you can see from there, is there?"[/color] [sblock=ooc]If he's still held & blinded, should be an easy trip (with a trip weapon, even :) ) : [url=http://invisiblecastle.com/roller/view/3510206/]Trip vs. Held/Blinded thug (1d20+2=16)[/url] Then stand ready with AoO / readied attacks if he doesn't stay down when the spells fade until rope and someone with reasonable Combat Maneuver stats is around to tie him up. :) [/sblock] [sblock=mini-stats][url=http://livingpf.wikia.com/wiki/Nathan_Tchanlach_(jkason)]Nathan Tchanlach[/url] Human Sorcerer 4 [color=cyan][b]Initiative:[/b][/color] +4 [color=cyan][b]Perception:[/b][/color] +0 [color=cyan][b]Conditions:[/b][/color] Mage Armor (1 hour), Wand dropped at I14, Glitterdust (5/5 rounds) [color=cyan][b]In Hand:[/b][/color] Sickle [color=cyan][b]AC:[/b][/color] 15 (19) touch: 14 (18) ; flat-footed: 12 (16) (value in parenthesis w/ mage armor) [color=cyan][b]HP:[/b][/color] 32/32 [color=cyan][b]CMB:[/b][/color] +2 [color=cyan][b]CMD:[/b][/color] 16 [color=cyan][b]Fort:[/b][/color] +3* [color=cyan][b]Ref:[/b][/color] +4* [color=cyan][b]Will:[/b][/color] +5* * Additional +1 trait bonus vs. divine spells [color=cyan][b]Resistances:[/b][/color] Resist 5 Acid and Cold. [color=cyan][b]Spells:[/b][/color] [B]Cantrips (DC 15):[/B] Dancing Lights, Detect Magic, Drench, Mending, Message, Prestidigitation, Spark [B]1st (DC 16):[/B] Bless, Grease (DC 17), Magic Missle, Snapdragon Fireworks, Summon Minor Monster, Vanish. [b]Remaining:[/b] 6/8 [b]2nd (DC 17):[/b] Glitterdust (DC 18), Resist Energy, Create Pit (DC 18). [b]Remaining:[/b] 4/5 Wand Charges: 43/47 Heavenly Fire: 7/7 remaining[/sblock] [/QUOTE]
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