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[LPF] Dwarven Crusade: Khuldun
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<blockquote data-quote="GlassEye" data-source="post: 5984894" data-attributes="member: 40413"><p>[sblock=OOC]jkason, my initial inclination is to say that moving into someone's square like tiny creatures are forced to do in order to attack prohibits the 5-ft step action. This isn't backed up by any rule I can find, however, so I'll give the fuzzy a break.</p><p></p><p>Songdragon, H6 is one of the four squares occupied by Borric's horse. I put you at G6 instead.[/sblock]</p><p></p><p>Nathan douses Borric in oil and Sylvain chases down the scorpion with his ball of fire. Scuttling around it manages to avoid the flames licking at its abdomen.</p><p></p><p>The scorpion exhibits an uncanny intelligence as it ignores the weasel and snaps its claw at bigger game. Or what you presume is bigger game. The claw closes closer than the invisible Zelena might like but then again, it missed and so she lives to continue the fight. Zelena realizes the scorpion is somehow able to perceive her in spite of her invisibility...</p><p></p><p>Poison burns deep in Zelena's muscles sapping her strength.</p><p></p><p>[OOC]Combat: Round Three. Borric is up.[/OOC]</p><p>[sblock=Combat Information]</p><p><u>Initiative</u>:</p><p>You all</p><p>Champion</p><p></p><p>Map:</p><p><a href="http://imageshack.us/photo/my-images/6/scorpionfight2a.jpg/" target="_blank"><img src="http://img6.imageshack.us/img6/2655/scorpionfight2a.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p>Note: Rocky squares on the map are difficult terrain.</p><p></p><p><u>Party</u>:</p><p>Borric: 50/73 hit points remaining; </p><p>Nathan: 38/38 hit points remaining; </p><p>Sylvain: 50/50 hit points remaining;</p><p>Zelena: 3/42 hit points remaining; poisoned; 3 Str dmg.</p><p></p><p>Spells Cast: Nathan: Mage Armor (x2), Haste, Summon Minor Monster; Zelena: Bless, Vanish; Sylvain: Flaming Sphere, Fortune Hex/Borric</p><p>Conditions in Effect:</p><p>--Mage Armor (Nathan)</p><p>--Vanish (Zelena) 2/3</p><p>--Haste (party) 4/6; +1 to attacks, AC & Ref saves</p><p>--Bless (party) 28/30; +1 to attacks & save vs. fear</p><p>--Fortune hex (Borric)</p><p>--Flaming Sphere (Sylvain) 5/6</p><p>--Poisoned (Zelena) 5/6, consec. saves: 0</p><p>For the next six rounds Zelena will need to make a DC 19 Fort save or suffer the effects of poison. Two consecutive saves will end the effect.</p><p></p><p><u>Enemy Status</u>:</p><p>Champion (AC 21): 25 damage taken; Lightly wounded[/sblock]</p><p></p><p><a href="http://imageshack.us/photo/my-images/821/hagseasmall.jpg/" target="_blank"><img src="http://img821.imageshack.us/img821/7873/hagseasmall.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p><span style="color: #990099">--- -- Old Crone -- ---</span></p></blockquote><p></p>
[QUOTE="GlassEye, post: 5984894, member: 40413"] [sblock=OOC]jkason, my initial inclination is to say that moving into someone's square like tiny creatures are forced to do in order to attack prohibits the 5-ft step action. This isn't backed up by any rule I can find, however, so I'll give the fuzzy a break. Songdragon, H6 is one of the four squares occupied by Borric's horse. I put you at G6 instead.[/sblock] Nathan douses Borric in oil and Sylvain chases down the scorpion with his ball of fire. Scuttling around it manages to avoid the flames licking at its abdomen. The scorpion exhibits an uncanny intelligence as it ignores the weasel and snaps its claw at bigger game. Or what you presume is bigger game. The claw closes closer than the invisible Zelena might like but then again, it missed and so she lives to continue the fight. Zelena realizes the scorpion is somehow able to perceive her in spite of her invisibility... Poison burns deep in Zelena's muscles sapping her strength. [OOC]Combat: Round Three. Borric is up.[/OOC] [sblock=Combat Information] [u]Initiative[/u]: You all Champion Map: [URL=http://imageshack.us/photo/my-images/6/scorpionfight2a.jpg/][IMG]http://img6.imageshack.us/img6/2655/scorpionfight2a.jpg[/IMG][/URL] Note: Rocky squares on the map are difficult terrain. [u]Party[/u]: Borric: 50/73 hit points remaining; Nathan: 38/38 hit points remaining; Sylvain: 50/50 hit points remaining; Zelena: 3/42 hit points remaining; poisoned; 3 Str dmg. Spells Cast: Nathan: Mage Armor (x2), Haste, Summon Minor Monster; Zelena: Bless, Vanish; Sylvain: Flaming Sphere, Fortune Hex/Borric Conditions in Effect: --Mage Armor (Nathan) --Vanish (Zelena) 2/3 --Haste (party) 4/6; +1 to attacks, AC & Ref saves --Bless (party) 28/30; +1 to attacks & save vs. fear --Fortune hex (Borric) --Flaming Sphere (Sylvain) 5/6 --Poisoned (Zelena) 5/6, consec. saves: 0 For the next six rounds Zelena will need to make a DC 19 Fort save or suffer the effects of poison. Two consecutive saves will end the effect. [u]Enemy Status[/u]: Champion (AC 21): 25 damage taken; Lightly wounded[/sblock] [URL=http://imageshack.us/photo/my-images/821/hagseasmall.jpg/][IMG]http://img821.imageshack.us/img821/7873/hagseasmall.jpg[/IMG][/URL] [color=#990099]--- -- Old Crone -- ---[/color] [/QUOTE]
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