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[LPF] Dwarven Crusade: Khuldun
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<blockquote data-quote="jkason" data-source="post: 6008827" data-attributes="member: 2710"><p><strong>Nathan Tchanlach, human sorcerer</strong></p><p></p><p>[sblock=ooc]Very, very sorry for worrying everyone. Isaac didn't cause nearly the chaos folks thought it would 'round here, but the rest of my life managed to make up the difference. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /> </p><p></p><p>Thanks for the NPC, GE. And apologies, again, for making it necessary.[/sblock]</p><p></p><p>Nathan shudders as he hears the sound of the dwarven ... whatever it is. His head still bleary, however, he can't seem to focus enough to figure out just what kind of differences might help identify it. He reaches for the small shovel he'd purchased, but bites his lip as the motes apparently speak to him. </p><p></p><p><span style="color: cyan">"You can't?"</span> he says, mildly surprised, then sighs. <span style="color: cyan">"All right. Then let's at least see if we can't get ourselves up to speed, as it were."</span> </p><p></p><p>At Nathan's urging, a second quartet of motes speeds out, spinning and quivering as if the tiny celestials were themselves hyperactive. As each of the party comes into contact with a mote, that energy is passed to them, charging them up.</p><p></p><p>[sblock=Actions]<a href="http://invisiblecastle.com/roller/view/3683135/" target="_blank">Know: Arcana (1d20+7=11)</a></p><p>Thought about pulling out Create Pit for the first time, but it turns out the duration isn't dismissable, which might be problematic. So, we'll go with another buff:</p><p></p><p><strong>Standard</strong>: Cast <a href="http://www.d20pfsrd.com/magic/all-spells/h/haste" target="_blank">Haste</a>[/sblock]</p><p>[sblock=mini-stats]<a href="http://livingpf.wikia.com/wiki/Nathan_Tchanlach_(jkason)" target="_blank">Nathan Tchanlach</a> Human Sorcerer 6</p><p><span style="color: cyan"><strong>Initiative:</strong></span> +4 <span style="color: cyan"><strong>Perception:</strong></span> +0</p><p></p><p><span style="color: cyan"><strong>Conditions:</strong></span> Mage Armor (6 hours), Fatigued, Haste 6/6 rounds</p><p></p><p><span style="color: cyan"><strong>In Hand:</strong></span> None</p><p></p><p><span style="color: cyan"><strong>AC:</strong></span> 15 (19) <strong>20</strong></p><p>touch: 14 (18) <strong>19</strong> ; flat-footed: 12 (16) </p><p>(value in parenthesis w/ mage armor, in bold with Haste)</p><p><span style="color: cyan"><strong>HP:</strong></span> 38/38</p><p><span style="color: cyan"><strong>CMB:</strong></span> +3 <span style="color: cyan"><strong>CMD:</strong></span> 17 <span style="color: cyan"><strong>Fort:</strong></span> +4* <span style="color: cyan"><strong>Ref:</strong></span> +5* <span style="color: cyan"><strong>Will:</strong></span> +6*</p><p>* Additional +1 trait bonus vs. divine spells</p><p><span style="color: cyan"><strong>Resistances:</strong></span> Resist 5 Acid and Cold.</p><p></p><p><span style="color: cyan"><strong>Spells:</strong></span> <strong>Cantrips (DC 15):</strong> Dancing Lights, Detect Magic, Drench, Ghost Sound, Mending, Message, Prestidigitation, Spark</p><p><strong>1st (DC 16):</strong> Bless, Grease (DC 17), Mage Armor, Magic Missle, Silent Image, Summon Minor Monster, Vanish. <strong>Remaining:</strong> 5/8</p><p><strong>2nd (DC 17):</strong> Create Pit (DC 18), Glitterdust (DC 18), Oppressive Boredom, Resist Energy <strong>Remaining:</strong> 6/6</p><p><strong>3rd (DC 18):</strong> Haste <strong>Remaining:</strong> 3/4</p><p></p><p>Heavenly Fire: 8/8 remaining[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 6008827, member: 2710"] [b]Nathan Tchanlach, human sorcerer[/b] [sblock=ooc]Very, very sorry for worrying everyone. Isaac didn't cause nearly the chaos folks thought it would 'round here, but the rest of my life managed to make up the difference. :( Thanks for the NPC, GE. And apologies, again, for making it necessary.[/sblock] Nathan shudders as he hears the sound of the dwarven ... whatever it is. His head still bleary, however, he can't seem to focus enough to figure out just what kind of differences might help identify it. He reaches for the small shovel he'd purchased, but bites his lip as the motes apparently speak to him. [color=cyan]"You can't?"[/color] he says, mildly surprised, then sighs. [color=cyan]"All right. Then let's at least see if we can't get ourselves up to speed, as it were."[/color] At Nathan's urging, a second quartet of motes speeds out, spinning and quivering as if the tiny celestials were themselves hyperactive. As each of the party comes into contact with a mote, that energy is passed to them, charging them up. [sblock=Actions][url=http://invisiblecastle.com/roller/view/3683135/]Know: Arcana (1d20+7=11)[/url] Thought about pulling out Create Pit for the first time, but it turns out the duration isn't dismissable, which might be problematic. So, we'll go with another buff: [b]Standard[/b]: Cast [url=http://www.d20pfsrd.com/magic/all-spells/h/haste]Haste[/url][/sblock] [sblock=mini-stats][url=http://livingpf.wikia.com/wiki/Nathan_Tchanlach_(jkason)]Nathan Tchanlach[/url] Human Sorcerer 6 [color=cyan][b]Initiative:[/b][/color] +4 [color=cyan][b]Perception:[/b][/color] +0 [color=cyan][b]Conditions:[/b][/color] Mage Armor (6 hours), Fatigued, Haste 6/6 rounds [color=cyan][b]In Hand:[/b][/color] None [color=cyan][b]AC:[/b][/color] 15 (19) [b]20[/b] touch: 14 (18) [b]19[/b] ; flat-footed: 12 (16) (value in parenthesis w/ mage armor, in bold with Haste) [color=cyan][b]HP:[/b][/color] 38/38 [color=cyan][b]CMB:[/b][/color] +3 [color=cyan][b]CMD:[/b][/color] 17 [color=cyan][b]Fort:[/b][/color] +4* [color=cyan][b]Ref:[/b][/color] +5* [color=cyan][b]Will:[/b][/color] +6* * Additional +1 trait bonus vs. divine spells [color=cyan][b]Resistances:[/b][/color] Resist 5 Acid and Cold. [color=cyan][b]Spells:[/b][/color] [B]Cantrips (DC 15):[/B] Dancing Lights, Detect Magic, Drench, Ghost Sound, Mending, Message, Prestidigitation, Spark [B]1st (DC 16):[/B] Bless, Grease (DC 17), Mage Armor, Magic Missle, Silent Image, Summon Minor Monster, Vanish. [b]Remaining:[/b] 5/8 [b]2nd (DC 17):[/b] Create Pit (DC 18), Glitterdust (DC 18), Oppressive Boredom, Resist Energy [b]Remaining:[/b] 6/6 [b]3rd (DC 18):[/b] Haste [b]Remaining:[/b] 3/4 Heavenly Fire: 8/8 remaining[/sblock] [/QUOTE]
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