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[LPF] Dwarven Crusade: Khuldun
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<blockquote data-quote="GlassEye" data-source="post: 6036572" data-attributes="member: 40413"><p>Nathan, like Sylvain before him, reacts like a seasoned veteran of battle even though he's been knocked to the ground: motes under his direction smash into the shadow mastiff's muzzle causing blood to seep from its nostrils. In Zelena’s rush to aid Nathan her attack doesn’t strike the mastiff with all the force she intended. Her mace skitters across its heavy hide and deals no damage.</p><p></p><p>As Sylvain stands he feels the bite of the derro's sword as it pierces his shoulder though the injury is not as bad as might have been expected. Waltor squeaks in alarm at the close call and continues to call directions to Sylvain. Borric moves blindly forward until he feels the wings of wasps brushing against his face. He attacks where he is convinced the derro stands but is foiled by the darkness. The derro attacks Sylvain and the witch feels the derro's sword snag in his clothes as he attacks. Luckily for Sylvain the derro missed and now both Borric and Sylvain are pretty sure where the derro is standing.</p><p></p><p>The derro beyond the wall shows its face again within one of the crude arrow slits, awkwardly aiming its crossbow out at the combatants in the center of the room. He fires and his bolt ricochets off the floor near Zelena.</p><p></p><p>Having been pummeled by Nathan's motes twice now the shadow mastiff is showing definite signs of injury and it bleeds from its face and flank. Recoiling from Nathan and Zelena it lifts its bloody muzzle and bays. As the howl reverberates through the chamber and halls beyond, Borric, Nathan, Sylvain, and Zelena must fight a rising tide of panic…</p><p></p><p></p><p>[OOC]Combat: Round Seven. Everyone must make a DC 16 Will save or be panicked. If you save you can act, otherwise you flee.[/OOC]</p><p>[sblock=Combat Information]</p><p></p><p><u>Initiative</u>:</p><p>You all</p><p>Derro</p><p></p><p>Map:</p><p><a href="http://imageshack.us/photo/my-images/706/dhall7.jpg/" target="_blank"><img src="http://imageshack.us/a/img706/3374/dhall7.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[repeating light crossbow at X9][Hall in darkness]</p><p><a href="http://imageshack.us/photo/my-images/109/spassage7.jpg/" target="_blank"><img src="http://imageshack.us/a/img109/8236/spassage7.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p><u>Party</u>:</p><p>Borric: 73/73 hit points remaining</p><p>Nathan: 33/44 hit points remaining </p><p>Sylvain: 39/58 hit points remaining; 2 STR dmg.</p><p>Zelena: 58/58 hit points remaining</p><p></p><p>Spells/Abilities Used: Nathan: Mage Armor, Flaming Sphere, Vanish, Silent Image, Magic Missile; Sylvain: Dispel Magic, Web, Vomit Swarm;</p><p></p><p>Conditions in Effect:</p><p>--Sylvain/Borric: darkness</p><p>--Nathan: prone</p><p></p><p><u>Enemy Status</u>:</p><p>Derro 1 (AC 17); 31 damage; dead</p><p>Derro 2 (AC 17); 10 damage; moderately wounded; 2 Dex dmg, 2/4 saves</p><p>Derro 3 (AC 17); 29 damage; dead</p><p>Derro 4 (AC 25); 5 damage; lightly wounded</p><p>Shadow Hound (AC 18); 38 damage; moderately wounded</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 6036572, member: 40413"] Nathan, like Sylvain before him, reacts like a seasoned veteran of battle even though he's been knocked to the ground: motes under his direction smash into the shadow mastiff's muzzle causing blood to seep from its nostrils. In Zelena’s rush to aid Nathan her attack doesn’t strike the mastiff with all the force she intended. Her mace skitters across its heavy hide and deals no damage. As Sylvain stands he feels the bite of the derro's sword as it pierces his shoulder though the injury is not as bad as might have been expected. Waltor squeaks in alarm at the close call and continues to call directions to Sylvain. Borric moves blindly forward until he feels the wings of wasps brushing against his face. He attacks where he is convinced the derro stands but is foiled by the darkness. The derro attacks Sylvain and the witch feels the derro's sword snag in his clothes as he attacks. Luckily for Sylvain the derro missed and now both Borric and Sylvain are pretty sure where the derro is standing. The derro beyond the wall shows its face again within one of the crude arrow slits, awkwardly aiming its crossbow out at the combatants in the center of the room. He fires and his bolt ricochets off the floor near Zelena. Having been pummeled by Nathan's motes twice now the shadow mastiff is showing definite signs of injury and it bleeds from its face and flank. Recoiling from Nathan and Zelena it lifts its bloody muzzle and bays. As the howl reverberates through the chamber and halls beyond, Borric, Nathan, Sylvain, and Zelena must fight a rising tide of panic… [OOC]Combat: Round Seven. Everyone must make a DC 16 Will save or be panicked. If you save you can act, otherwise you flee.[/OOC] [sblock=Combat Information] [u]Initiative[/u]: You all Derro Map: [URL=http://imageshack.us/photo/my-images/706/dhall7.jpg/][IMG]http://imageshack.us/a/img706/3374/dhall7.jpg[/IMG][/URL] [repeating light crossbow at X9][Hall in darkness] [URL=http://imageshack.us/photo/my-images/109/spassage7.jpg/][IMG]http://imageshack.us/a/img109/8236/spassage7.jpg[/IMG][/URL] [u]Party[/u]: Borric: 73/73 hit points remaining Nathan: 33/44 hit points remaining Sylvain: 39/58 hit points remaining; 2 STR dmg. Zelena: 58/58 hit points remaining Spells/Abilities Used: Nathan: Mage Armor, Flaming Sphere, Vanish, Silent Image, Magic Missile; Sylvain: Dispel Magic, Web, Vomit Swarm; Conditions in Effect: --Sylvain/Borric: darkness --Nathan: prone [u]Enemy Status[/u]: Derro 1 (AC 17); 31 damage; dead Derro 2 (AC 17); 10 damage; moderately wounded; 2 Dex dmg, 2/4 saves Derro 3 (AC 17); 29 damage; dead Derro 4 (AC 25); 5 damage; lightly wounded Shadow Hound (AC 18); 38 damage; moderately wounded [/sblock] [/QUOTE]
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