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[LPF] Dwarven Crusade: Khuldun
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<blockquote data-quote="GlassEye" data-source="post: 6041342" data-attributes="member: 40413"><p>Nathan's motes pound the derro just as Zelena arrives and smashes him with her mace. The derro drops dead on the narrow walkway and silence settles over the room. It seems the threat in this room has been ended.</p><p></p><p>Sylvain manages to shake off the effects of the mastiff's howl and make his way back to the chamber to meet up again with his traveling companions.</p><p></p><p>Behind the derro wall is a warren of small rooms stinking of unwashed derro & dog and filled with trash and worthless items. However, searching the derro themselves turns up a bit of salvageable gear: each wears leather armor and carries a short sword and a repeating light crossbow. They also have collectively 20 normal bolts and 20 bolts slathered with some sort of poisonous substance.</p><p></p><p>While the derro lair may not be the cleanest it would certainly be the easiest to defend should the group decide to rest before venturing down the stairs. And after wandering through dark and deserted halls for most of the day a rest would not be unwelcome.</p><p></p><p>[GM]PM, after Nathan blasted the hound with two sets of magic missiles and Sylvain hit it with a swarm there really wasn't much left of it.</p><p></p><p>Also, first post updated with current xp and treasure totals.[/GM]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 6041342, member: 40413"] Nathan's motes pound the derro just as Zelena arrives and smashes him with her mace. The derro drops dead on the narrow walkway and silence settles over the room. It seems the threat in this room has been ended. Sylvain manages to shake off the effects of the mastiff's howl and make his way back to the chamber to meet up again with his traveling companions. Behind the derro wall is a warren of small rooms stinking of unwashed derro & dog and filled with trash and worthless items. However, searching the derro themselves turns up a bit of salvageable gear: each wears leather armor and carries a short sword and a repeating light crossbow. They also have collectively 20 normal bolts and 20 bolts slathered with some sort of poisonous substance. While the derro lair may not be the cleanest it would certainly be the easiest to defend should the group decide to rest before venturing down the stairs. And after wandering through dark and deserted halls for most of the day a rest would not be unwelcome. [GM]PM, after Nathan blasted the hound with two sets of magic missiles and Sylvain hit it with a swarm there really wasn't much left of it. Also, first post updated with current xp and treasure totals.[/GM] [/QUOTE]
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