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[LPF] Dwarven Crusade: Khuldun
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<blockquote data-quote="GlassEye" data-source="post: 6052367" data-attributes="member: 40413"><p>As the four descend their lights reveal more of the room: though the stair's passage is somewhat unfinished the room seems complete. The last stair juts out into the room and the floor is finished with paving stones. In the center of the room is a large spiraling design set into the stone though it is masked by an uneven pile of stone as if old stone used in the construction of the fortress was haphazardly dumped here in the room.</p><p></p><p>In each corner is an unlit brazier and on the far side of the room urns and chests spilling with treasures glimmer in the dim light.</p><p></p><p>As the four reach the entry to the room the loose stones begin to rattle and then heap themselves up into three distinct piles. The piles rise higher and gain a cohesiveness brought about by a dark energy that forms between the stones and shifts the stones about until they form three man-like figures that each stand a good fifteen feet tall. The creature nearest the back wall seems to be a bit bulkier and taller than the other two. All three have black pits for eyes that seem to radiate with a dark energy.</p><p></p><p>[OOC]Pre-Combat. It takes a few rounds to descend to the chamber. If your character would perform some action to prepare, you'll have two rounds to do so. On reaching the bottom stair the stone creatures begin forming and the party will have one round before full combat begins. Note that I've included AC and hp of the monsters. Feel free to use that info to describe your attacks and the results though I may add a wee bit when I update.[/OOC]</p><p>[sblock=Combat Information]</p><p></p><p><u>Initiative</u>:</p><p>You all</p><p>Dark Stone Creatures</p><p></p><p>Map:</p><p><a href="http://imageshack.us/photo/my-images/801/khuldun1.jpg/" target="_blank"><img src="http://img801.imageshack.us/img801/342/khuldun1.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p><u>Party</u>:</p><p>Borric: 73/73 hit points remaining</p><p>Nathan: 44/44 hit points remaining </p><p>Sylvain: 58/58 hit points remaining</p><p>Zelena: 58/58 hit points remaining</p><p></p><p>Spells/Abilities Used:</p><p> </p><p>Conditions in Effect:</p><p></p><p><u>Enemy Status</u>:</p><p>DSC 1 (AC 19/ T 10/ FF 18); 80/80 hp</p><p>DSC 2 (AC 18/ T 8/ FF 18); 68/68 hp</p><p>DSC 3 (AC 18/ T 8/ FF 18); 68/68 hp</p><p></p><p>[/sblock]</p><p>[sblock=OOC]Bad timing, but I'll be gone the next couple of days to spend time with family for Thanksgiving. I'll try to be back online Friday but may be as late as Monday. Have a good holiday, all, and I'll see you in a few days.[/sblock]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 6052367, member: 40413"] As the four descend their lights reveal more of the room: though the stair's passage is somewhat unfinished the room seems complete. The last stair juts out into the room and the floor is finished with paving stones. In the center of the room is a large spiraling design set into the stone though it is masked by an uneven pile of stone as if old stone used in the construction of the fortress was haphazardly dumped here in the room. In each corner is an unlit brazier and on the far side of the room urns and chests spilling with treasures glimmer in the dim light. As the four reach the entry to the room the loose stones begin to rattle and then heap themselves up into three distinct piles. The piles rise higher and gain a cohesiveness brought about by a dark energy that forms between the stones and shifts the stones about until they form three man-like figures that each stand a good fifteen feet tall. The creature nearest the back wall seems to be a bit bulkier and taller than the other two. All three have black pits for eyes that seem to radiate with a dark energy. [OOC]Pre-Combat. It takes a few rounds to descend to the chamber. If your character would perform some action to prepare, you'll have two rounds to do so. On reaching the bottom stair the stone creatures begin forming and the party will have one round before full combat begins. Note that I've included AC and hp of the monsters. Feel free to use that info to describe your attacks and the results though I may add a wee bit when I update.[/OOC] [sblock=Combat Information] [u]Initiative[/u]: You all Dark Stone Creatures Map: [URL=http://imageshack.us/photo/my-images/801/khuldun1.jpg/][IMG]http://img801.imageshack.us/img801/342/khuldun1.jpg[/IMG][/URL] [u]Party[/u]: Borric: 73/73 hit points remaining Nathan: 44/44 hit points remaining Sylvain: 58/58 hit points remaining Zelena: 58/58 hit points remaining Spells/Abilities Used: Conditions in Effect: [u]Enemy Status[/u]: DSC 1 (AC 19/ T 10/ FF 18); 80/80 hp DSC 2 (AC 18/ T 8/ FF 18); 68/68 hp DSC 3 (AC 18/ T 8/ FF 18); 68/68 hp [/sblock] [sblock=OOC]Bad timing, but I'll be gone the next couple of days to spend time with family for Thanksgiving. I'll try to be back online Friday but may be as late as Monday. Have a good holiday, all, and I'll see you in a few days.[/sblock] [/QUOTE]
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