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[LPF] Dwarven Crusade: Khuldun
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<blockquote data-quote="jkason" data-source="post: 6060438" data-attributes="member: 2710"><p><strong>Nathan Tchanlach, human sorcerer</strong></p><p></p><p>Nathan sighs in relief as Borric turns the creature to rubble, but his sigh is followed by a quick groan as his attention turns to the rattling in the cavern.</p><p></p><p><span style="color: cyan">"You have got to be kidding me,"</span> he mutters. After a brief pause he turns and snaps to the air <span style="color: cyan">"Now is not the time for lectures on how you can never kill evil, thank you!"</span></p><p></p><p>His unseen companions apparently silenced, Nathan turns back to the corspse slowly recomposing.</p><p></p><p><span style="color: cyan">"I don't care what the nattering horde says, there has to be a way to keep this thing from reforming. Borric's flail threw lightning through it, and Syl just burned it. If we at least keep an eye on this thing ... maybe the room it came from has something? Surely the maker would want easy access to a control?"</span></p><p></p><p>[sblock=ooc]Well, fire and electricity don't seem to short out its regeneration, but it doesn't look like any of us have acid or a way to conjure it? Maybe we'll luck out and the room will?[/sblock]</p><p></p><p> </p><p>[sblock=mini-stats]<a href="http://livingpf.wikia.com/wiki/Nathan_Tchanlach_(jkason)" target="_blank">Nathan Tchanlach</a> Human Sorcerer 7</p><p><span style="color: cyan"><strong>Initiative:</strong></span> +4 <span style="color: cyan"><strong>Perception:</strong></span> +0</p><p></p><p><span style="color: cyan"><strong>In Hand:</strong></span> None</p><p><span style="color: cyan"><strong>Conditions:</strong></span> Extended Mage Armor (14 hours), Message (70 minutes), Dancing Lights (refreshed as needed), Magic Circle against evil (70 minutes), Blessing of Fervor (4 rounds, AC and Save bonus this round), Flaming Sphere 5/7 rounds remaining</p><p></p><p><em>Current AC w/ circle & fervor: 23, Saves with circle& fervor: Fort +6, Ref +9, Will +8</em></p><p></p><p><span style="color: cyan"><strong>AC:</strong></span> 15 (19) <strong>20</strong></p><p>touch: 14 (18) <strong>19</strong> ; flat-footed: 12 (16) </p><p>(value in parenthesis w/ mage armor, in bold with Haste)</p><p><span style="color: cyan"><strong>HP:</strong></span> 44/44</p><p><span style="color: cyan"><strong>CMB:</strong></span> +3 <span style="color: cyan"><strong>CMD:</strong></span> 17 <span style="color: cyan"><strong>Fort:</strong></span> +4* <span style="color: cyan"><strong>Ref:</strong></span> +5* <span style="color: cyan"><strong>Will:</strong></span> +6*</p><p>* Additional +1 trait bonus vs. divine spells</p><p><span style="color: cyan"><strong>Resistances:</strong></span> Resist 5 Acid and Cold.</p><p></p><p><span style="color: cyan"><strong>Spells:</strong></span> <strong>Cantrips (DC 15):</strong> Dancing Lights, Detect Magic, Drench, Ghost Sound, Mending, Message, Prestidigitation, Spark</p><p><strong>1st (DC 16):</strong> Bless, Charm Person, Grease (DC 17), Mage Armor, Magic Missile, Silent Image, Summon Minor Monster, Vanish. <strong>Remaining:</strong> 7/8 </p><p><strong>2nd (DC 17):</strong> Create Pit (DC 18), Flaming Sphere, Glitterdust (DC 18), Invisibility, Oppressive Boredom, Resist Energy <strong>Remaining:</strong> 4/7</p><p><strong>3rd (DC 18):</strong> Haste, Magic Circle Against Evil, Summon Monster III <strong>Remaining:</strong> 3/5</p><p></p><p>Heavenly Fire: 8/8 remaining[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 6060438, member: 2710"] [b]Nathan Tchanlach, human sorcerer[/b] Nathan sighs in relief as Borric turns the creature to rubble, but his sigh is followed by a quick groan as his attention turns to the rattling in the cavern. [color=cyan]"You have got to be kidding me,"[/color] he mutters. After a brief pause he turns and snaps to the air [color=cyan]"Now is not the time for lectures on how you can never kill evil, thank you!"[/color] His unseen companions apparently silenced, Nathan turns back to the corspse slowly recomposing. [color=cyan]"I don't care what the nattering horde says, there has to be a way to keep this thing from reforming. Borric's flail threw lightning through it, and Syl just burned it. If we at least keep an eye on this thing ... maybe the room it came from has something? Surely the maker would want easy access to a control?"[/color] [sblock=ooc]Well, fire and electricity don't seem to short out its regeneration, but it doesn't look like any of us have acid or a way to conjure it? Maybe we'll luck out and the room will?[/sblock] [sblock=mini-stats][url=http://livingpf.wikia.com/wiki/Nathan_Tchanlach_(jkason)]Nathan Tchanlach[/url] Human Sorcerer 7 [color=cyan][b]Initiative:[/b][/color] +4 [color=cyan][b]Perception:[/b][/color] +0 [color=cyan][b]In Hand:[/b][/color] None [color=cyan][b]Conditions:[/b][/color] Extended Mage Armor (14 hours), Message (70 minutes), Dancing Lights (refreshed as needed), Magic Circle against evil (70 minutes), Blessing of Fervor (4 rounds, AC and Save bonus this round), Flaming Sphere 5/7 rounds remaining [i]Current AC w/ circle & fervor: 23, Saves with circle& fervor: Fort +6, Ref +9, Will +8[/i] [color=cyan][b]AC:[/b][/color] 15 (19) [b]20[/b] touch: 14 (18) [b]19[/b] ; flat-footed: 12 (16) (value in parenthesis w/ mage armor, in bold with Haste) [color=cyan][b]HP:[/b][/color] 44/44 [color=cyan][b]CMB:[/b][/color] +3 [color=cyan][b]CMD:[/b][/color] 17 [color=cyan][b]Fort:[/b][/color] +4* [color=cyan][b]Ref:[/b][/color] +5* [color=cyan][b]Will:[/b][/color] +6* * Additional +1 trait bonus vs. divine spells [color=cyan][b]Resistances:[/b][/color] Resist 5 Acid and Cold. [color=cyan][b]Spells:[/b][/color] [B]Cantrips (DC 15):[/B] Dancing Lights, Detect Magic, Drench, Ghost Sound, Mending, Message, Prestidigitation, Spark [B]1st (DC 16):[/B] Bless, Charm Person, Grease (DC 17), Mage Armor, Magic Missile, Silent Image, Summon Minor Monster, Vanish. [b]Remaining:[/b] 7/8 [b]2nd (DC 17):[/b] Create Pit (DC 18), Flaming Sphere, Glitterdust (DC 18), Invisibility, Oppressive Boredom, Resist Energy [b]Remaining:[/b] 4/7 [b]3rd (DC 18):[/b] Haste, Magic Circle Against Evil, Summon Monster III [b]Remaining:[/b] 3/5 Heavenly Fire: 8/8 remaining[/sblock] [/QUOTE]
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