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<blockquote data-quote="Systole" data-source="post: 5791120" data-attributes="member: 93930"><p>As Cythera and Ben approach the Roses, a sinister growl comes out of an alleyway: <span style="color: dimgray">“That’s ‘im. Get ‘im, boys,”</span> and a trio of scarred thugs charge out of the darkness, nets in hand. Ben is quickly entangled, but Cythera dances out of the way of the second net, only to be caught in the third.</p><p> </p><p>The successful thug chuckles at his compatriot. <span style="color: dimgray">“You missed, mate. Yer eyes go wanderin’?”</span></p><p> </p><p><span style="color: dimgray">“Might’ve. It does seem a shame to waste ‘er along with ‘im,”</span> he replies.</p><p> </p><p><span style="color: dimgray">“Shut up and get to it,”</span> the first one snarls.</p><p> </p><p> </p><p><img src="http://i1257.photobucket.com/albums/ii513/pnthffr/thug-1.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> </p><p>[sblock=OOC]Thugs win surprise and initiative.</p><p> </p><p><u>Surprise round</u>: Thugs emerge from alleys at E2 & L3, and from around corner at L11. All thugs close to short range (D4, G5, E9).</p><p> </p><p><u>Round 1</u>: Thug 1 hits Ben with net, draws scimitar, 5 ft steps to melee. Thug 2 misses Cythera with net, draws a second net. Thug 3 makes a 5-foot step, hits Cythera with net, draws scimitar.</p><p> </p><p>Ben and Cythera are <strong>entangled</strong>.</p><p> </p><p>[sblock=Entangled]An entangled creature takes a –2 penalty on attack rolls and a –4 penalty on Dexterity, can move at only half speed, and cannot charge or run. If the entangled creature attempts to cast a spell, it must make a concentration check with a DC of 15 + the spell's level or be unable to cast the spell.</p><p> </p><p>An entangled creature can escape with a DC 20 Escape Artist check (a full-round action). The net has 5 hit points and can be burst with a DC 25 Strength check (also a full-round action).[/sblock]</p><p> </p><p>[GM]Thug 1: Scimitar in hand, uninjured, AC 17.</p><p>Thug 2: Net in hand, uninjured, AC 17.</p><p>Thug 3: Scimitar in hand, uninjured, AC 17.[/GM][/sblock]</p><p>[sblock=map]<img src="http://i1257.photobucket.com/albums/ii513/pnthffr/round1s.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> </p><p>Buildings to your left, walled estate to your right, small bridge over a canal ahead. Typical cobblestone road.[/sblock]</p></blockquote><p></p>
[QUOTE="Systole, post: 5791120, member: 93930"] As Cythera and Ben approach the Roses, a sinister growl comes out of an alleyway: [COLOR=dimgray]“That’s ‘im. Get ‘im, boys,”[/COLOR] and a trio of scarred thugs charge out of the darkness, nets in hand. Ben is quickly entangled, but Cythera dances out of the way of the second net, only to be caught in the third. The successful thug chuckles at his compatriot. [COLOR=dimgray]“You missed, mate. Yer eyes go wanderin’?”[/COLOR] [COLOR=dimgray]“Might’ve. It does seem a shame to waste ‘er along with ‘im,”[/COLOR] he replies. [COLOR=dimgray]“Shut up and get to it,”[/COLOR] the first one snarls. [IMG]http://i1257.photobucket.com/albums/ii513/pnthffr/thug-1.jpg[/IMG] [sblock=OOC]Thugs win surprise and initiative. [U]Surprise round[/U]: Thugs emerge from alleys at E2 & L3, and from around corner at L11. All thugs close to short range (D4, G5, E9). [U]Round 1[/U]: Thug 1 hits Ben with net, draws scimitar, 5 ft steps to melee. Thug 2 misses Cythera with net, draws a second net. Thug 3 makes a 5-foot step, hits Cythera with net, draws scimitar. Ben and Cythera are [B]entangled[/B]. [sblock=Entangled]An entangled creature takes a –2 penalty on attack rolls and a –4 penalty on Dexterity, can move at only half speed, and cannot charge or run. If the entangled creature attempts to cast a spell, it must make a concentration check with a DC of 15 + the spell's level or be unable to cast the spell. An entangled creature can escape with a DC 20 Escape Artist check (a full-round action). The net has 5 hit points and can be burst with a DC 25 Strength check (also a full-round action).[/sblock] [GM]Thug 1: Scimitar in hand, uninjured, AC 17. Thug 2: Net in hand, uninjured, AC 17. Thug 3: Scimitar in hand, uninjured, AC 17.[/GM][/sblock] [sblock=map][IMG]http://i1257.photobucket.com/albums/ii513/pnthffr/round1s.jpg[/IMG] Buildings to your left, walled estate to your right, small bridge over a canal ahead. Typical cobblestone road.[/sblock] [/QUOTE]
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