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<blockquote data-quote="Systole" data-source="post: 5793441" data-attributes="member: 93930"><p>Ben pauses, his hand on the hilt of his dagger, then lurches to Cythera's side. <span style="color: royalblue"><span style="color: royalblue">"A follower of Serroth hides behind <em>no one</em>,"</span> </span>he says, clearly somewhat offended.</p><p> </p><p><span style="color: dimgray">"Ah! Bloody hell!"</span> the wounded thug shouts. <span style="color: dimgray">"The bird's got a bite!"</span></p><p> </p><p><span style="color: dimgray">"Then <em>get </em>her, you sods!"</span> the first thug shouts, charging in and stumbling on the slick cobblestones. His strike goes wide, but not before he draws a wicked wound from the glaive.</p><p> </p><p><span style="color: dimgray">"I got her!"</span> the second one says, dropping the net and drawing a scimitar. Unfortunately, in a comedy of poor coordination, he crashes into the third thug as he too charges in to swing at the warrior maiden. Neither scimitar comes close to its target.</p><p> </p><p> </p><p><img src="http://i1257.photobucket.com/albums/ii513/pnthffr/thug-1.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> </p><p> </p><p>[sblock=OOC]Ben may be a pitiful excuse for a warrior priest, but he's still got his pride. There's no way he's going to hide behind someone else. </p><p> </p><p>In other news, my thugs rolled a 1, 1, and a 3, so at the moment you're being attacked by the Three Stooges. Once again my GM dice are my players' best friends. As a result of aforementioned terrible rolls, I'm saying that they've screwed up their positioning and don't have the flank set up. Note: if you want Thug 3 adjacent to you, I can put him there. I am presuming you want him at striking distance.</p><p> </p><p>FYI the net has an AC of 5.</p><p> </p><p>[sblock=Entangled]An entangled creature takes a –2 penalty on attack rolls and a –4 penalty on Dexterity, can move at only half speed, and cannot charge or run. If the entangled creature attempts to cast a spell, it must make a concentration check with a DC of 15 + the spell's level or be unable to cast the spell.</p><p> </p><p>An entangled creature can escape with a DC 20 Escape Artist check (a full-round action). The net has 5 hit points and can be burst with a DC 25 Strength check (also a full-round action).[/sblock]</p><p> </p><p>[GM]Thug 1: Scimitar in hand, grievously injured (15 damage), AC 15 (17, -2 charge).</p><p>Thug 2: Scimitar in hand, uninjured, AC 17.</p><p>Thug 3: Scimitar in hand, grievously injured (16 damage), AC 15 (17-2 charge).[/GM][/sblock]</p><p> </p><p>[sblock=map]<img src="http://i1257.photobucket.com/albums/ii513/pnthffr/round2s.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="Systole, post: 5793441, member: 93930"] Ben pauses, his hand on the hilt of his dagger, then lurches to Cythera's side. [COLOR=royalblue][COLOR=royalblue]"A follower of Serroth hides behind [I]no one[/I],"[/COLOR] [/COLOR]he says, clearly somewhat offended. [COLOR=dimgray]"Ah! Bloody hell!"[/COLOR] the wounded thug shouts. [COLOR=dimgray]"The bird's got a bite!"[/COLOR] [COLOR=dimgray]"Then [I]get [/I]her, you sods!"[/COLOR] the first thug shouts, charging in and stumbling on the slick cobblestones. His strike goes wide, but not before he draws a wicked wound from the glaive. [COLOR=dimgray]"I got her!"[/COLOR] the second one says, dropping the net and drawing a scimitar. Unfortunately, in a comedy of poor coordination, he crashes into the third thug as he too charges in to swing at the warrior maiden. Neither scimitar comes close to its target. [IMG]http://i1257.photobucket.com/albums/ii513/pnthffr/thug-1.jpg[/IMG] [sblock=OOC]Ben may be a pitiful excuse for a warrior priest, but he's still got his pride. There's no way he's going to hide behind someone else. In other news, my thugs rolled a 1, 1, and a 3, so at the moment you're being attacked by the Three Stooges. Once again my GM dice are my players' best friends. As a result of aforementioned terrible rolls, I'm saying that they've screwed up their positioning and don't have the flank set up. Note: if you want Thug 3 adjacent to you, I can put him there. I am presuming you want him at striking distance. FYI the net has an AC of 5. [sblock=Entangled]An entangled creature takes a –2 penalty on attack rolls and a –4 penalty on Dexterity, can move at only half speed, and cannot charge or run. If the entangled creature attempts to cast a spell, it must make a concentration check with a DC of 15 + the spell's level or be unable to cast the spell. An entangled creature can escape with a DC 20 Escape Artist check (a full-round action). The net has 5 hit points and can be burst with a DC 25 Strength check (also a full-round action).[/sblock] [GM]Thug 1: Scimitar in hand, grievously injured (15 damage), AC 15 (17, -2 charge). Thug 2: Scimitar in hand, uninjured, AC 17. Thug 3: Scimitar in hand, grievously injured (16 damage), AC 15 (17-2 charge).[/GM][/sblock] [sblock=map][IMG]http://i1257.photobucket.com/albums/ii513/pnthffr/round2s.jpg[/IMG][/sblock] [/QUOTE]
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