Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
[LPF] Evil Unto Evil
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jkason" data-source="post: 6253700" data-attributes="member: 2710"><p><strong>Eanos Setirav, human inquisitor</strong></p><p></p><p><span style="color: #cc6666">"Sea witch might be worth talking to, but you said it's a day's ride, yes? More concerned with what might have gone on if they didn't burn or bless the other bodies ... "</span> Eanos trails off, giving Heinrich and Tyrien loaded stares. </p><p></p><p><span style="color: #cc6666">"City isn't swimming in undead, so if they're turning, it's to something controllable, or they're not making it out of the caskets. Think we need to head to the hill from here. Want to see what we're dealing with before nightfall if we can. Fighting undead at night is a pain, yes?"</span></p><p></p><p>The inquisitor checks the bodies for any other stray evidence, collecting their magical gear as part of the process. </p><p></p><p><span style="color: #cc6666">"Figure the Syndicate either wants this back, or has another accountant ready to write these off as part of our pay,"</span> he says of the items. <span style="color: #cc6666">"Either way, no reason to burn good magic. </span></p><p><span style="color: #cc6666"></span></p><p><span style="color: #cc6666">"The bodies, though: you see them move, you burn them to ash, yes? And I don't care who doesn't like cross-talk with the Crew, you send word of the same warning to the other crime scene."</span> These last warnings and commands he delivers to the guards, his gaze cold as he makes clear the threat wandering undead might pose. </p><p></p><p>[sblock=ooc]I didn't recall if I said Eanos actually checked the bodies or not, but since he's wanting them burned, figured it was now or never.</p><p></p><p>As he said, Eanos wants to find out if the older bodies are still interred, or if they've turned and run off without the slow-witted cemetery attendant knowing. Best to find out if the killer's building an army sooner rather than later. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> </p><p></p><p>Not sure if Eanos needs to make any social rolls to pass along the commands to the guards. Since they're part of the investigation, I figured his empowerment from the Syndicate / Crew would cover it, but he has +12 Diplomacy / +16 Intimidate if necessary.</p><p></p><p>I'm not sure if the items are intended as loot or not, but again, made sense to pull it off the bodies, even if we're just handing it to the guards for keeping / returning.[/sblock]</p><p></p><p>[sblock=mini-stats]</p><p><img src="http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /><a href="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)" target="_blank">Eanos Setirav</a> </p><p></p><p> <strong><span style="color: #cc6666">Initiative:</span></strong> +8</p><p> <strong><span style="color: #cc6666">AC:</span></strong> 23 (26 w/ SoF)</p><p> <strong><span style="color: #cc6666">HP:</span></strong>61 Current: 61</p><p> <strong><span style="color: #cc6666">Senses:</span></strong> Perception 17 (22 scent w/ Bloodhound), Sense Motive 20/24</p><p> <strong><span style="color: #cc6666">CMB:</span></strong> +6 <strong><span style="color: #cc6666">CMD:</span></strong> 21 <strong><span style="color: #cc6666">Fort:</span></strong> +6</p><p><strong><span style="color: #cc6666">Reflex:</span></strong> +8</p><p><strong><span style="color: #cc6666">Will:</span></strong> +9</p><p>***-4 saves vs odor based effects w/ Bloodhound</p><p></p><p><strong><span style="color: #cc6666">Conditions:</span></strong> Deadeye's Lore (8 hours, +4 Survival, track at full speed), Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception (does NOT stack with Bracers' of Falcon's Aim) , -4 save vs odor based effects). </p><p> </p><p><strong><span style="color: #cc6666">In Hand:</span></strong> Bow</p><p></p><p></p><p><strong><span style="color: #cc6666">Common Attacks:</span></strong></p><p></p><p>+1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01) </p><p> + DEX (05) + Magic (01) + Bracers (01)] </p><p> negates miss percentage chances</p><p> Damage: 1d8+2, Crit: 19-20/x3^, range 110'</p><p>Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)]</p><p> Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell</p><p>All: +2 to hit / +2d6 damage when using Bane ability</p><p></p><p>* +1 to hit / damage within 30' (point blank shot), </p><p>* Deadly Aim available (-2 attack, +4 damage)</p><p>^ Crit range increased via Bracer's of Falcon's Aim</p><p></p><p></p><p>Arrows: 31/31 </p><p>Blunt Arrows: 20/20</p><p>Cold Iron Arrows: 19/19</p><p>Silver Blunt Arrows: 16/16</p><p>CLW Wand charges: 27/50 remaining</p><p>Disguise kit uses: 9/10 remaining</p><p>Spider Climb (boots) minutes: 10/10 remaining</p><p></p><p>Used: none</p><p> </p><p> <span style="color: #cc6666"><strong>Judgement (2 choice per):</strong></span> 3/3 Remaining </p><p> <strong><span style="color: #cc6666">Determination:</span></strong> 3/3 remaining</p><p> <strong><span style="color: #cc6666">Silver Tongued Haggler:</span></strong> 6/6 remaining</p><p> <strong><span style="color: #cc6666">Bane:</span></strong> 8/8 rounds remaining</p><p> <strong><span style="color: #cc6666">Discern Lies (DC 17):</span></strong> 8/8 rounds remaining</p><p> <span style="color: #cc6666"><strong>Spells:</strong></span> Orisons (DC 13): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light</p><p>1st (4/5 remaining)(DC 14): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath</p><p>2nd (3/4 remaining)(DC 15): Bloodhound, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe</p><p>3rd (2/2 remaining)(DC 16): Blessing of the Mole,* Dispel Magic, Prayer</p><p></p><p>* Stealth bonus not stackable with ioun stone</p><p></p><p>Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 6253700, member: 2710"] [b]Eanos Setirav, human inquisitor[/b] [color=#cc6666]"Sea witch might be worth talking to, but you said it's a day's ride, yes? More concerned with what might have gone on if they didn't burn or bless the other bodies ... "[/color] Eanos trails off, giving Heinrich and Tyrien loaded stares. [color=#cc6666]"City isn't swimming in undead, so if they're turning, it's to something controllable, or they're not making it out of the caskets. Think we need to head to the hill from here. Want to see what we're dealing with before nightfall if we can. Fighting undead at night is a pain, yes?"[/color] The inquisitor checks the bodies for any other stray evidence, collecting their magical gear as part of the process. [color=#cc6666]"Figure the Syndicate either wants this back, or has another accountant ready to write these off as part of our pay,"[/color] he says of the items. [color=#cc6666]"Either way, no reason to burn good magic. "The bodies, though: you see them move, you burn them to ash, yes? And I don't care who doesn't like cross-talk with the Crew, you send word of the same warning to the other crime scene."[/color] These last warnings and commands he delivers to the guards, his gaze cold as he makes clear the threat wandering undead might pose. [sblock=ooc]I didn't recall if I said Eanos actually checked the bodies or not, but since he's wanting them burned, figured it was now or never. As he said, Eanos wants to find out if the older bodies are still interred, or if they've turned and run off without the slow-witted cemetery attendant knowing. Best to find out if the killer's building an army sooner rather than later. ;) Not sure if Eanos needs to make any social rolls to pass along the commands to the guards. Since they're part of the investigation, I figured his empowerment from the Syndicate / Crew would cover it, but he has +12 Diplomacy / +16 Intimidate if necessary. I'm not sure if the items are intended as loot or not, but again, made sense to pull it off the bodies, even if we're just handing it to the guards for keeping / returning.[/sblock] [sblock=mini-stats] [IMG]http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg[/IMG][URL="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)"]Eanos Setirav[/URL] [B][color=#cc6666]Initiative:[/COLOR][/B] +8 [B][color=#cc6666]AC:[/COLOR][/B] 23 (26 w/ SoF) [B][color=#cc6666]HP:[/COLOR][/B]61 Current: 61 [B][color=#cc6666]Senses:[/COLOR][/B] Perception 17 (22 scent w/ Bloodhound), Sense Motive 20/24 [B][color=#cc6666]CMB:[/COLOR][/B] +6 [B][color=#cc6666]CMD:[/COLOR][/B] 21 [B][color=#cc6666]Fort:[/COLOR][/B] +6 [B][color=#cc6666]Reflex:[/COLOR][/B] +8 [B][color=#cc6666]Will:[/COLOR][/B] +9 ***-4 saves vs odor based effects w/ Bloodhound [B][color=#cc6666]Conditions:[/COLOR][/B] Deadeye's Lore (8 hours, +4 Survival, track at full speed), Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception (does NOT stack with Bracers' of Falcon's Aim) , -4 save vs odor based effects). [B][color=#cc6666]In Hand:[/COLOR][/B] Bow [B][color=#cc6666]Common Attacks:[/COLOR][/B] +1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01) + DEX (05) + Magic (01) + Bracers (01)] negates miss percentage chances Damage: 1d8+2, Crit: 19-20/x3^, range 110' Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)] Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell All: +2 to hit / +2d6 damage when using Bane ability * +1 to hit / damage within 30' (point blank shot), * Deadly Aim available (-2 attack, +4 damage) ^ Crit range increased via Bracer's of Falcon's Aim Arrows: 31/31 Blunt Arrows: 20/20 Cold Iron Arrows: 19/19 Silver Blunt Arrows: 16/16 CLW Wand charges: 27/50 remaining Disguise kit uses: 9/10 remaining Spider Climb (boots) minutes: 10/10 remaining Used: none [color=#cc6666][B]Judgement (2 choice per):[/B][/COLOR] 3/3 Remaining [B][color=#cc6666]Determination:[/COLOR][/B] 3/3 remaining [B][color=#cc6666]Silver Tongued Haggler:[/COLOR][/B] 6/6 remaining [B][color=#cc6666]Bane:[/COLOR][/B] 8/8 rounds remaining [B][color=#cc6666]Discern Lies (DC 17):[/COLOR][/B] 8/8 rounds remaining [color=#cc6666][B]Spells:[/B][/COLOR] Orisons (DC 13): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light 1st (4/5 remaining)(DC 14): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath 2nd (3/4 remaining)(DC 15): Bloodhound, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe 3rd (2/2 remaining)(DC 16): Blessing of the Mole,* Dispel Magic, Prayer * Stealth bonus not stackable with ioun stone Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[LPF] Evil Unto Evil
Top