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[LPF] Evil Unto Evil
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<blockquote data-quote="Systole" data-source="post: 6363599" data-attributes="member: 93930"><p>Tyrien quietly creeps into the center of the ruins as the argument continues, although the Don seems to be trying a different tack and is no longer shouting, but speaking in a more even tone of voice. As she comes closer, she realizes that he's not talking ... he's <em>casting</em>. She has a moment to consider the implications before a dripping, skeletal humanoid lurches out of the tent, its movements blurred with speed. The form is draped in rotting nets and clad in rags of sumptuous fabric, and little is left of whatever flesh it had in life. It turns slowly, looking around, and Tyrien can see the barnacle-encrusted handle of a dagger protruding from its back.</p><p></p><p>Armando's gaze passes over Tyrien, and she breathes a quiet sigh of relief before it snaps back. There's a dark glee in his voice as he speaks. <span style="color: #40e0d0"><span style="color: Lightblue"><em><span style="color: #3366cc">"Oh, there you are ... Tyrien. Thank you so much for dropping by." </span></em></span></span>He raises his voice to command the other undead. <span style="color: #40e0d0"><span style="color: Lightblue"><em><span style="color: #3366cc">"Get her ... and find the others!"</span></em></span></span> </p><p></p><p>In the woods, Heinrich and Eanos hear a cry of alarm, and on the battlements they see two of the goblin undead creep out of the shadows where they had hidden.</p><p></p><p><img src="http://i1257.photobucket.com/albums/ii513/pnthffr/armando_150.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><strong><span style="color: #40e0d0"><span style="color: Lightblue"><span style="color: #3366cc">'Don' Armando Faizal</span></span></span></strong></p><p></p><p>[sblock=OOC/Combat]Silent alarm spell triggered by moving inside. Armando spends two rounds casting, then moves outside the tent. Makes Will save against Hide from Undead, makes Perception roll vs. Tyrien's stealth, and that sound you just heard was the <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> hitting the fan.</p><p></p><p>Rosa has not yet appeared, but she was last heard in the tent. The minion undead are moving, but cannot see Tyrien due to the Hide from Undead spell, so they're just kind of milling about a little more actively than they were a moment ago. There are more of them in the catacombs, but it will probably take a few rounds for all of them to show up.</p><p></p><p>It will take Heinrich and Eanos two movement actions to reach the edges of the map. After spending <u>two actions moving</u>, you can put your token on the anywhere on first complete line of squares on the <u>east</u> or <u>south</u> side of the map. The move actions don't have to be in the same round, naturally. You're currently about 50-ish feet from the outside of the southeast corner. Teleporting to the number 4 on the map will take, let's say ... 65ft if you go for the roof, because geometry. This will put you about 20 feet up. The ruins don't look hugely stable, so this might be dangerous footing, however.</p><p><a href="http://beta.ditzie.com/48520/53f255cae4d5f" target="_blank"></a></p><p><a href="http://beta.ditzie.com/48520/53f255cae4d5f" target="_blank">Combat Map</a></p><p><strong></strong></p><p><strong>Don Armando</strong>: AC 26, Touch 16, FF 20, CMD 22. Haste. Uninjured.</p><p><strong>Rosa</strong>: ????</p><p><strong>Minion 1</strong>: AC 22, Touch 18, FF 19, CMD 24. HP 42/42.</p><p>Minion 2: AC 22, Touch 18, FF 19, CMD 24. HP 42/42.</p><p><strong>Minion 3</strong>: AC 22, Touch 18, FF 19, CMD 24. HP 42/42.</p><p><strong>Minion 4</strong>: AC 22, Touch 18, FF 19, CMD 24. HP 42/42.</p><p><strong>Small Minion 1</strong>: AC 22, Touch 17, FF 16, CMD 21. Partial cover. HP 64/64.</p><p><strong>Small Minion 2</strong>: AC 22, Touch 17, FF 16, CMD 21. Partial cover. HP 64/64.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Systole, post: 6363599, member: 93930"] Tyrien quietly creeps into the center of the ruins as the argument continues, although the Don seems to be trying a different tack and is no longer shouting, but speaking in a more even tone of voice. As she comes closer, she realizes that he's not talking ... he's [I]casting[/I]. She has a moment to consider the implications before a dripping, skeletal humanoid lurches out of the tent, its movements blurred with speed. The form is draped in rotting nets and clad in rags of sumptuous fabric, and little is left of whatever flesh it had in life. It turns slowly, looking around, and Tyrien can see the barnacle-encrusted handle of a dagger protruding from its back. Armando's gaze passes over Tyrien, and she breathes a quiet sigh of relief before it snaps back. There's a dark glee in his voice as he speaks. [COLOR=#40e0d0][COLOR=Lightblue][I][COLOR=#3366cc]"Oh, there you are ... Tyrien. Thank you so much for dropping by." [/COLOR][/I][/COLOR][/COLOR]He raises his voice to command the other undead. [COLOR=#40e0d0][COLOR=Lightblue][I][COLOR=#3366cc]"Get her ... and find the others!"[/COLOR][/I][/COLOR][/COLOR] In the woods, Heinrich and Eanos hear a cry of alarm, and on the battlements they see two of the goblin undead creep out of the shadows where they had hidden. [IMG]http://i1257.photobucket.com/albums/ii513/pnthffr/armando_150.jpg[/IMG] [B][COLOR=#40e0d0][COLOR=Lightblue][COLOR=#3366cc]'Don' Armando Faizal[/COLOR][/COLOR][/COLOR][/B] [sblock=OOC/Combat]Silent alarm spell triggered by moving inside. Armando spends two rounds casting, then moves outside the tent. Makes Will save against Hide from Undead, makes Perception roll vs. Tyrien's stealth, and that sound you just heard was the :):):):) hitting the fan. Rosa has not yet appeared, but she was last heard in the tent. The minion undead are moving, but cannot see Tyrien due to the Hide from Undead spell, so they're just kind of milling about a little more actively than they were a moment ago. There are more of them in the catacombs, but it will probably take a few rounds for all of them to show up. It will take Heinrich and Eanos two movement actions to reach the edges of the map. After spending [U]two actions moving[/U], you can put your token on the anywhere on first complete line of squares on the [U]east[/U] or [U]south[/U] side of the map. The move actions don't have to be in the same round, naturally. You're currently about 50-ish feet from the outside of the southeast corner. Teleporting to the number 4 on the map will take, let's say ... 65ft if you go for the roof, because geometry. This will put you about 20 feet up. The ruins don't look hugely stable, so this might be dangerous footing, however. [URL="http://beta.ditzie.com/48520/53f255cae4d5f"] Combat Map[/URL] [B] Don Armando[/B]: AC 26, Touch 16, FF 20, CMD 22. Haste. Uninjured. [B]Rosa[/B]: ???? [B]Minion 1[/B]: AC 22, Touch 18, FF 19, CMD 24. HP 42/42. Minion 2: AC 22, Touch 18, FF 19, CMD 24. HP 42/42. [B]Minion 3[/B]: AC 22, Touch 18, FF 19, CMD 24. HP 42/42. [B]Minion 4[/B]: AC 22, Touch 18, FF 19, CMD 24. HP 42/42. [B]Small Minion 1[/B]: AC 22, Touch 17, FF 16, CMD 21. Partial cover. HP 64/64. [B]Small Minion 2[/B]: AC 22, Touch 17, FF 16, CMD 21. Partial cover. HP 64/64. [/sblock] [/QUOTE]
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