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[LPF] Faith and Good Works
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<blockquote data-quote="Systole" data-source="post: 5930321" data-attributes="member: 93930"><p>Time passes, and the troop follows the road south into hills and forests. The young men let their discipline slip slightly and begin chattering to one another, amazed at the greenery. Ensign Lin remains quiet, but does not admonish the men until one of them stumbles in a pothole.<span style="color: seagreen"> "Eyes open!"</span> she barks at them.</p><p> </p><p>The halfling's map proves to be accurate so far: the group passes the Owl and Stag Inn, and not long afterwards, the road crosses the remains of an ancient highway, running east to west. The old road is barely more than a deer path studded here and there by cobblestones. According to Phidelo's instructions, the waygate is not far to the west.</p><p> </p><p>[sblock=ooc]Just to clarify, Ben did state that he's sort of <a href="http://www.enworld.org/forum/playing-game/322635-lpf-faith-good-works.html#post5902579" target="_blank">abusing the bylaws of the Lower Guild</a>. The Lower Guild as I envision it has a very flat and loose power structure, so there are a bunch of captains reporting directly to the Guildmaster, and each captain is responsible for the maintaining his own regiment. As long as the captains follow Guild rules and pay a portion of their income to the Guild, they otherwise have complete freedom regarding their how they run their regiment. It's kind of a feudal arrangement.</p><p> </p><p>Ben is using a loophole that says a chaplain counts as a captain. As a captain/chaplain, he's made a regiment himself, and he's funding it with the gift from Dame Forenicci, and he's running it with more discipline that the other captains have. It's upsetting the old guard somewhat, because they've been running it as a good ol' boy's club.[/sblock]</p></blockquote><p></p>
[QUOTE="Systole, post: 5930321, member: 93930"] Time passes, and the troop follows the road south into hills and forests. The young men let their discipline slip slightly and begin chattering to one another, amazed at the greenery. Ensign Lin remains quiet, but does not admonish the men until one of them stumbles in a pothole.[COLOR=seagreen] "Eyes open!"[/COLOR] she barks at them. The halfling's map proves to be accurate so far: the group passes the Owl and Stag Inn, and not long afterwards, the road crosses the remains of an ancient highway, running east to west. The old road is barely more than a deer path studded here and there by cobblestones. According to Phidelo's instructions, the waygate is not far to the west. [sblock=ooc]Just to clarify, Ben did state that he's sort of [URL="http://www.enworld.org/forum/playing-game/322635-lpf-faith-good-works.html#post5902579"]abusing the bylaws of the Lower Guild[/URL]. The Lower Guild as I envision it has a very flat and loose power structure, so there are a bunch of captains reporting directly to the Guildmaster, and each captain is responsible for the maintaining his own regiment. As long as the captains follow Guild rules and pay a portion of their income to the Guild, they otherwise have complete freedom regarding their how they run their regiment. It's kind of a feudal arrangement. Ben is using a loophole that says a chaplain counts as a captain. As a captain/chaplain, he's made a regiment himself, and he's funding it with the gift from Dame Forenicci, and he's running it with more discipline that the other captains have. It's upsetting the old guard somewhat, because they've been running it as a good ol' boy's club.[/sblock] [/QUOTE]
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