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[LPF] Faith and Good Works
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<blockquote data-quote="Systole" data-source="post: 5993858" data-attributes="member: 93930"><p>The journey is tiring in the thin mountain air, but not dangerous. In more than a few places, Arsenalt's annotations saved time and possibly a twisted ankle. Along the way, Carak occasionally picks up the faint scent of wrathspawn, or one of the group spots an old footprint in a patch of sandy ground. In one place, the foul beasts caught a mountain goat and butchered it -- the corpse is spread over twenty yards.</p><p> </p><p>Despite the early start to the day, it's late afternoon when the party arrives at the entreance to the Architect's Tomb. The tomb itself is carved directly into the mountainside; a dark but intricately inscribed passage leads inward, wide enough for two abreast.</p><p> </p><p>The passageway doesn't seem to have been used for quite some time, and in fact the last sign of wrathspawn was several miles back. For some reason, however, Carak seems skittish.</p><p> </p><p>[sblock=Bren]As you approach the entrance, you feel a vague sense of disquiet that you can't place. After a few minutes, you realize that there's a low mechanical <em>thrum</em> of something deep underground. A steamworks, perhaps? A refinery? It seems ... ominous.[/sblock]</p><p> </p><p><img src="http://i1257.photobucket.com/albums/ii513/pnthffr/Tomb_door_small.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Systole, post: 5993858, member: 93930"] The journey is tiring in the thin mountain air, but not dangerous. In more than a few places, Arsenalt's annotations saved time and possibly a twisted ankle. Along the way, Carak occasionally picks up the faint scent of wrathspawn, or one of the group spots an old footprint in a patch of sandy ground. In one place, the foul beasts caught a mountain goat and butchered it -- the corpse is spread over twenty yards. Despite the early start to the day, it's late afternoon when the party arrives at the entreance to the Architect's Tomb. The tomb itself is carved directly into the mountainside; a dark but intricately inscribed passage leads inward, wide enough for two abreast. The passageway doesn't seem to have been used for quite some time, and in fact the last sign of wrathspawn was several miles back. For some reason, however, Carak seems skittish. [sblock=Bren]As you approach the entrance, you feel a vague sense of disquiet that you can't place. After a few minutes, you realize that there's a low mechanical [I]thrum[/I] of something deep underground. A steamworks, perhaps? A refinery? It seems ... ominous.[/sblock] [IMG]http://i1257.photobucket.com/albums/ii513/pnthffr/Tomb_door_small.jpg[/IMG] [/QUOTE]
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