Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
[LPF] Guard Duty
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="sunshadow21" data-source="post: 5900980" data-attributes="member: 6667193"><p><span style="color: DarkOrange">The rest of the trip is uneventful. You stand your watch as others gather the dead bodies, prisoners, and equipment. The pirate fleet continues to harrass you for the duration of the trip, but are never able to get close enough to do anything serious. Eventually you approach a small harbor, and the supply ships head in while the escort ships continue stand watch. The harbor is flanked on all sides by tall cliffs, and a small village is built on top of the cliffs. You can see why the Venzan Navy would choose this place to fortify. Attack from land is virtually impossible, and once the fortifications are complete, attacks from the sea will be easily repelled by a small force.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">As you sit and wait, word comes in late afternoon that a wall has collapsed and aid is requested to deal with it. Along with a number of others, you are all ordered to go into town and help. After being rowed in via skiff, you climb the road to the top of the cliff and head to the worksite. It is pure chaos right now. Some foreman are trying to yell orders, but no one really knows what to do. A large section of almost completed wall has collapsed, burying a dozen or more workers underneath. The foreman sees you approach and yells, <span style="color: Green">"For god's sake, do something; don't just stand there. There are men under there."</span></span></p><p><span style="color: DarkOrange"></span></p></blockquote><p></p>
[QUOTE="sunshadow21, post: 5900980, member: 6667193"] [COLOR=DarkOrange]The rest of the trip is uneventful. You stand your watch as others gather the dead bodies, prisoners, and equipment. The pirate fleet continues to harrass you for the duration of the trip, but are never able to get close enough to do anything serious. Eventually you approach a small harbor, and the supply ships head in while the escort ships continue stand watch. The harbor is flanked on all sides by tall cliffs, and a small village is built on top of the cliffs. You can see why the Venzan Navy would choose this place to fortify. Attack from land is virtually impossible, and once the fortifications are complete, attacks from the sea will be easily repelled by a small force. As you sit and wait, word comes in late afternoon that a wall has collapsed and aid is requested to deal with it. Along with a number of others, you are all ordered to go into town and help. After being rowed in via skiff, you climb the road to the top of the cliff and head to the worksite. It is pure chaos right now. Some foreman are trying to yell orders, but no one really knows what to do. A large section of almost completed wall has collapsed, burying a dozen or more workers underneath. The foreman sees you approach and yells, [COLOR=Green]"For god's sake, do something; don't just stand there. There are men under there."[/COLOR] [/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[LPF] Guard Duty
Top